Ben "root" Anderson
3701197fd4
Add some localization things that Devin caught and I missed.
2014-02-02 13:37:37 -06:00
Ben "root" Anderson
d654bd0142
Time to reopen this big 'ol bag of worms.
2014-02-02 12:53:26 -06:00
Jason Felds
3b9b4d1e36
Issue 010: Add missing step sync types.
2014-01-27 19:38:41 -05:00
Ben "root" Anderson
a9ed54ae9b
Don't rename EVERY difficulty of halfdouble. That's just silly. Medium is the one people actually use.
2014-01-25 12:46:11 -06:00
Ben "root" Anderson
34e1bf4b55
Boolean operators do not work that way.
2013-12-27 19:57:37 -06:00
Flameshadowxeroshin
dd49998438
fix a couple of bugs that manifest themselves in uncommonly-used gametypes (apologies for the spacing)
2013-12-22 18:23:41 +00:00
Ben "root" Anderson
c783009730
Un-revert. This reversion was made on a wrong assumption and it should actually be this way anyway. PercentScoreWeight* and GradeWeight* are metrics once again.
2013-12-20 18:24:00 -06:00
Ben "root" Anderson
3185746d8a
Revert "Make PercentScoreWeight* and GradeWeight* theme metrics instead of preferences"
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This reverts commit 77f2b67ee1 .
These must be Preferences (or hardcoded) because they affect max DP.
2013-12-19 18:18:54 -06:00
Ben "root" Anderson
b5962fd8d2
see next
2013-12-19 18:17:53 -06:00
Ben "root" Anderson
ee84f9263c
Make hold checkpoints a struct Game member, not a metric. It CANNOT be a metric because it affects max DP.
2013-12-19 18:06:07 -06:00
Ben "root" Anderson
fb09908916
Hack away the HoldJudgments
2013-12-13 12:35:51 -06:00
Ben "root" Anderson
b8f3217929
Revert "Hide HoldJudgments in pump mode"
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This reverts commit df25983936 .
Apparently you can't do that in ActorCommands
2013-12-13 12:27:48 -06:00
Ben "root" Anderson
df25983936
Hide HoldJudgments in pump mode
2013-12-11 20:41:04 -06:00
Ben "root" Anderson
faeb7ae321
Scoring and grade behavior more faithful to PiU in Pump mode
2013-12-11 19:52:00 -06:00
Ben "root" Anderson
77f2b67ee1
Make PercentScoreWeight* and GradeWeight* theme metrics instead of preferences
2013-12-11 19:39:14 -06:00
Ben "root" Anderson
2eea7aa06e
Lifebar behavior closer to PiU re: checkpoint holds
2013-12-11 18:20:03 -06:00
Ben "root" Anderson
49265cfc2e
Bug#991 fix pt2/2: Do not filter out StepsType_lights_cabinet; in the cases where it would be selected, we want it to be displayed.
2013-11-25 20:40:16 -06:00
Colby Klein
5feef28f4d
By the by, StretchBackgrounds is hardcoded
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By the by, StretchBackgrounds is hardcoded or used by whatever calls
this. Also, only you can prevent pillarboxing.
2013-10-20 10:10:29 -07:00
Jonathan Payne
7f9972ea74
Fix routine theme errors; do not force typical pump options behavior
2013-10-17 19:27:42 -07:00
AJ Kelly
017faf527d
Stretch backgrounds based on preference
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It turns out we have a preference called StretchBackgrounds and this
seems like the perfect place to use it. Also we may want to set it to
true then by default, I don't know.
(Sourced from shakesoda/stepmania.)
2013-10-13 02:06:28 -05:00
AJ Kelly
e329e91602
Add names to life meter/meter display items
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I would've added commands but I'm not sure where they get run from (or
if they get run at all), so that's a job for later.
(Sourced from shakesoda/stepmania.)
2013-10-10 00:11:12 -05:00
AJ Kelly
303616a241
CombinedLifeMeterTug doesn't have MeterHeight
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It strictly depends on the size of the graphic since there's no commands that
can be run on the stream as far as I can tell.
(Sourced from shakesoda/stepmania.)
2013-10-09 23:37:13 -05:00
Jonathan Payne
ad67621b8a
even more rsr stuff
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helpdisplay + difficulties. which color is best on sstitle?
(Sourced from shakesoda/stepmania.)
2013-10-09 01:39:11 -07:00
Colby Klein
7b259847d9
Fix Blend.AlphaKnockOut (broken for a long time I guess)
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(Sourced from shakesoda/stepmania.)
2013-10-07 14:31:03 -07:00
AJ Kelly
d3f8de2a2c
Update gameplay sync simfile to one from Vospi
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(Sourced from shakesoda/stepmania.)
