Commit Graph

182 Commits

Author SHA1 Message Date
Glenn Maynard a0cf52df65 Fix music not stopping while spinning the wheel 2003-07-14 23:56:11 +00:00
Glenn Maynard 0e78926c92 fix CDTitles more 2003-07-10 02:08:18 +00:00
Glenn Maynard b4021ac0c6 Use DisableOddDimensionWarning and EnableOddDimensionWarning 2003-07-09 20:28:07 +00:00
Glenn Maynard 165bd52e6e Don't un-flip flipped CDTitle backs. 2003-07-09 04:30:18 +00:00
Chris Danford 332c2b318c break battle into two PlayModes: CPU_BATTLE, HUMAN_BATTLE 2003-07-08 19:56:56 +00:00
Glenn Maynard 6f82760d6d extra stage fixes 2003-07-07 19:19:16 +00:00
Glenn Maynard e0859dc3d1 ScreenSelectMusic score frame is a static graphic now; let it animate. 2003-07-07 05:15:58 +00:00
Chris Danford 2636a34acb no message 2003-07-05 05:34:16 +00:00
Chris Danford a5dd129a2b separate graphics for each player (to make things easier to animate) 2003-07-04 23:33:00 +00:00
Chris Danford 997b38f7b1 fix battle stuff I broke earlier this week 2003-07-04 23:18:07 +00:00
Chris Danford 9c9aef37c7 fold CroppedSprite functionality into Sprite
more work on Rave
2003-07-03 06:38:57 +00:00
Glenn Maynard a92304bc20 improve output 2003-07-02 01:40:38 +00:00
Glenn Maynard 3c2cbb5ab7 Don't use ScreenSelectMusic in course mode. 2003-07-02 01:38:39 +00:00
Glenn Maynard 952c2c30d2 Fix extra stage difficulty; simplify 2003-07-01 20:12:59 +00:00
Glenn Maynard d885d6487e Fix difficulty display being shown when not on a song
Optimization.
2003-06-30 06:51:05 +00:00
Glenn Maynard 5fd004a1fc fix not using random banner 2003-06-29 21:52:39 +00:00
Glenn Maynard cfe1441b6d Retain the difficulty specified in extra1/extra2.crs.
This has a side-effect: with "pick extra stage" on, you're stuck with the
difficulty of the song specified, even if you pick a different stage.
2003-06-25 06:30:13 +00:00
Glenn Maynard 595e4ccb0a fix PREFSMAN->m_sDefaultModifiers for difficulty 2003-06-25 04:43:33 +00:00
Glenn Maynard dc575db261 Menu music when in sort sort. 2003-06-23 08:37:53 +00:00
Glenn Maynard 77dd9b9080 Fix overriding fail mode. 2003-06-23 07:27:51 +00:00
Chris Danford 4fcd08a7d5 revert Sprite custom texture coordinate code (to fix rotated banner) 2003-06-23 04:49:28 +00:00
Glenn Maynard 87ce36a74d don't flip cdtitle backfaces vertically 2003-06-22 20:52:54 +00:00
Chris Danford aac9739fac Add crop property to Actor - currently only used in Sprite 2003-06-20 23:04:11 +00:00
Glenn Maynard f345edb366 store scores as ints
nonstop scoring fixes
2003-06-18 20:08:39 +00:00
Glenn Maynard 52f915d0f8 add DifficultyDisplay 2003-06-18 07:10:03 +00:00
Chris Danford 32fd0062a9 use sections in SORT_BPM
choose sort from list in MusicWheel
2003-06-16 17:28:58 +00:00
Chris Danford c743e97f6e break PlayerOptions selection into two screens (is there any other solution?)
add lines for Step selection and Character selection
2003-06-15 17:05:51 +00:00
Glenn Maynard 61e8c60d1e implement not changing banners when fast if banners aren't preloaded 2003-06-11 01:48:25 +00:00
Glenn Maynard 69576469ad For now, always change banners. This can probably go away soon. 2003-06-04 22:47:27 +00:00
Glenn Maynard e75aa1ff7c add ScreenSelectMusic::FOV
fixes CDTitles
2003-05-30 19:30:06 +00:00
Chris Danford 6ee884aed2 Add support for #DISPLAYBPM in DWI and SM files 2003-05-23 01:14:43 +00:00
Glenn Maynard 822a5441dd add CDTitleSpinSeconds 2003-05-20 05:52:40 +00:00
Glenn Maynard 5a01a6977e Implement CDTitles using culling, so dimming always happens at the
right time.
2003-05-20 05:31:38 +00:00
Glenn Maynard e4fb1f2440 rename m_bShowTranslations to m_bShowNative 2003-05-20 04:41:47 +00:00
Glenn Maynard 68038cdf49 temporary hack to fix up cdtitle dimming 2003-05-17 23:11:16 +00:00
Chris Danford 54bedc3eba clean up RageDisplay methods, add ability to mask song banner
The masking uses the Z-buffer under the assumption that some cards don't have a stencil.  Should we be using the stencil instead?  It doesn't really matter because we never need both the Z buffer and stencil buffer simultaneously.
2003-05-15 06:09:19 +00:00
Kevin Slaughter b5aca00049 Fix ScreenSelectMusic icon errors 2003-05-09 06:04:50 +00:00
Chris Danford e6cf6a86e8 draw MusicWheel beneath everything else 2003-05-02 20:36:26 +00:00
Kevin Slaughter 17f2ab4033 Oi.. So it -had- to want 5 or 10 frames, not 7. Geez! Added blank frames to compensate 2003-04-26 06:56:58 +00:00
Kevin Slaughter 3bcb5b96b0 Changed old `difficulty icons 1x5' to match new 1x7 2003-04-26 06:48:17 +00:00
Chris Danford 1be7055f59 working on perspective stuff for tilted menu items 2003-04-23 02:23:51 +00:00
Chris Danford e828fc3f5d working on GrooveGraph 2003-04-22 08:43:12 +00:00
Chris Danford 15a54aee79 options cleanup 2003-04-21 23:43:51 +00:00
Chris Danford 7e586c3c8b fix long/marathon balloons 2003-04-21 22:26:07 +00:00
Glenn Maynard 9b877232c7 fix cdtitle rate 2003-04-20 22:56:54 +00:00
Glenn Maynard f7b856f3c2 Add an option to preload all banners. This adds to the screen load
time, but makes the actual screen much cleaner.

Add an option to disable banner preloading completely, to remove all
long waits completely.  Don't ChangeBannersWhenFast if we're set
to this.
2003-04-20 00:53:15 +00:00
Chris Danford 9aa6a8ab89 revert event mode 2003-04-19 19:05:25 +00:00
Chris Danford 1b38fe101c Show banners while MusicWheel is moving fast.
Broke SORT_GROUP into SORT_PREFERRED/SORT_GROUP (like DDREX)
2003-04-19 18:51:13 +00:00
Chris Danford 2f11934b8c fix tween overflow in Long/Marathon balloons
fix song and global BGAnimations not appearing in BackgroundChange menu in editor
2003-04-14 04:17:23 +00:00
Chris Danford 258984a9c2 Add scripting support to ScreenGamplay 2003-04-13 21:17:14 +00:00