Thai Pangsakulyanont
8fdf42e2bb
Add PlayerState::GetDisplayedPosition() and PlayerState::GetDisplayedTiming()
...
which returns the dispalyed position and timing (based on the timing display
switch in the editor), so less copy n paste in ArrowEffects and NoteField.
2011-09-14 12:20:42 +07:00
Jason Felds
48ca50940a
Update the cache due to previous commit.
2011-09-12 00:12:55 -04:00
Jason Felds
7004959972
We're even vyhd. I've eaten my words. ;)
2011-09-12 00:03:29 -04:00
AJ Kelly
a7568450bf
screen filter related things
2011-09-11 22:32:14 -05:00
AJ Kelly
cebec8485b
[Banner] Added "Banner group fallback" graphic.
2011-09-11 17:23:07 -05:00
Mark Cannon
df9c4d8142
segment renovation stage 2: redefine TimingSegments as simple structs, standardize names and functions, use only rows for constructors (we'll limit allocation through TimingData::AddSegment in the near future)
2011-09-11 17:13:10 +00:00
Mark Cannon
a8f22ef178
fix undeclared function and typo (seriously, please at least try to compile your code before committing)
2011-09-11 17:12:09 +00:00
AJ Kelly
2fba8d6426
work in progress ScreenMapControllers2 because I'm sick of working on it
2011-09-11 12:03:02 -05:00
Flameshadowxeroshin
64f418c5d7
fix course bug
2011-09-11 15:47:11 +00:00
Flameshadowxeroshin
d70c141dcc
this is part of the solution, nvm
2011-09-11 15:41:48 +00:00
Flameshadowxeroshin
93e449553d
look i know what you guys were going for but it just screws things up.
2011-09-11 14:41:51 +00:00
Flameshadowxeroshin
c6b6ea8f1a
remove this function entirely, it wasn't the solution
2011-09-11 14:24:07 +00:00
Jason Felds
80102a23cf
Reduce horizontal scrolling.
2011-09-11 10:19:50 -04:00
Jason Felds
c439be5842
Fix compile. Anyone have a better name?
2011-09-11 10:19:35 -04:00
Flameshadowxeroshin
8c5d7fb9e5
we need this function and it ISN'T IMPLEMENTED ANYWHERE. bring back DwiCompatibleStringToDifficulty as StringToDifficulty until a better solution is found.
2011-09-11 14:10:36 +00:00
AJ Kelly
deeb6fdb0e
[ScreenEvaluation] Added "evaluation full combo W1" and "evaluation full combo W2" announcer cues.
2011-09-11 03:21:31 -05:00
Jason Felds
02f20754f6
More accurate comment.
2011-09-10 21:54:42 -04:00
Jason Felds
992dbe665a
If we have asserts/failures, may as well be clear.
2011-09-10 21:48:54 -04:00
Jason Felds
fd5acb7ee9
Use our macros.
2011-09-10 21:33:00 -04:00
Jason Felds
c39c435649
Comment fix.
2011-09-10 21:26:05 -04:00
AJ Kelly
f8f155a7f8
more updates to Hello World, mainly in the readme.
2011-09-10 12:44:44 -05:00
AJ Kelly
334b55b9d9
add link to lua ref within Hello World's reference section
2011-09-10 12:28:29 -05:00
AJ Kelly
c7d475542f
Hello World logo update
2011-09-10 12:18:45 -05:00
AJ Kelly
d1c9a9d7f1
updates to Hello World
2011-09-10 12:13:41 -05:00
Thai Pangsakulyanont
fc0ee6543b
insert notes first, then add autokeysounds thereafter.
2011-09-10 17:11:46 +07:00
Thai Pangsakulyanont
afd64f3ed9
fix the comment.
2011-09-10 15:14:04 +07:00
Mark Cannon
0d4e43f9e3
stage 1 of TimingSegment cleanup: consolidate genericizable code in TimingData, use a proper variable name
2011-09-10 03:08:59 +00:00
AJ Kelly
5c7e13af14
comment this out because it's breaking the build and I'm not sure how to fix it.
