just some cleanup as usual

This commit is contained in:
AJ Kelly
2011-09-07 10:56:44 -05:00
parent 7c686aa160
commit 35631c73c1
4 changed files with 69 additions and 69 deletions
+15 -13
View File
@@ -12,9 +12,10 @@ public:
virtual void Halt( bool Kill ) = 0;
virtual void Resume() = 0;
/* Get the identifier for this thread. The actual meaning of this is implementation-
* defined, except that each thread has exactly one ID and each ID corresponds to
* one thread. (This means that Win32 thread handles are not acceptable as ThreadIds.) */
/* Get the identifier for this thread. The actual meaning of this is
* implementation-defined, except that each thread has exactly one ID
* and each ID corresponds to one thread. (This means that Win32
* thread handles are not acceptable as ThreadIds.) */
virtual uint64_t GetThreadId() const = 0;
virtual int Wait() = 0;
@@ -28,19 +29,20 @@ public:
MutexImpl( RageMutex *pParent ): m_Parent(pParent) {}
virtual ~MutexImpl() { }
/* Lock the mutex. If mutex timeouts are implemented, and the mutex times out,
* return false and do not lock the mutex. No other failure return is allowed;
* all other errors should fail with an assertion. */
/* Lock the mutex. If mutex timeouts are implemented, and the mutex
* times out, return false and do not lock the mutex. No other failure
* return is allowed; all other errors should fail with an assertion. */
virtual bool Lock() = 0;
/* Non-blocking lock. If locking the mutex would block because the mutex is already
* locked by another thread, return false; otherwise return true and lock the mutex. */
/* Non-blocking lock. If locking the mutex would block because the mutex
* is already locked by another thread, return false; otherwise
* return true and lock the mutex. */
virtual bool TryLock() = 0;
/* Unlock the mutex. This must only be called when the mutex is locked; implementations
* may fail with an assertion if the mutex is not locked. */
/* Unlock the mutex. This must only be called when the mutex is locked;
* implementations may fail with an assertion if the mutex is not locked. */
virtual void Unlock() = 0;
private:
MutexImpl(const MutexImpl& rhs);
MutexImpl& operator=(const MutexImpl& rhs);
@@ -74,8 +76,8 @@ EventImpl *MakeEvent( MutexImpl *pMutex );
SemaImpl *MakeSemaphore( int iInitialValue );
uint64_t GetThisThreadId();
/* Since ThreadId is implementation-defined, we can't define a universal invalid
* value. Return the invalid value for this implementation. */
/* Since ThreadId is implementation-defined, we can't define a universal
* invalid value. Return the invalid value for this implementation. */
uint64_t GetInvalidThreadId();
#endif
+29 -32
View File
@@ -17,19 +17,17 @@
void ThreadImpl_Pthreads::Halt( bool Kill )
{
/* Linux:
* Send a SIGSTOP to the thread. If we send a SIGKILL, pthreads will
* Send a SIGSTOP to the thread. If we send a SIGKILL, pthreads will
* "helpfully" propagate it to the other threads, and we'll get killed, too.
*
* This isn't ideal, since it can cause the process to background as far as
* the shell is concerned, so the shell prompt can display before the crash
* handler actually displays a message.
*/
* handler actually displays a message. */
SuspendThread( threadHandle );
}
void ThreadImpl_Pthreads::Resume()
{
/* Linux: Send a SIGCONT to the thread. */
// Linux: Send a SIGCONT to the thread.
ResumeThread( threadHandle );
}
@@ -65,12 +63,12 @@ static void *StartThread( void *pData )
pThis->threadHandle = GetCurrentThreadId();
*pThis->m_piThreadID = pThis->threadHandle;
/* Tell MakeThread that we've set m_piThreadID, so it's safe to return. */
// Tell MakeThread that we've set m_piThreadID, so it's safe to return.
pThis->m_StartFinishedSem->Post();
int iRet = pThis->m_pFunc( pThis->m_pData );
return new int(iRet);
}
@@ -86,10 +84,10 @@ ThreadImpl *MakeThread( int (*pFunc)(void *pData), void *pData, uint64_t *piThre
int ret = pthread_create( &thread->thread, NULL, StartThread, thread );
ASSERT_M( ret == 0, ssprintf( "MakeThread: pthread_create: %s", strerror(errno)) );
/* Don't return until StartThread sets m_piThreadID. */
// Don't return until StartThread sets m_piThreadID.
thread->m_StartFinishedSem->Wait();
delete thread->m_StartFinishedSem;
return thread;
}
@@ -105,12 +103,11 @@ MutexImpl_Pthreads::~MutexImpl_Pthreads()
ASSERT_M( ret == 0, ssprintf("Error deleting mutex: %s", strerror(errno)) );
}
#if defined(HAVE_PTHREAD_MUTEX_TIMEDLOCK) || defined(HAVE_PTHREAD_COND_TIMEDWAIT)
static bool UseTimedlock()
{
#if defined(LINUX)
/* Valgrind crashes and burns on pthread_mutex_timedlock. */
// Valgrind crashes and burns on pthread_mutex_timedlock.
