Glenn Maynard
6ff22acb45
remove hacky Actor::IsType
2006-10-11 23:51:40 +00:00
Glenn Maynard
ebfdac231c
simplify; use dynamic_cast
...
(dynamic_cast is safe as long as it's used only on pointer
values; do not use it on reference types, since that can throw)
2006-10-11 23:50:41 +00:00
Steve Checkoway
6fd4694b79
Simplify.
2006-10-11 11:12:09 +00:00
Steve Checkoway
35a20193ef
Fix "statement with no effect."
2006-10-11 10:50:17 +00:00
Steve Checkoway
8ef7317b57
Casting an rvalue to nonconst reference is illegal. I'm not positive why these are considered to be rvalues when they are cast.
2006-10-11 10:23:31 +00:00
Steve Checkoway
7046538f4e
Casting an rvalue to nonconst reference is illegal. I'm not positive why these are considered to be rvalues when they are cast.
2006-10-11 10:15:36 +00:00
Steve Checkoway
c532646ac1
Casting an rvalue to nonconst reference is illegal. I'm not positive why these are considered to be rvalues when they are cast.
2006-10-11 09:33:09 +00:00
Glenn Maynard
1c372a918c
move code out of macro
...
move common code into ActorUtil::Create
2006-10-11 07:33:38 +00:00
Glenn Maynard
bd9a210628
simplify
2006-10-11 06:56:42 +00:00
Glenn Maynard
12c903a2a4
use enum_add
2006-10-11 06:06:34 +00:00
Glenn Maynard
ed6141c48f
By default, don't return Invalid values from Enum::Check. It's the exception
...
that Invalid has a meaning for an API call; most do not. As it was, every
function that used Enum::Check should have been checking for invalid
return values; this way, the check can be omitted.
(This applies to FromString, Pop and FromStack, too; I havn't decided
whether I want to propagate this into those.)
2006-10-11 05:18:12 +00:00
Glenn Maynard
2201d813b2
cleanup more
2006-10-11 04:58:11 +00:00
Glenn Maynard
0b87622780
tighten up MergeActorXML: only merge commands, fix and clean up
...
warning
2006-10-11 04:54:08 +00:00
Glenn Maynard
33a4b55076
fix stack imbalance on error; RunExpression does this
2006-10-11 04:52:22 +00:00
Glenn Maynard
f18cb36048
don't AtEval these args
2006-10-11 02:41:24 +00:00
Glenn Maynard
9cb1409964
fix comment
2006-10-11 02:39:53 +00:00
Glenn Maynard
a8eda70454
remove unused
2006-10-11 02:10:54 +00:00
Glenn Maynard
98fd2986c9
update examples
2006-10-11 02:04:49 +00:00
Glenn Maynard
aab51ed30e
use standard command parsing for unlocks (eliminate one case
...
where Command's AtExpression stuff is used)
2006-10-11 02:02:31 +00:00
Glenn Maynard
00d1fc742c
special case no longer needed
2006-10-11 01:29:15 +00:00
Glenn Maynard
a55e52e0d8
code names are strings, not ints, so this isn't a hack anymore
2006-10-11 01:19:38 +00:00
Glenn Maynard
83b2e25cc5
remove Path
2006-10-09 09:05:09 +00:00
Glenn Maynard
f59c8c0562
handle FT_Lua
2006-10-09 08:36:44 +00:00
Glenn Maynard
aaf58aaa9e
update enum
2006-10-09 08:27:47 +00:00
Steve Checkoway
9ad5ac4b3e
Fix warning.
2006-10-09 08:25:28 +00:00
Glenn Maynard
e11914d4bb
LoadFromNode(sDir, pNode) -> LoadFromNode(pNode)
2006-10-09 08:24:10 +00:00
Glenn Maynard
f1ca420069
use ActorUtil::GetWhere
2006-10-09 08:08:59 +00:00
Glenn Maynard
8e8a10f56c
ActorUtil::GetWhere
2006-10-09 08:08:17 +00:00
Glenn Maynard
bf8ded44c6
remove sAniDir
2006-10-09 07:49:40 +00:00
Glenn Maynard
295ab135b9
ActorUtil::GetAttrPath
2006-10-09 07:48:52 +00:00
Glenn Maynard
ccf171dbc8
use GetAttrPath
2006-10-09 07:44:37 +00:00
Glenn Maynard
7477cd1e4f
_Source, for real source paths in error messages
2006-10-09 07:42:18 +00:00
Glenn Maynard
0c74193c2c
use Def
2006-10-09 07:32:39 +00:00
Glenn Maynard
5eafec5ab8
fixup
2006-10-09 07:32:26 +00:00
Glenn Maynard
c8e76b5048
add Def{} helper.
...
(This uses the debug API. This particular use seems OK, but maybe
should be abstracted.)
2006-10-09 07:30:48 +00:00
Glenn Maynard
52edd053bd
enable debug library
2006-10-09 07:28:01 +00:00
Glenn Maynard
255501ead1
use "@path", like the rest of lua
2006-10-09 07:20:40 +00:00
Glenn Maynard
1f6aaf18b9
use ActorUtil::GetAttrPath
2006-10-09 06:55:28 +00:00
Glenn Maynard
b113467c20
Mark the directory of actor definition XNodes in the nodes themselves.
...
Use ActorUtil::GetAttrPath to look up a path, with automatic
handling of relative paths. This way, we don't need to do it
in every place we look up paths.
(For Lua nodes, this will be set by Lua.)
2006-10-09 06:54:52 +00:00
Glenn Maynard
e2aaa1841e
first-pass test/example case: actor descriptions in Lua
2006-10-09 05:52:33 +00:00
Glenn Maynard
7d795e5703
first-pass: actor descriptions in Lua
2006-10-09 05:51:12 +00:00
Glenn Maynard
d0ab27b056
simplify
2006-10-09 05:43:24 +00:00
Glenn Maynard
206f731d79
simplify
2006-10-09 05:18:17 +00:00
Glenn Maynard
612e2fa1df
simplify
2006-10-09 05:16:35 +00:00
Glenn Maynard
c54bdfc412
AppendAttrFrom
2006-10-09 05:14:23 +00:00
Glenn Maynard
f588a033a8
avoid ambiguity with template AppendAttr
2006-10-09 05:13:08 +00:00
Glenn Maynard
9b0c213a03
fix inconsistent behavior because of out of date cache
2006-10-09 02:12:55 +00:00
Glenn Maynard
d7776aba60
evaluate enums directly
2006-10-09 01:34:16 +00:00
Glenn Maynard
e0b788de16
unneeded LuaHelpers::RunAtExpressionS
2006-10-09 01:22:17 +00:00
Glenn Maynard
ce07b22b56
fix up Context handling
2006-10-09 01:15:49 +00:00