Glenn Maynard
a0cf52df65
Fix music not stopping while spinning the wheel
2003-07-14 23:56:11 +00:00
Glenn Maynard
0e78926c92
fix CDTitles more
2003-07-10 02:08:18 +00:00
Glenn Maynard
b4021ac0c6
Use DisableOddDimensionWarning and EnableOddDimensionWarning
2003-07-09 20:28:07 +00:00
Glenn Maynard
165bd52e6e
Don't un-flip flipped CDTitle backs.
2003-07-09 04:30:18 +00:00
Chris Danford
332c2b318c
break battle into two PlayModes: CPU_BATTLE, HUMAN_BATTLE
2003-07-08 19:56:56 +00:00
Glenn Maynard
6f82760d6d
extra stage fixes
2003-07-07 19:19:16 +00:00
Glenn Maynard
e0859dc3d1
ScreenSelectMusic score frame is a static graphic now; let it animate.
2003-07-07 05:15:58 +00:00
Chris Danford
2636a34acb
no message
2003-07-05 05:34:16 +00:00
Chris Danford
a5dd129a2b
separate graphics for each player (to make things easier to animate)
2003-07-04 23:33:00 +00:00
Chris Danford
997b38f7b1
fix battle stuff I broke earlier this week
2003-07-04 23:18:07 +00:00
Chris Danford
9c9aef37c7
fold CroppedSprite functionality into Sprite
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more work on Rave
2003-07-03 06:38:57 +00:00
Glenn Maynard
a92304bc20
improve output
2003-07-02 01:40:38 +00:00
Glenn Maynard
3c2cbb5ab7
Don't use ScreenSelectMusic in course mode.
2003-07-02 01:38:39 +00:00
Glenn Maynard
952c2c30d2
Fix extra stage difficulty; simplify
2003-07-01 20:12:59 +00:00
Glenn Maynard
d885d6487e
Fix difficulty display being shown when not on a song
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Optimization.
2003-06-30 06:51:05 +00:00
Glenn Maynard
5fd004a1fc
fix not using random banner
2003-06-29 21:52:39 +00:00
Glenn Maynard
cfe1441b6d
Retain the difficulty specified in extra1/extra2.crs.
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This has a side-effect: with "pick extra stage" on, you're stuck with the
difficulty of the song specified, even if you pick a different stage.
2003-06-25 06:30:13 +00:00
Glenn Maynard
595e4ccb0a
fix PREFSMAN->m_sDefaultModifiers for difficulty
2003-06-25 04:43:33 +00:00
Glenn Maynard
dc575db261
Menu music when in sort sort.
2003-06-23 08:37:53 +00:00
Glenn Maynard
77dd9b9080
Fix overriding fail mode.
2003-06-23 07:27:51 +00:00
Chris Danford
4fcd08a7d5
revert Sprite custom texture coordinate code (to fix rotated banner)
2003-06-23 04:49:28 +00:00
Glenn Maynard
87ce36a74d
don't flip cdtitle backfaces vertically
2003-06-22 20:52:54 +00:00
Chris Danford
aac9739fac
Add crop property to Actor - currently only used in Sprite
2003-06-20 23:04:11 +00:00
Glenn Maynard
f345edb366
store scores as ints
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nonstop scoring fixes
2003-06-18 20:08:39 +00:00
Glenn Maynard
52f915d0f8
add DifficultyDisplay
2003-06-18 07:10:03 +00:00
Chris Danford
32fd0062a9
use sections in SORT_BPM
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choose sort from list in MusicWheel
2003-06-16 17:28:58 +00:00
Chris Danford
c743e97f6e
break PlayerOptions selection into two screens (is there any other solution?)
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add lines for Step selection and Character selection
2003-06-15 17:05:51 +00:00
Glenn Maynard
61e8c60d1e
implement not changing banners when fast if banners aren't preloaded
2003-06-11 01:48:25 +00:00
Glenn Maynard
69576469ad
For now, always change banners. This can probably go away soon.
2003-06-04 22:47:27 +00:00
Glenn Maynard
e75aa1ff7c
add ScreenSelectMusic::FOV
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fixes CDTitles
2003-05-30 19:30:06 +00:00
Chris Danford
6ee884aed2
Add support for #DISPLAYBPM in DWI and SM files
2003-05-23 01:14:43 +00:00
Glenn Maynard
822a5441dd
add CDTitleSpinSeconds
2003-05-20 05:52:40 +00:00
Glenn Maynard
5a01a6977e
Implement CDTitles using culling, so dimming always happens at the
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right time.
2003-05-20 05:31:38 +00:00
Glenn Maynard
e4fb1f2440
rename m_bShowTranslations to m_bShowNative
2003-05-20 04:41:47 +00:00
Glenn Maynard
68038cdf49
temporary hack to fix up cdtitle dimming
2003-05-17 23:11:16 +00:00
Chris Danford
54bedc3eba
clean up RageDisplay methods, add ability to mask song banner
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The masking uses the Z-buffer under the assumption that some cards don't have a stencil. Should we be using the stencil instead? It doesn't really matter because we never need both the Z buffer and stencil buffer simultaneously.
2003-05-15 06:09:19 +00:00
Kevin Slaughter
b5aca00049
Fix ScreenSelectMusic icon errors
2003-05-09 06:04:50 +00:00
Chris Danford
e6cf6a86e8
draw MusicWheel beneath everything else
2003-05-02 20:36:26 +00:00
Kevin Slaughter
17f2ab4033
Oi.. So it -had- to want 5 or 10 frames, not 7. Geez! Added blank frames to compensate
2003-04-26 06:56:58 +00:00
Kevin Slaughter
3bcb5b96b0
Changed old `difficulty icons 1x5' to match new 1x7
2003-04-26 06:48:17 +00:00
Chris Danford
1be7055f59
working on perspective stuff for tilted menu items
2003-04-23 02:23:51 +00:00
Chris Danford
e828fc3f5d
working on GrooveGraph
2003-04-22 08:43:12 +00:00
Chris Danford
15a54aee79
options cleanup
2003-04-21 23:43:51 +00:00
Chris Danford
7e586c3c8b
fix long/marathon balloons
2003-04-21 22:26:07 +00:00
Glenn Maynard
9b877232c7
fix cdtitle rate
2003-04-20 22:56:54 +00:00
Glenn Maynard
f7b856f3c2
Add an option to preload all banners. This adds to the screen load
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time, but makes the actual screen much cleaner.
Add an option to disable banner preloading completely, to remove all
long waits completely. Don't ChangeBannersWhenFast if we're set
to this.
2003-04-20 00:53:15 +00:00
Chris Danford
9aa6a8ab89
revert event mode
2003-04-19 19:05:25 +00:00
Chris Danford
1b38fe101c
Show banners while MusicWheel is moving fast.
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Broke SORT_GROUP into SORT_PREFERRED/SORT_GROUP (like DDREX)
2003-04-19 18:51:13 +00:00
Chris Danford
2f11934b8c
fix tween overflow in Long/Marathon balloons
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fix song and global BGAnimations not appearing in BackgroundChange menu in editor
2003-04-14 04:17:23 +00:00
Chris Danford
258984a9c2
Add scripting support to ScreenGamplay
2003-04-13 21:17:14 +00:00