Simplify.
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@@ -426,11 +426,7 @@ void LightsManager::ChangeTestCabinetLight( int iDir )
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m_iControllerTestManualCycleCurrent = -1;
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m_clTestManualCycleCurrent = (CabinetLight)(m_clTestManualCycleCurrent+iDir);
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{
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int temp = m_clTestManualCycleCurrent;
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wrap( temp, NUM_CabinetLight );
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m_clTestManualCycleCurrent = CabinetLight( temp );
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}
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wrap( UnionCast(m_clTestManualCycleCurrent), NUM_CabinetLight );
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}
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void LightsManager::ChangeTestGameButtonLight( int iDir )
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@@ -1161,11 +1161,7 @@ void Profile::LoadGeneralDataFromNode( const XNode* pNode )
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pNode->GetChildValue( "TotalGameplaySeconds", m_iTotalGameplaySeconds );
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pNode->GetChildValue( "CurrentCombo", m_iCurrentCombo );
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pNode->GetChildValue( "TotalCaloriesBurned", m_fTotalCaloriesBurned );
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{
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int temp;
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pNode->GetChildValue( "GoalType", temp );
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m_GoalType = GoalType( temp );
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}
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pNode->GetChildValue( "GoalType", UnionCast(m_GoalType) );
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pNode->GetChildValue( "GoalCalories", m_iGoalCalories );
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pNode->GetChildValue( "GoalSeconds", m_iGoalSeconds );
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pNode->GetChildValue( "LastPlayedMachineGuid", m_sLastPlayedMachineGuid );
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@@ -406,11 +406,7 @@ void ScreenTextEntryVisual::MoveY( int iDir )
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do
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{
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m_iFocusY = enum_add2( m_iFocusY, +iDir );
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{
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int temp = m_iFocusY;
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wrap( temp, NUM_KeyboardRow );
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m_iFocusY = KeyboardRow( temp );
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}
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wrap( UnionCast(m_iFocusY), NUM_KeyboardRow );
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// HACK: Round to nearest option so that we always stop
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// on KEYBOARD_ROW_SPECIAL.
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@@ -589,10 +589,7 @@ void MovieDecoder_FFMpeg::Close()
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RageSurface *MovieDecoder_FFMpeg::CreateCompatibleSurface( int iTextureWidth, int iTextureHeight, bool bPreferHighColor )
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{
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int temp = m_AVTexfmt;
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RageSurface *surface = MovieTexture_FFMpeg::AVCodecCreateCompatibleSurface( iTextureWidth, iTextureHeight, bPreferHighColor, temp );
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m_AVTexfmt = avcodec::PixelFormat( temp );
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return surface;
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return MovieTexture_FFMpeg::AVCodecCreateCompatibleSurface( iTextureWidth, iTextureHeight, bPreferHighColor, UnionCast(m_AVTexfmt) );
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}
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MovieTexture_FFMpeg::MovieTexture_FFMpeg( RageTextureID ID ):
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@@ -267,10 +267,7 @@ int MovieDecoder_Theora::GetFrame( RageSurface *pOut, float fTargetTime )
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RageSurface *MovieDecoder_Theora::CreateCompatibleSurface( int iTextureWidth, int iTextureHeight, bool bPreferHighColor )
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{
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int temp = m_OutputPixFmt;
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RageSurface *surface = MovieTexture_FFMpeg::AVCodecCreateCompatibleSurface( iTextureWidth, iTextureHeight, bPreferHighColor, temp );
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m_OutputPixFmt = avcodec::PixelFormat( temp );
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return surface;
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return MovieTexture_FFMpeg::AVCodecCreateCompatibleSurface( iTextureWidth, iTextureHeight, bPreferHighColor, UnionCast(m_OutputPixFmt) );
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}
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void MovieDecoder_Theora::ConvertToSurface( RageSurface *pSurface ) const
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@@ -607,10 +604,7 @@ int MovieDecoder_Theora::GetFrame( RageSurface *pOut, float fTargetTime )
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RageSurface *MovieDecoder_Theora::CreateCompatibleSurface( int iTextureWidth, int iTextureHeight, bool bPreferHighColor )
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{
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int temp = m_OutputPixFmt;
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RageSurface *surface = MovieTexture_FFMpeg::AVCodecCreateCompatibleSurface( iTextureWidth, iTextureHeight, bPreferHighColor, temp );
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m_OutputPixFmt = avcodec::PixelFormat( temp );
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return surface;
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return MovieTexture_FFMpeg::AVCodecCreateCompatibleSurface( iTextureWidth, iTextureHeight, bPreferHighColor, UnionCast(m_OutputPixFmt) );
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}
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void MovieDecoder_Theora::DecodeStripeStub( void *pCtx, theora_ycbcr_buffer yuv, int yfrag0, int yfrag_end )
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