fix TWO_PLAYERS_SHARED_SIDES

This commit is contained in:
Glenn Maynard
2006-09-30 01:29:55 +00:00
parent a6ba9a4b3b
commit 12ce0f9bf4
+1 -1
View File
@@ -57,11 +57,11 @@ void Game::MenuButtonToGameInputs( MenuButton MenuI, PlayerNumber pn, GameInput
{
case ONE_PLAYER_ONE_SIDE:
case TWO_PLAYERS_TWO_SIDES:
case TWO_PLAYERS_SHARED_SIDES:
controller[0] = (GameController)pn;
iNumSidesUsing = 1;
break;
case ONE_PLAYER_TWO_SIDES:
case TWO_PLAYERS_SHARED_SIDES:
controller[0] = GAME_CONTROLLER_1;
controller[1] = GAME_CONTROLLER_2;
iNumSidesUsing = 2;