Steve Checkoway
898e0ddcae
Remove more unnecessary checks. 10.3.9 is only missing C99 functions like llabs()
2008-01-05 04:19:15 +00:00
Steve Checkoway
42ab45b44a
Define attribute_deprecated to nothing to inhibit ffmpeg spewing a million warnings.
2008-01-05 03:04:16 +00:00
Steve Checkoway
814465df80
Be specific about what files to copy.
2008-01-03 07:45:39 +00:00
Steve Checkoway
ec58789644
Remove code needed for supporting 10.2.8 since we don't any more.
2008-01-03 03:32:56 +00:00
Steve Checkoway
74a2028160
If glGetError is slow on a platform, define GL_GET_ERROR_IS_SLOW. Define this on OS X only for now. It's fast on Windows.
2008-01-03 02:45:00 +00:00
Steve Checkoway
ce8f578f0c
Generate a ver.cpp on every make all but not on make stepmania, unless ver.cpp does not exist.
2008-01-03 02:35:20 +00:00
AJ Kelly
e63061b675
fix GetAllCourses arguments
2008-01-02 19:06:00 +00:00
Steve Checkoway
2b6391f193
Fix comment.
2008-01-02 12:45:48 +00:00
Steve Checkoway
9f24a8bea3
All Judgements have a TapNoteScore. Only holds have a HoldNoteScore. This _should_ fix both TNS and HNS judging when the hold finishes. I am having a hard time telling though.
2008-01-02 12:40:13 +00:00
Steve Checkoway
7c5853292b
Only check for openGL errors in debug builds or when initializing. Calling glGet*() or any other synchronizing function is very slow (at least for Mac OS X).
2008-01-02 12:17:49 +00:00
Steve Checkoway
09a24016b5
Only play a key sound for a press, not a release.
2008-01-02 12:06:37 +00:00
Steve Checkoway
062ff95d5e
Do what the comment says and change random movies every 4 measures. This combined with the TimingData.h change fixes random movies switching every beat instead of every four measures.
2008-01-02 11:49:15 +00:00
Steve Checkoway
95224847bd
Add comment. Fix GetNoteRowsPerMeasure() returning note rows per beat.
2008-01-02 11:48:08 +00:00
Steve Checkoway
26dc376eeb
Make InitState() reset Sprite state. Make movies skip the first update. Fixes background movies play too quickly at first.
2008-01-02 10:40:37 +00:00
AJ Kelly
b145705ce7
fix both combo/miss labels being shown at once
2008-01-01 19:32:32 +00:00
Steve Checkoway
f8383e7f4e
Remove boilerplate added by Xcode. This should have been removed 4.5 years ago, when this file was added.
2007-12-30 04:59:01 +00:00
AJ Kelly
6756c3b2d3
add ProfileManager, RageFile, ScreenProfileLoad classes, and some more functions
2007-12-30 04:46:46 +00:00
AJ Kelly
345a5505ed
Changed difficulty icons on gameplay to a new design and have them use localized strings instead of baked text
2007-12-23 09:05:11 +00:00
Glenn Maynard
743dd7ce1d
add ScoreDisplayAliveTime
2007-12-23 01:27:29 +00:00
AJ Kelly
51c8a86a97
always show frames in Rave mode
2007-12-22 23:05:33 +00:00
Steve Checkoway
2b75afd00b
Use iSongRow.
2007-12-16 00:21:25 +00:00
Steve Checkoway
c6a3fa5f67
If we hit a note, play its keysound. If we haven't hit a note, play the sound for the closest note.
2007-12-16 00:13:20 +00:00
Steve Checkoway
4be117e4c3
Key sounded files need not have an associated music file. If it doesn't, don't crash and don't add it to the sound chain.
2007-12-15 23:26:12 +00:00
Steve Checkoway
9514f31666
Fix sounds not being written into the mix buffer.
2007-12-15 23:22:57 +00:00
Steve Checkoway
4873e924d7
Strip the newlines off of the XML before the Warn(). Also, we should never pass user-supplied data as a format string.