if( RunningUnderValgrind() )
return false;
#endif
@@ -124,12 +121,12 @@ bool MutexImpl_Pthreads::Lock()
#if defined(HAVE_PTHREAD_MUTEX_TIMEDLOCK)
if( UseTimedlock() )
{
int len = 10; /* seconds */
int len = 10; // seconds
int tries = 2;
while( tries-- )
{
/* Wait for ten seconds. If it takes longer than that, we're
/* Wait for ten seconds. If it takes longer than that, we're
* probably deadlocked. */
timeval tv;
gettimeofday( &tv, NULL );
@@ -149,9 +146,9 @@ bool MutexImpl_Pthreads::Lock()
continue;
case ETIMEDOUT:
/* Timed out. Probably deadlocked. Try again one more time, with a smaller
* timeout, just in case we're debugging and happened to stop while waiting
* on the mutex. */
/* Timed out. Probably deadlocked. Try again one more time,
* with a smaller timeout, just in case we're debugging
* and happened to stop while waiting on the mutex. */
len = 1;
break;
@@ -205,8 +202,8 @@ MutexImpl *MakeMutex( RageMutex *pParent )
return new MutexImpl_Pthreads( pParent );
}
/* Check if condattr_setclock is supported, and supports the clock that RageTimer
* selected. */
/* Check if condattr_setclock is supported, and supports the clock that
* RageTimer selected. */
#if defined(UNIX)
#include <dlfcn.h>
#include "arch/ArchHooks/ArchHooks_Unix.h"
@@ -247,7 +244,7 @@ namespace
break;
}
/* Make sure that we can set up the clock attribute. */
// Make sure that we can set up the clock attribute.
pthread_condattr_t condattr;
pthread_condattr_init( &condattr );
@@ -314,21 +311,21 @@ bool EventImpl_Pthreads::Wait( RageTimer *pTimeout )
return true;
}
/* If the clock is not CLOCK_MONOTONIC, or we can't change the wait clock (no
* condattr_setclock), pthread_cond_timedwait has an inherent race condition:
* the system clock may change before we call it. */
/* If the clock is not CLOCK_MONOTONIC, or we can't change the wait clock
* (no condattr_setclock), pthread_cond_timedwait has an inherent race
* condition: the system clock may change before we call it. */
timespec abstime;
if( g_CondattrSetclock != NULL || GetClock() == CLOCK_REALTIME )
{
/* If we support condattr_setclock, we'll set the condition to use the same
* clock as RageTimer and can use it directly. If the clock is CLOCK_REALTIME,
* that's the default anyway. */
/* If we support condattr_setclock, we'll set the condition to use
* the same clock as RageTimer and can use it directly. If the
* clock is CLOCK_REALTIME, that's the default anyway. */
abstime.tv_sec = pTimeout->m_secs;
abstime.tv_nsec = pTimeout->m_us * 1000;
}
else
{
/* The RageTimer clock is different than the wait clock; convert it. */
// The RageTimer clock is different than the wait clock; convert it.
timeval tv;
gettimeofday( &tv, NULL );
@@ -427,7 +424,7 @@ bool SemaImpl_Pthreads::TryWait()
return true;
}
#else
/* Use conditions, to work around OS X "forgetting" to implement semaphores. */
// Use conditions, to work around OS X "forgetting" to implement semaphores.
SemaImpl_Pthreads::SemaImpl_Pthreads( int iInitialValue )
{
int ret = pthread_cond_init( &m_Cond, NULL );
@@ -480,9 +477,9 @@ bool SemaImpl_Pthreads::Wait()
break;
case ETIMEDOUT:
/* Timed out. Probably deadlocked. Try again one more time, with a smaller
* timeout, just in case we're debugging and happened to stop while waiting
* on the mutex. */
/* Timed out. Probably deadlocked. Try again one more time,
* with a smaller timeout, just in case we're debugging and
* happened to stop while waiting on the mutex. */
++ts.tv_sec;
tries--;
break;
@@ -525,7 +522,7 @@ bool SemaImpl_Pthreads::TryWait()
pthread_mutex_unlock( &m_Mutex);
return false;
}
--m_iValue;
pthread_mutex_unlock( &m_Mutex);
+4 -5
View File
@@ -12,13 +12,12 @@ public:
pthread_t thread;
/* Linux:
* Keep a list of child PIDs, so we can send them SIGKILL. This has an
* added bonus: if this is corrupted, we'll just send signals and they'll
* fail; we won't blow up (unless we're root).
