Commit Graph

72 Commits

Author SHA1 Message Date
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Gomez 7d5216e9b7 Add 'difficult' for nonstop courses.
This feels hackish; feel free to make it more general
2003-03-07 05:24:52 +00:00
Chris Danford 0adf3d8590 cleanup of ScreenSelect 2003-03-03 10:03:02 +00:00
Chris Danford a696414cac Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Glenn Maynard 181b906137 add GameState::CourseMode 2003-02-28 07:26:43 +00:00
Chris Danford 66a6f0017f Most PlayerOptions now represented by floats
Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Glenn Maynard a441f136de fix off-by-one (oops) 2003-02-25 21:23:21 +00:00
Chris Danford 1fca3d67c5 more work on Battle 2003-02-25 02:51:04 +00:00
Chris Danford 5f15c92404 working on Battle 2003-02-25 00:33:42 +00:00
Glenn Maynard dfec6b101f don't reset SongOptions between course songs 2003-02-24 04:15:18 +00:00
Glenn Maynard 8e21ba6f8a add StoreSelectedOptions and RestoreSelectedOptions 2003-02-24 03:26:00 +00:00
Glenn Maynard c541f11765 use Played here, instead of Passed 2003-02-24 02:45:27 +00:00
Chris Danford fc2108e85d fixed EditMenu "Create from Autogen" weirdness
cleaned up some unnecessary header dependencies
2003-02-22 01:58:56 +00:00
Glenn Maynard 56559fb29d Add the note skin pref back in, to change the default skin persistently.
Disable the EX pref; wait to add this until the screen is ready (though it
might be better to just make it a metric).
2003-02-22 00:12:45 +00:00
Glenn Maynard ea1867997d make the eval radar sane (but not necessarily correct) 2003-02-18 07:22:09 +00:00
Chris Danford 7cd57efce7 more course fixes, tweaked ghost arrow flashes 2003-02-17 19:52:16 +00:00
Chris Danford e19fa17d9b support for full CRS specification and PlayerBest/Worst 2003-02-16 10:12:03 +00:00
Glenn Maynard 0ff6f863ee s/Song.h/song.h/
I'd prefer "Song.h", but it's not worth losing history for, and SF will
choke on that rename anyway.
2003-02-16 04:28:17 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Chris Danford e05738f7f7 working on course ranking scores and mem card saving 2003-02-14 21:42:44 +00:00
Glenn Maynard 8adf5ae456 fix stage counts in event mode 2003-02-14 08:15:42 +00:00
Chris Danford 707b4fe817 A persistent initial FailType now set in MachineOptions, but the temporary session FailType can be changed in SongOptions 2003-02-12 23:11:37 +00:00
Glenn Maynard 235aa04a31 always one stage left for extra stages 2003-02-12 20:56:19 +00:00
Chris Danford 7b644e834a Added ScreenJukeboxMenu, and UI cleanup. 2003-02-11 02:20:38 +00:00
Chris Danford 7a810c1378 Long Marathon and Marathon Ver logic and graphics (floating bubble still to come) 2003-02-10 05:30:12 +00:00
Glenn Maynard 3c572b29cb keep track of when the music position hasn't been updated at
all (which isn't the same as being at beat 0)
2003-02-07 23:49:07 +00:00
Glenn Maynard 4a26cdef38 add UpdateSongPosition 2003-02-06 17:40:06 +00:00
Chris Danford 4ff98e0442 added flexable NoteType coloring to NoteDisplay, optimized note texture usage 2003-02-06 07:32:57 +00:00
Glenn Maynard fdc8c64ab6 extra stage only in arcade 2003-02-05 18:24:36 +00:00
Laurence Hartje 162120da47 Change Extra stage handling to behave like DDR Extreme 2003-02-05 09:01:09 +00:00
Glenn Maynard 94b20d1e95 /* */ 2003-02-04 22:19:24 +00:00
Glenn Maynard a2f96a215c handle no extra stage in event mode in HasEarnedExtraStage
challenge is good enough for an extra stage
2003-02-04 21:44:58 +00:00
Chris Gomez 1be035a4e7 PREFSMAN->m_bMusicWheelUsesSections now PREFSMAN->m_MusicWheelUsesSections
Three states: never, always, abc-only. Done for aesthetics over accuracy, I guess
2003-02-04 03:03:43 +00:00
Chris Danford d12e090808 grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final 2003-02-03 05:53:59 +00:00
Chris Gomez f34705a495 Add a new sort type (SORT_GROUP_NOHEADER) which is the default and is like all music but doesn't display section headers.
Make it the default for more arcade-like behavior.
2003-02-03 04:50:37 +00:00
Chris Danford 3ddadbe82f New ScreenEditMenu 2003-01-30 07:18:33 +00:00
Chris Danford 025539e52c more progress on Ranking 2003-01-27 02:00:38 +00:00
Andrew Livy a649abe852 missing redirs 2003-01-26 18:51:26 +00:00
Chris Danford 9a104a7b2f working on ranking 2003-01-26 07:33:03 +00:00
Chris Danford 66aa51c5ae working on name entry 2003-01-26 02:21:47 +00:00
Chris Danford 559c3b7248 NEW FEATURE: Added 0.25x scroll speed
CHANGE:  Reorganized options on Player Options screen
NEW FEATURE:  New modifier: Acceleration-Land
NEW FEATURE:  New modifier: Acceleration-Expand
NEW FEATURE:  New modifier: Acceleration-Boomerang
CHANGE:  Tweaked Acceleration-Wave for more of a challenge
CHANGE:  Changed format  NoteSkin tap graphic format.  Existing NoteSkins will
	need to update the tap graphic.
2003-01-25 11:05:12 +00:00
Chris Danford cf8c4f884f cleanup of statistics, saving of high scores 2003-01-24 02:43:07 +00:00
Chris Danford ac391552fd Changed Notes difficulty/description in preparation for edit selection system 2003-01-21 22:23:01 +00:00
Chris Danford 1583a44506 added DDREX Nonstop mode, added beginnings of high score tracking 2003-01-21 05:14:59 +00:00
Chris Danford ab9f558c6e Adding basic coin support 2003-01-19 04:44:22 +00:00
Chris Danford a88c866164 fixed: inaccurate boo timing, generous AAA grade, ugly scrolling grades on ScreenEvaluation 2003-01-12 02:10:55 +00:00
Chris Danford 3ff91dffb0 NEW FEATURE: AutoSync status now shown during gameplay with icon
NEW FEATURE:  added autogen icon to select music
NEW FEATURE:  toggle for easter eggs in Machine Options
NEW FEATURE:  marvelous step timing togglable in Machine Options
NEW FEATURE:  Grade AAAA (all marvelous)
CHANGE:  Only show ScreenHowToPlay if at least one player chose easy
2003-01-11 08:55:21 +00:00
Glenn Maynard 397bd8b734 more of the same 2002-11-16 08:54:15 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Glenn Maynard 7e9905995d some more s/GetSize/size/ and other minor STLisms 2002-10-31 03:16:02 +00:00