Only play a key sound for a press, not a release.
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@@ -2059,6 +2059,7 @@ done_checking_hopo:
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}
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if( !bRelease )
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{
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/* Search for keyed sounds separately. Play the nearest note. */
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/* XXX: This isn't quite right. As per the above XXX for iRowOfOverlappingNote, if iRowOfOverlappingNote
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