fix comment
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@@ -1057,7 +1057,7 @@ void Actor::RunCommands( const LuaReference& cmds )
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else
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lua_pushnil( L );
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// call function with 1 argument and 0 results
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// call function with 2 arguments and 0 results
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lua_call( L, 2, 0 );
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LUA->Release(L);
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