don't reset SongOptions between course songs

This commit is contained in:
Glenn Maynard
2003-02-24 04:15:18 +00:00
parent 43f6a2f97c
commit dfec6b101f
+6 -1
View File
@@ -321,5 +321,10 @@ void GameState::RestoreSelectedOptions()
{
for( int p=0; p<NUM_PLAYERS; p++ )
GAMESTATE->m_PlayerOptions[p] = GAMESTATE->m_SelectedOptions[p];
GAMESTATE->m_SongOptions.Init();
/* Oops. We can't do this; it'll reset lives back to 4, and we need it
* to stick around for the length of the course (for regaining). Let's
* just reset the options that can actually be set per-song. XXX */
// GAMESTATE->m_SongOptions.Init();
GAMESTATE->m_SongOptions.m_DrainType = SongOptions::DRAIN_NORMAL;
GAMESTATE->m_SongOptions.m_fMusicRate = 1.0f;
}