2011-09-10 02:05:28 -05:00
AJ Kelly
ae8bf617a3
slight cleanup
2011-09-10 02:05:12 -05:00
Thai Pangsakulyanont
0db3fbac7a
force autokeysound chain to be the shared sound when there's no music.
...
this prevents the crash caused by the asserion "No keysounds were loaded for the song %s!".
the song will load just fine in this case, but the notes will not scroll.
this only takes place when m_pSharedSound is NULL, which doesn't break when there's
background music but no autokeysounds.
on a related note,
the "notes don't scroll" problem also existed [before this commit] when there's no more
autokeysounds to play, in this case, the song stopped and the notes stopped scrolling.
and there's no way to get to the end of the song. can't figure out how to deal with this yet.
2011-09-10 12:59:26 +07:00
Mark Cannon
e56de5a09a
undo regression introduced in d17c21e where any songs without keysounds were clobbered by RageSoundReader_Silence. please test your code before committing it :|
2011-09-09 23:51:10 +00:00
Thai Pangsakulyanont
1103f8cea1
and add my changelog
2011-09-10 01:23:41 +07:00
Thai Pangsakulyanont
1362cab86b
merge
2011-09-10 01:21:19 +07:00
Thai Pangsakulyanont
b26dc2b3bd
major rewrite of NotesLoaderBMS. now it needs a lot of testing.
...
- handles BPM changes correctly
- songs should load faster
- auto-adjusts time signature changes (not sure how well will it perform.)
- add some code to differentiate between beat_single5 and popn_five, fixes bug 430
- also, bug 500 seems to be fixed after the rewrite, after some other attempts fail
what's not supported yet:
- #LNOBJ long note parsing
- #LNTYPE 2 long note parsing [http://nvyu.net/rdm/ex.php ]
2011-09-10 01:08:04 +07:00
AJ Kelly
71ec0fc66b
[GameManager] Fix shifting of 2P notes in beat mode. [1a2a3a2a1a]
2011-09-08 21:16:46 -05:00
Thai Pangsakulyanont
27195bd02c
...and another merge!
2011-09-09 08:58:41 +07:00
Thai Pangsakulyanont
9baffbc9e3
merge from some old revision (forgot to commit)
2011-09-09 08:58:01 +07:00
AJ Kelly
84382a7c73
update credits
2011-09-08 11:56:46 -05:00
AJ Kelly
fb2a63ca16
[GameState] Added GetEarnedExtraStage() Lua binding.
2011-09-07 23:48:04 -05:00
AJ Kelly
e06c7d334f
back to 3 significant digits for .ssc files.
2011-09-07 22:17:20 -05:00
AJ Kelly
359e25d2aa
shut up an error I was getting in the audio sync gameplay
2011-09-07 22:12:02 -05:00
AJ Kelly
8a490a81b1
update logo
2011-09-07 22:04:17 -05:00
AJ Kelly
5ed3a8a80e
still want to get this working one day...
2011-09-07 21:00:49 -05:00
AJ Kelly
a0455b4fd2
Experiment over, dance is the default game again.
2011-09-07 17:44:37 -05:00
AJ Kelly
52838f28c2
various text file changes
2011-09-07 17:42:29 -05:00
AJ Kelly
5ae2f9f4ba
[Model] Added GetDefaultAnimation() Lua binding.
2011-09-07 14:28:07 -05:00
AJ Kelly
35631c73c1
just some cleanup as usual
2011-09-07 10:56:44 -05:00
AJ Kelly
7c686aa160
small freem cleanup
2011-09-07 10:46:29 -05:00
AJ Kelly
06ceba5158
loading window changes on Windows
2011-09-06 17:03:57 -05:00
AJ Kelly
cc739b6394
new default theme splash
2011-09-06 16:46:17 -05:00