2007-12-15 23:21:30 +00:00
Steve Checkoway
05c9c69fbb
Remove debugging.
2007-12-08 19:33:03 +00:00
Steve Checkoway
b1e07c027b
Document RageTexture and most of Sprite. There are bits I am not clear on still.
2007-12-03 06:52:33 +00:00
Steve Checkoway
6393dc1cdd
Allow more than only text inside <Link></Link>.
2007-12-03 06:50:06 +00:00
Steve Checkoway
13fa6a7d14
This is overridden by subclasses so it needs to be virtual.
2007-12-03 06:36:12 +00:00
Steve Checkoway
1f58d5a753
Fix comment typo.
2007-12-03 06:22:32 +00:00
Steve Checkoway
f4915d33e3
Patch instructions.
2007-12-01 23:36:32 +00:00
Steve Checkoway
611366a664
TrimLeft(); TrimRight(); -> Trim();
2007-12-01 23:33:38 +00:00
Steve Checkoway
a21830527f
Trim both sides of the string.
2007-12-01 23:32:28 +00:00
AJ Kelly
07a5e1b456
fix typo, add more global functions
2007-12-01 02:33:53 +00:00
AJ Kelly
f18719812a
add more Actor commands
2007-12-01 01:57:39 +00:00
Steve Checkoway
abbe9f7bc0
ZoomTo{Width,Height} -> zoomto{width,height}
2007-11-30 22:28:20 +00:00
Steve Checkoway
0de0278ac3
Update hardware list.
2007-11-27 06:06:15 +00:00
Steve Checkoway
f3f26b76ba
Remove this for now. It's breaks gdb for reasons that are obvious, in retrospect.
2007-11-25 00:39:21 +00:00
Steve Checkoway
0a032f3f90
Split out SetSampleRate. Only try to set the sample rate if it matches one of the allowable ranges returned by the device. In the future, this could pick a sample rate more intelligently if there isn't an exact match. (Not all code paths tested yet due to lack of hardware in WA.)
2007-11-25 00:36:51 +00:00
Steve Checkoway
004fcc0ccd
Don't try to set the device's sample rate if it already matches. This fixes an annoying pause in playing audio whenever the game is started.
2007-11-24 23:10:11 +00:00
Steve Checkoway
92e41d40da
Minor optimization: don't call AudioGetHostClockFrequency() or do a double precision divide over and over.
2007-11-24 22:38:10 +00:00
Steve Checkoway
270e09d9bc
No metronome for row -1. Fixes a crash in NoteRowToMeasureAndBeat().
2007-11-24 22:33:59 +00:00
AJ Kelly
c8b81a6075
add ScreenSelectProfile
2007-11-23 05:38:17 +00:00
Steve Checkoway
08813256b9
Add messages to build script.
2007-11-21 09:53:24 +00:00
Chris Danford
cbe1bed2d9
add OldPageIndex and NewPageIndex to *SwitchPage messages
2007-11-21 09:38:13 +00:00
Steve Checkoway
dfc1a43afd
Apply ffmpeg patch when using this build script.
2007-11-17 22:09:18 +00:00
Steve Checkoway
4915d9253f
Patched ffmpeg to fix divx looping forever.
2007-11-17 22:07:56 +00:00
AJ Kelly
804ede5204
change formatting on GlobalFunctions
...
Add hidden, visible to Actor
Add GetDescription, GetFilename,GetMeter, IsAutogen to Steps
Add GetMetric and GetString to ThemeManager (may need better explanations)
Add Course, LifeMeter, PlayerInfo
2007-11-17 19:50:52 +00:00
Steve Checkoway
ffbf3ec2a9
hash -> has
2007-11-16 20:29:23 +00:00
Chris Danford
7d3247a8aa
fix 'Load player edits, play one of the player edits, continue, choose Nontop; crash'
2007-11-13 12:08:29 +00:00