fix not using random banner
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@@ -901,7 +901,13 @@ void ScreenSelectMusic::AfterMusicChange()
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break;
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case TYPE_ROULETTE:
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case TYPE_RANDOM:
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m_Banner.LoadRoulette();
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switch(m_MusicWheel.GetSelectedType())
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{
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case TYPE_ROULETTE: m_Banner.LoadRoulette(); break;
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case TYPE_RANDOM: m_Banner.LoadRandom(); break;
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default: ASSERT(0);
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}
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m_BPMDisplay.NoBPM();
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m_sprCDTitleFront.UnloadTexture();
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m_sprCDTitleBack.UnloadTexture();
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