add link to lua ref within Hello World's reference section

This commit is contained in:
AJ Kelly
2011-09-10 12:28:29 -05:00
parent c7d475542f
commit 334b55b9d9
2 changed files with 8 additions and 5 deletions
+5 -3
View File
@@ -8,7 +8,7 @@ Tutorial=Tutorials
[ScreenGuideMain]
Header=Guide
Explanation=The Guide section is meant for beginners who may not know the ins and outs of the StepMania theming system. It is also useful for themers coming from earlier versions of StepMania, as some things have changed in StepMania 5.
Explanation=The Guide section is meant for beginners who may not know how the StepMania theming system works. It is also useful for themers coming from earlier versions of StepMania, as some things have changed in StepMania 5.
Metrics=Metrics
MetricsDesc=Metrics and Languages (since they're similar).
@@ -33,11 +33,13 @@ CharactersDesc=Three-dimensional characters dancing in Gameplay. Modeling skills
[ScreenReferenceMain]
Header=Reference
Explanation=This section contains reference material. It is meant for themers who already somewhat know what they are looking for.
Explanation=This section contains reference material. It is meant for themers who already know what they are looking for.
Screens=Screens
ScreensDesc=A reference of all of StepMania 5's available screens.
Managers=Managers and Singletons
ManagersDesc=Various things that end in "Manager" (and sometimes not).
Classes=Classes
ClassesDesc=The classes that make up some of your favorite elements.
ClassesDesc=The classes that make up some of your favorite elements.
LuaRef=Lua Reference
LuaRefDesc=Visit the StepMania 5 Lua reference online.
+3 -2
View File
@@ -171,10 +171,11 @@ AllowRepeatingInput=true
# modifying header position
HeaderY=SCREEN_TOP+72
ChoiceNames="Screens,Managers,Classes"
ChoiceNames="Screens,Managers,Classes,LuaRef"
ChoiceScreens="name,Screens"
ChoiceManagers="name,Managers"
ChoiceClasses="name,Classes"
ChoiceLuaRef="name,LuaRef;urlnoexit,http://kki.ajworld.net/lua/sm5/Lua.xml"
DefaultChoice="Screens"
ShowScroller=true
@@ -182,7 +183,7 @@ LoopScroller=false
PerChoiceScrollElement=false
ScrollerX=SCREEN_CENTER_X
ScrollerY=SCREEN_CENTER_Y+32
ScrollerY=SCREEN_CENTER_Y+48
ScrollerNumItemsToDraw=10
ScrollerSecondsPerItem=0.1
ScrollerTransform=function(self,offset,itemIndex,numItems) self:y((itemIndex-(numItems/2))*64) end