Glenn Maynard
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875050eeef
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unused
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2006-09-30 05:58:24 +00:00 |
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Glenn Maynard
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85fc5a2dfb
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simplify (now InputMapper::ControllerToPlayerNumber logic is the
same as InputMapper::MenuToGame)
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2006-09-30 05:52:06 +00:00 |
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Glenn Maynard
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13085923c5
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simplify
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2006-09-30 05:49:54 +00:00 |
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Glenn Maynard
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2700d88b18
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use INPUTMAPPER->ControllerToPlayerNumber
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2006-09-30 05:47:22 +00:00 |
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Glenn Maynard
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24a6df7b9d
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simplify
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2006-09-30 05:33:47 +00:00 |
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Glenn Maynard
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6409c606ec
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'EnumTraits<T>' : type name first seen using 'struct' now seen using 'class'
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2006-09-30 05:07:07 +00:00 |
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Jason Felds
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f4add4a5c9
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Add the ControllerStateDisplay.* files.
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2006-09-30 04:16:21 +00:00 |
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Steve Checkoway
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8cbb19e890
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Add files.
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2006-09-30 04:05:09 +00:00 |
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Steve Checkoway
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0acebabd01
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We're instantiating the class, not the class members.
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2006-09-30 04:03:42 +00:00 |
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Steve Checkoway
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307b94e934
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Fix compile.
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2006-09-30 04:01:34 +00:00 |
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Glenn Maynard
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e7250509dd
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declare PushObject before using it
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2006-09-30 03:23:45 +00:00 |
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Glenn Maynard
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84163cb7af
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"too few template-parameter-lists"
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2006-09-30 03:18:15 +00:00 |
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Glenn Maynard
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261849d895
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move "merged input" test into InputMapper; this moves the GAMESTATE
dependency out of Game (doesn't belong in InputMapper either, working on
it ...)
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2006-09-30 03:08:18 +00:00 |
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Glenn Maynard
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5e99a1c9e9
|
remove GameState::PlayerUsingBothSides
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2006-09-30 02:57:05 +00:00 |
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Glenn Maynard
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12ce0f9bf4
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fix TWO_PLAYERS_SHARED_SIDES
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2006-09-30 01:29:55 +00:00 |
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Glenn Maynard
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a6ba9a4b3b
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move ColToButtonName from Game to Style
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2006-09-30 01:23:10 +00:00 |
|
Steve Checkoway
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406a8dbc0d
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Cannot pass non-POD through ...
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2006-09-30 01:18:41 +00:00 |
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Steve Checkoway
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d4d5daea7c
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We have virtual methods, we need virtual dtors.
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2006-09-30 01:12:13 +00:00 |
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Glenn Maynard
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5541709a1f
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move ColToButtonName from Game to Style, to reduce GAMESTATE use
in Game
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2006-09-30 00:46:21 +00:00 |
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Glenn Maynard
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77d506de27
|
remove m_szDescription. Nothing uses it, it doesn't do much
to describe the game, and it can't be localized.
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2006-09-30 00:42:08 +00:00 |
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Glenn Maynard
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e256606d7f
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remove unused m_iNumControllers. That's defined by the style,
not the game.
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2006-09-29 23:52:48 +00:00 |
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Chris Danford
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7c3531a96a
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show controller state
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2006-09-29 21:58:00 +00:00 |
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Glenn Maynard
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d160802fc0
|
Streamline type checking. Store a list of all base classes
in a heirarchy table, so we don't have to iterate over lots
of tables for every function dispatch.
|
2006-09-29 21:37:01 +00:00 |
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Glenn Maynard
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896e7ce54c
|
cleanup
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2006-09-29 21:30:55 +00:00 |
|
Glenn Maynard
|
63e5c3dac3
|
simplify
|
2006-09-29 21:25:57 +00:00 |
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Glenn Maynard
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2c5ed2c7a1
|
FromStack(string): clear the string on nil
|
2006-09-29 21:20:33 +00:00 |
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Glenn Maynard
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728f2d32b7
|
fixes/updates: both tables and userdata can be instances of a class;
binding changes
|
2006-09-29 21:18:50 +00:00 |
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Glenn Maynard
|
f759525a80
|
simplify
|
2006-09-29 20:35:14 +00:00 |
|
Glenn Maynard
|
9424643277
|
simplify
|
2006-09-29 20:34:18 +00:00 |
|
Jason Felds
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4cbd1ceb14
|
Remove LuaFunctions.h.
|
2006-09-29 16:12:20 +00:00 |
|
Glenn Maynard
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e501a5a9cd
|
move color() into RageTypes
|
2006-09-29 10:04:36 +00:00 |
|
Glenn Maynard
|
e91a806b37
|
remove LuaFunctions.h
|
2006-09-29 09:54:50 +00:00 |
|
Glenn Maynard
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16b3d43cd6
|
remove and update old Lua
|
2006-09-29 09:44:56 +00:00 |
|
Glenn Maynard
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dcc1cb0d86
|
merge LuaFunctions.h into LuaManager.h
|
2006-09-29 09:31:41 +00:00 |
|
Glenn Maynard
|
85eb3e0a05
|
more useful error messages
|
2006-09-29 07:24:40 +00:00 |
|
Glenn Maynard
|
63cb157197
|
simplify LuaBinding, move more code out of the template
|
2006-09-29 05:07:17 +00:00 |
|
Glenn Maynard
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c690fdcfe4
|
unify registration
|
2006-09-29 00:01:32 +00:00 |
|
Glenn Maynard
|
656842ceeb
|
remove lua 5.0
|
2006-09-28 23:32:13 +00:00 |
|
Steve Checkoway
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e5441dfec7
|
Lua header.
|
2006-09-28 06:28:46 +00:00 |
|
Steve Checkoway
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5bda054b50
|
Fix enum.
|
2006-09-28 06:28:14 +00:00 |
|
Steve Checkoway
|
082290e746
|
Unused.
|
2006-09-28 06:27:57 +00:00 |
|
Glenn Maynard
|
8f0d30d709
|
fix new
|
2006-09-28 05:02:33 +00:00 |
|
Glenn Maynard
|
1cdab04b96
|
fix weird singleton init
|
2006-09-28 03:41:56 +00:00 |
|
Glenn Maynard
|
080e51a2c4
|
cleanup
|
2006-09-28 01:27:12 +00:00 |
|
Glenn Maynard
|
a0bd9e36e1
|
simplify
|
2006-09-28 01:26:27 +00:00 |
|
Glenn Maynard
|
205c2329a2
|
XToString
|
2006-09-27 20:33:26 +00:00 |
|
Glenn Maynard
|
f4975f1f54
|
simpler Lua boilerplate
|
2006-09-27 20:30:29 +00:00 |
|
Glenn Maynard
|
df887f4efd
|
simpler Lua boilerplate
update singleton registration method
|
2006-09-27 20:22:20 +00:00 |
|
Glenn Maynard
|
8ef5aeb341
|
simpler Lua boilerplate
|
2006-09-27 20:10:14 +00:00 |
|
Glenn Maynard
|
153bcedd40
|
simpler Lua boilerplate
|
2006-09-27 20:03:31 +00:00 |
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