*/
* Keep a list of child PIDs, so we can send them SIGKILL. This has
* an added bonus: if this is corrupted, we'll just send signals and
* they'll fail; we won't blow up (unless we're root). */
uint64_t threadHandle;
/* These are only used during initialization. */
// These are only used during initialization.
int (*m_pFunc)( void *pData );
void *m_pData;
uint64_t *m_piThreadID;
+21 -19
View File
@@ -219,9 +219,9 @@ bool MutexImpl_Win32::Lock()
if( SimpleWaitForSingleObject( mutex, len ) )
return true;
/* Timed out; probably deadlocked. Try a couple more times, with a smaller
* timeout, just in case we're debugging and happened to stop while waiting
* on the mutex. */
/* Timed out; probably deadlocked. Try a couple more times, with
* a smaller timeout, just in case we're debugging and happened
* to stop while waiting on the mutex. */
len = 1000;
}
@@ -238,8 +238,8 @@ void MutexImpl_Win32::Unlock()
{
const bool ret = !!ReleaseMutex( mutex );
/* We can't ASSERT here, since this is called from checkpoints, which is
* called from ASSERT. */
/* We can't ASSERT here, since this is called from checkpoints,
* which is called from ASSERT. */
if( !ret )
sm_crash( werr_ssprintf( GetLastError(), "ReleaseMutex failed" ) );
}
@@ -278,10 +278,11 @@ EventImpl_Win32::~EventImpl_Win32()
CloseHandle( m_WaitersDone );
}
/* SignalObjectAndWait is atomic, which leads to more fair event handling. However,
* we don't guarantee or depend upon fair events, and SignalObjectAndWait is only
* available in NT. I also can't find a single function to signal an object like
* SignalObjectAndWait, so we need to know if the object is a mutex or an event. */
/* SignalObjectAndWait is atomic, which leads to more fair event handling.
* However, we don't guarantee or depend upon fair events, and
* SignalObjectAndWait is only available in NT. I also can't find a single
* function to signal an object like SignalObjectAndWait, so we need to
* know if the object is a mutex or an event. */
static bool PortableSignalObjectAndWait( HANDLE hObjectToSignal, HANDLE hObjectToWaitOn, bool bFirstParamIsMutex, unsigned iMilliseconds = INFINITE )
{
static bool bSignalObjectAndWaitUnavailable = false;
@@ -364,8 +365,9 @@ bool EventImpl_Win32::Wait( RageTimer *pTimeout )
EnterCriticalSection( &m_iNumWaitingLock );
if( !bSuccess )
{
/* Avoid a race condition: someone may have signalled the object between PortableSignalObjectAndWait
* and EnterCriticalSection. While we hold m_iNumWaitingLock, poll (with a zero timeout) the
/* Avoid a race condition: someone may have signalled the object
* between PortableSignalObjectAndWait and EnterCriticalSection.
* While we hold m_iNumWaitingLock, poll (with a zero timeout) the
* object one last time. */
if( WaitForSingleObject( m_WakeupSema, 0 ) == WAIT_OBJECT_0 )
bSuccess = true;
@@ -374,8 +376,8 @@ bool EventImpl_Win32::Wait( RageTimer *pTimeout )
bool bLastWaiting = m_iNumWaiting == 0;
LeaveCriticalSection( &m_iNumWaitingLock );
/* If we're the last waiter to wake up, and we were actually woken by another
* thread (not by timeout), wake up the signaller. */
/* If we're the last waiter to wake up, and we were actually woken by
* another thread (not by timeout), wake up the signaller. */
if( bLastWaiting && bSuccess )
PortableSignalObjectAndWait( m_WaitersDone, m_pParent->mutex, false );
else
@@ -416,8 +418,8 @@ void EventImpl_Win32::Broadcast()
LeaveCriticalSection( &m_iNumWaitingLock );
/* The last waiter will touch m_WaitersDone, so we wait for all waiters to
* wake up and start waiting for the mutex before returning. */
/* The last waiter will touch m_WaitersDone, so we wait for all waiters
* to wake up and start waiting for the mutex before returning. */
WaitForSingleObject( m_WaitersDone, INFINITE );
}
@@ -452,7 +454,7 @@ bool SemaImpl_Win32::Wait()
while( tries-- )
{
/* Wait for 15 seconds. If it takes longer than that, we're
/* Wait for 15 seconds. If it takes longer than that, we're
* probably deadlocked. */
if( SimpleWaitForSingleObject( sem, len ) )
{
@@ -460,9 +462,9 @@ bool SemaImpl_Win32::Wait()
return true;
}
/* Timed out; probably deadlocked. Try again a few more times, with a smaller
* timeout, just in case we're debugging and happened to stop while waiting
* on the mutex. */
/* Timed out; probably deadlocked. Try again a few more times,
* with a smaller timeout, just in case we're debugging and
* happened to stop while waiting on the mutex. */
len = 1000;
}