Commit Graph
26659 Commits
Author SHA1 Message Date
Steve Checkoway 898e0ddcae Remove more unnecessary checks. 10.3.9 is only missing C99 functions like llabs() 2008-01-05 04:19:15 +00:00
Steve Checkoway 42ab45b44a Define attribute_deprecated to nothing to inhibit ffmpeg spewing a million warnings. 2008-01-05 03:04:16 +00:00
Steve Checkoway 814465df80 Be specific about what files to copy. 2008-01-03 07:45:39 +00:00
Steve Checkoway ec58789644 Remove code needed for supporting 10.2.8 since we don't any more. 2008-01-03 03:32:56 +00:00
Steve Checkoway 74a2028160 If glGetError is slow on a platform, define GL_GET_ERROR_IS_SLOW. Define this on OS X only for now. It's fast on Windows. 2008-01-03 02:45:00 +00:00
Steve Checkoway ce8f578f0c Generate a ver.cpp on every make all but not on make stepmania, unless ver.cpp does not exist. 2008-01-03 02:35:20 +00:00
AJ Kelly e63061b675 fix GetAllCourses arguments 2008-01-02 19:06:00 +00:00
Steve Checkoway 2b6391f193 Fix comment. 2008-01-02 12:45:48 +00:00
Steve Checkoway 9f24a8bea3 All Judgements have a TapNoteScore. Only holds have a HoldNoteScore. This _should_ fix both TNS and HNS judging when the hold finishes. I am having a hard time telling though. 2008-01-02 12:40:13 +00:00
Steve Checkoway 7c5853292b Only check for openGL errors in debug builds or when initializing. Calling glGet*() or any other synchronizing function is very slow (at least for Mac OS X). 2008-01-02 12:17:49 +00:00
Steve Checkoway 09a24016b5 Only play a key sound for a press, not a release. 2008-01-02 12:06:37 +00:00
Steve Checkoway 062ff95d5e Do what the comment says and change random movies every 4 measures. This combined with the TimingData.h change fixes random movies switching every beat instead of every four measures. 2008-01-02 11:49:15 +00:00
Steve Checkoway 95224847bd Add comment. Fix GetNoteRowsPerMeasure() returning note rows per beat. 2008-01-02 11:48:08 +00:00
Steve Checkoway 26dc376eeb Make InitState() reset Sprite state. Make movies skip the first update. Fixes background movies play too quickly at first. 2008-01-02 10:40:37 +00:00
AJ Kelly b145705ce7 fix both combo/miss labels being shown at once 2008-01-01 19:32:32 +00:00
Steve Checkoway f8383e7f4e Remove boilerplate added by Xcode. This should have been removed 4.5 years ago, when this file was added. 2007-12-30 04:59:01 +00:00
AJ Kelly 6756c3b2d3 add ProfileManager, RageFile, ScreenProfileLoad classes, and some more functions 2007-12-30 04:46:46 +00:00
AJ Kelly 345a5505ed Changed difficulty icons on gameplay to a new design and have them use localized strings instead of baked text 2007-12-23 09:05:11 +00:00
Glenn Maynard 743dd7ce1d add ScoreDisplayAliveTime 2007-12-23 01:27:29 +00:00
AJ Kelly 51c8a86a97 always show frames in Rave mode 2007-12-22 23:05:33 +00:00
Steve Checkoway 2b75afd00b Use iSongRow. 2007-12-16 00:21:25 +00:00
Steve Checkoway c6a3fa5f67 If we hit a note, play its keysound. If we haven't hit a note, play the sound for the closest note. 2007-12-16 00:13:20 +00:00
Steve Checkoway 4be117e4c3 Key sounded files need not have an associated music file. If it doesn't, don't crash and don't add it to the sound chain. 2007-12-15 23:26:12 +00:00