2013-10-07 15:05:17 -05:00
AJ Kelly
7ed3095492
Allow per-screen Start sounds instead of forcing Common Start
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(Sourced from shakesoda/stepmania.)
2013-10-06 23:03:50 -05:00
Colby Klein
f91be6cf9f
Crop the background to fit instead of pillarboxing it
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(Sourced from shakesoda/stepmania.)
2013-10-05 21:00:54 -07:00
AJ Kelly
befc6665a0
Change ScreenNetSelectBase to use a unique font for the user list.
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okay I'm not sure who originally had it using the chat font, but I want to hit them.
2013-09-26 12:46:32 -04:00
Devin J. Pohly
d6631caf3c
Wire in new CustomSpeedMods implementation
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Forgot this little bit earlier. Whoops!
2013-09-20 16:16:21 -04:00
Devin J. Pohly
d5345f2f37
Rewrite CustomSpeedMods to use new profile hooks
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This fixes bug 1054.
2013-09-06 23:38:03 -04:00
Devin J. Pohly
cc38fa1d5a
Profile: add custom load/save hooks
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Themes can use these to implement custom per-profile data, such as
SpeedMods.txt. For memory cards, they will be executed while the card is
mounted and should read/write everything they will need at that point.
2013-09-06 23:36:54 -04:00
Devin J. Pohly
424e26ee22
Update IRC channel
2013-08-09 14:03:36 -04:00
Jason Felds
6120a8a5e4
Revert "Fallback handled. Yes, I tested this."
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This reverts commit 986d510a88 .
2013-07-18 17:43:19 -04:00
Jason Felds
450936e414
Revert "HelloWorld theme handled."
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This reverts commit e805184fd0 .
2013-07-18 17:42:49 -04:00
Jason Felds
986d510a88
Fallback handled. Yes, I tested this.
2013-07-03 20:08:34 -04:00
Jason Felds
e805184fd0
HelloWorld theme handled.
2013-07-02 20:28:29 -04:00
Devin J. Pohly
ec23a019e2
Fix ScreenJukebox when there are no matching steps
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Also makes minor tweaks to the SetSong function and adds a SystemMessage to
display that no steps have been found. When this happens, the ScreenJukebox
will return to its PrevScreen.
2013-06-09 17:22:43 -04:00
Devin J. Pohly
0dc30d32b4
Hide unneeded pay-related theme elements
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Can't remove these entirely in case other themes expect them.
2013-06-08 17:28:54 -04:00
Devin J. Pohly
1220dbe085
Revert "Round 2-2 of this."
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This reverts commit 0ae4183f7b .
2013-06-04 23:47:22 -04:00
Devin J. Pohly
9bb2463d94
Revert "And these..."
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This reverts commit 5d5875904d .
2013-06-04 23:45:00 -04:00
Devin J. Pohly
cd1cd57e8c
Revert "Forgot another coin thingamajigger."
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This reverts commit 8e96e05c24 .
2013-06-04 23:33:35 -04:00
Devin J. Pohly
85e14ebfce
Partial revert of a72416e
2013-06-04 23:31:57 -04:00
Jonathan Payne
a72416e039
Fix up theme a little. Sorry about the head clobber.
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~ [ScreenSelectMusic] Change CDTitle Display.
~ [ScreenSelectPlayMode] Change icons due to ActorFrame propagation.
- [ScreenSelectPlayStyle] Remove couple, routine. These cause crashes.
- [ScreenOptionsArcade] Remove Premium choice. Requests lang strings that don't exist.
2013-06-04 02:12:58 -07:00
Jason Felds
8e96e05c24
Forgot another coin thingamajigger.
2013-06-02 14:24:09 -04:00
Jason Felds
76cc364d43
Remove Random Vanish randomizing.
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The mod is still in for "compatibility" sake.
2013-05-26 00:03:33 -04:00
Flameshadowxeroshin
78d5be779f
Add metric [Gameplay] UseInternalScoring.
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Turn it off to prevent the game from touching custom scoring stuff. It is by default on.
2013-05-01 22:11:27 -05:00
Jason Felds
20d94d4b7e
Cat is back in the bag. Revert commits.
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A-mods need to be tested more.
...and this is what happens when you forget to
stash changes before a merge. Lesson learned.
2013-04-19 21:49:55 -04:00
Jason Felds
3b7d5716a7
...well, cat's out of the bag. a-mod tryout.
2013-04-18 23:05:23 -04:00
Jason Felds
5d5875904d
And these...
2013-04-18 22:58:10 -04:00
Jason Felds
0ae4183f7b
Round 2-2 of this.
2013-04-16 00:16:02 -04:00