Glenn Maynard
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4df246ea09
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fix up XML
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2007-03-18 01:11:02 +00:00 |
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Glenn Maynard
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6d25a169fb
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phase out children node
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2007-03-18 01:03:21 +00:00 |
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Glenn Maynard
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86a8eb0412
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load commands and set xy on load, not in TweenOnScreen
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2007-03-18 00:10:40 +00:00 |
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Glenn Maynard
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14fbedd1b2
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GetNumStagesForSongAndStyle -> GetNumStagesForSongAndStyleType
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2007-03-17 23:05:34 +00:00 |
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Chris Danford
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45353a77e1
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fix bogus assert firing when EditCourseEntryIndex == 0
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2007-03-17 20:25:08 +00:00 |
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Chris Danford
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62466e7c48
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add CodeSet.*
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2007-03-17 19:55:56 +00:00 |
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Glenn Maynard
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9b955535fd
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simplify
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2007-03-17 07:55:00 +00:00 |
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Glenn Maynard
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b325ed9321
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fix long song crash
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2007-03-17 07:46:07 +00:00 |
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Glenn Maynard
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b45b1e2328
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add GetSeconds
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2007-03-17 07:45:16 +00:00 |
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Glenn Maynard
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70875589f0
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fix crash when all steps removed; --s erase ++s trick doesn't work
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2007-03-17 07:44:39 +00:00 |
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Glenn Maynard
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00285ab5eb
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allow opening options menu while choosing a song
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2007-03-17 06:35:58 +00:00 |
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Glenn Maynard
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7e8b5de34d
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bind runcommandsonleaves
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2007-03-17 05:31:22 +00:00 |
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Glenn Maynard
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37913e16a6
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fix crash
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2007-03-17 04:41:50 +00:00 |
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Glenn Maynard
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e63743d664
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fix INITIAL_HOLD_LIFE: leave at 1 until the hold starts
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2007-03-17 03:51:07 +00:00 |
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Glenn Maynard
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c0a6373693
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fix rate in editor
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2007-03-17 03:24:00 +00:00 |
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Glenn Maynard
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bd30e42c23
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don't join p2; causes both players to show in options
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2007-03-17 03:17:39 +00:00 |
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Glenn Maynard
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9426495b82
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noisy
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2007-03-17 03:14:11 +00:00 |
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Glenn Maynard
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defbdceaa3
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editor: ShowCoinsAndCredits=false
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2007-03-17 03:09:27 +00:00 |
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Glenn Maynard
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4a163ea0fa
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fixup
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2007-03-17 01:14:26 +00:00 |
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Glenn Maynard
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b3259747d3
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InitialHoldLife
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2007-03-17 01:11:20 +00:00 |
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Glenn Maynard
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81f547a879
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add InitialHoldLife
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2007-03-17 00:56:39 +00:00 |
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Glenn Maynard
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7315aa9152
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fix editor receptor flash
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2007-03-17 00:32:26 +00:00 |
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Glenn Maynard
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d74382fe07
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fix rendering
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2007-03-17 00:24:25 +00:00 |
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Glenn Maynard
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213a513093
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update
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2007-03-16 23:59:33 +00:00 |
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Glenn Maynard
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bbe760f24b
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update
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2007-03-16 23:58:38 +00:00 |
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Glenn Maynard
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eb68cd72bb
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split out CodeSet
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2007-03-16 23:56:10 +00:00 |
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Glenn Maynard
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1189f94ede
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generalize CodeNames
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2007-03-16 23:33:41 +00:00 |
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Glenn Maynard
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8857adfd8b
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debugging
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2007-03-16 22:35:55 +00:00 |
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Glenn Maynard
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9525afbdf3
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code aliases
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2007-03-16 22:32:38 +00:00 |
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Glenn Maynard
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506d6d91aa
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semi-experimental: When a GameButton is pressed, stop repeating other keys on the same controller.
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2007-03-16 22:28:55 +00:00 |
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Glenn Maynard
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324a84b9c7
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more OptionsList control
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2007-03-16 22:16:54 +00:00 |
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Glenn Maynard
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9ef1b725e8
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only reset for the player that pressed the button
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2007-03-16 22:14:10 +00:00 |
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Glenn Maynard
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960467871d
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debugging
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2007-03-16 21:15:56 +00:00 |
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Glenn Maynard
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5884467e6a
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major refactoring. Puts most control of actual input mechanics
in Lua.
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2007-03-16 21:14:00 +00:00 |
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Glenn Maynard
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dd05b42bf2
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add IsFillInMarker
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2007-03-16 09:33:31 +00:00 |
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Glenn Maynard
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095b60789c
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PersonalRecordFeats, CategoryRecordFeats
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2007-03-16 08:46:04 +00:00 |
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Glenn Maynard
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29d6ec8607
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bind GetPercentDP
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2007-03-16 08:41:49 +00:00 |
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Glenn Maynard
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bc8ad002ac
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fix sort asertion failure
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2007-03-16 08:40:24 +00:00 |
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Glenn Maynard
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17aa18154d
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silent, stealth
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2007-03-16 07:46:16 +00:00 |
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Glenn Maynard
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138b3b5b1f
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add StageStats::PlayerHasHighScore
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2007-03-16 07:35:38 +00:00 |
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Glenn Maynard
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6337f2aa17
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use generic RepeatRate, RepeatDelay
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2007-03-16 06:04:38 +00:00 |
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Glenn Maynard
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1faeb65a40
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per-screen RepeatRate, RepeatDelay
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2007-03-16 06:00:06 +00:00 |
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Glenn Maynard
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c99c634d96
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fixup
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2007-03-16 05:54:22 +00:00 |
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Glenn Maynard
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b86f021da8
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split apart SetRepeatRate, SetRepeatDelay
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2007-03-16 05:47:29 +00:00 |
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Glenn Maynard
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3a33a22608
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pan when 2 players
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2007-03-16 05:11:59 +00:00 |
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Glenn Maynard
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97cce6fe1b
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add ActorSound:playforplayer
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2007-03-16 05:09:58 +00:00 |
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Glenn Maynard
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0a76e7ff0a
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alignment fix
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2007-03-16 03:15:24 +00:00 |
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Glenn Maynard
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1d797dcca0
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update
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2007-03-16 01:36:13 +00:00 |
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Glenn Maynard
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927b3df18b
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Further unify codes. Allow using hold-button, multiple-presses and
sequences in the same code. Allow handling repeats and releases.
changes:
MenuLeft,MenuRight -> MenuLeft,MenuRight (sequence)
MenuLeft-MenuRight -> MenuLeft-MenuRight (tap)
MenuLeft+MenuRight -> @MenuLeft-MenuRight (hold-and-press)
new:
@MenuLeft-+MenuRight
press MenuRighthold while holding MenuLeft; triggers on MenuRight repeats
@MenuLeft-+MenuRight
release MenuRight while holding MenuLeft
@MenuLeft-MenuRight,@MenuLeft-MenuRight
press MenuRight twice while holding MenuLeft
MenuLeft-MenuRight,MenuUp-MenuDown
press MenuLeft and MenuRight simultaneously, then press MenuUp
and MenuDown simultaneously
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2007-03-16 01:34:54 +00:00 |
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Glenn Maynard
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21f01e2bdb
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bindings
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2007-03-16 01:23:22 +00:00 |
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