Steve Checkoway 9514f31666 Fix sounds not being written into the mix buffer. 2007-12-15 23:22:57 +00:00
Steve Checkoway 4873e924d7 Strip the newlines off of the XML before the Warn(). Also, we should never pass user-supplied data as a format string. 2007-12-15 23:21:30 +00:00
Steve Checkoway 05c9c69fbb Remove debugging. 2007-12-08 19:33:03 +00:00
Steve Checkoway b1e07c027b Document RageTexture and most of Sprite. There are bits I am not clear on still. 2007-12-03 06:52:33 +00:00
Steve Checkoway 6393dc1cdd Allow more than only text inside <Link></Link>. 2007-12-03 06:50:06 +00:00
Steve Checkoway 13fa6a7d14 This is overridden by subclasses so it needs to be virtual. 2007-12-03 06:36:12 +00:00
Steve Checkoway 1f58d5a753 Fix comment typo. 2007-12-03 06:22:32 +00:00
Steve Checkoway f4915d33e3 Patch instructions. 2007-12-01 23:36:32 +00:00
Steve Checkoway 611366a664 TrimLeft(); TrimRight(); -> Trim(); 2007-12-01 23:33:38 +00:00
Steve Checkoway a21830527f Trim both sides of the string. 2007-12-01 23:32:28 +00:00
AJ Kelly 07a5e1b456 fix typo, add more global functions 2007-12-01 02:33:53 +00:00
AJ Kelly f18719812a add more Actor commands 2007-12-01 01:57:39 +00:00
Steve Checkoway abbe9f7bc0 ZoomTo{Width,Height} -> zoomto{width,height} 2007-11-30 22:28:20 +00:00
Steve Checkoway 0de0278ac3 Update hardware list. 2007-11-27 06:06:15 +00:00
Steve Checkoway f3f26b76ba Remove this for now. It's breaks gdb for reasons that are obvious, in retrospect. 2007-11-25 00:39:21 +00:00
Steve Checkoway 0a032f3f90 Split out SetSampleRate. Only try to set the sample rate if it matches one of the allowable ranges returned by the device. In the future, this could pick a sample rate more intelligently if there isn't an exact match. (Not all code paths tested yet due to lack of hardware in WA.) 2007-11-25 00:36:51 +00:00
Steve Checkoway 004fcc0ccd Don't try to set the device's sample rate if it already matches. This fixes an annoying pause in playing audio whenever the game is started. 2007-11-24 23:10:11 +00:00
Steve Checkoway 92e41d40da Minor optimization: don't call AudioGetHostClockFrequency() or do a double precision divide over and over. 2007-11-24 22:38:10 +00:00
Steve Checkoway 270e09d9bc No metronome for row -1. Fixes a crash in NoteRowToMeasureAndBeat(). 2007-11-24 22:33:59 +00:00
AJ Kelly c8b81a6075 add ScreenSelectProfile 2007-11-23 05:38:17 +00:00
Steve Checkoway 08813256b9 Add messages to build script. 2007-11-21 09:53:24 +00:00
Chris Danford cbe1bed2d9 add OldPageIndex and NewPageIndex to *SwitchPage messages 2007-11-21 09:38:13 +00:00
Steve Checkoway dfc1a43afd Apply ffmpeg patch when using this build script. 2007-11-17 22:09:18 +00:00
Steve Checkoway 4915d9253f Patched ffmpeg to fix divx looping forever. 2007-11-17 22:07:56 +00:00
AJ Kelly 804ede5204 change formatting on GlobalFunctions
Add hidden, visible to Actor
Add GetDescription, GetFilename,GetMeter, IsAutogen to Steps
Add GetMetric and GetString to ThemeManager (may need better explanations)
Add Course, LifeMeter, PlayerInfo
2007-11-17 19:50:52 +00:00
Steve Checkoway ffbf3ec2a9 hash -> has 2007-11-16 20:29:23 +00:00
Chris Danford 7d3247a8aa fix 'Load player edits, play one of the player edits, continue, choose Nontop; crash' 2007-11-13 12:08:29 +00:00