Glenn Maynard
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6d22c84cce
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increase RageFile buffer size
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2004-06-21 21:19:58 +00:00 |
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Glenn Maynard
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b084adf625
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don't spam the log with lots of 1- and 2-call underruns
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2004-06-21 20:08:02 +00:00 |
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Kevin Slaughter
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f322886c31
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Adding in WeedTech Lights driver and Linux Serial support
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2004-06-21 11:13:31 +00:00 |
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Kevin Slaughter
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17486aa8b7
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Not completed yet, but adding to repository for assistance if possible from other module holders
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2004-06-21 11:11:35 +00:00 |
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Kevin Slaughter
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288dc3417f
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Re-Vamped BeginnerHelper to use StepCircles and more.
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2004-06-21 11:02:45 +00:00 |
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Kevin Slaughter
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ab3953b9ec
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Fixed up graphics for BeginnerHelper
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2004-06-21 10:52:55 +00:00 |
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Glenn Maynard
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af7df3315f
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g_iNumMixCallsForLastIOProc is almost always 1
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2004-06-21 02:44:14 +00:00 |
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Glenn Maynard
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ae1608a59d
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fix WITH_NETWORKING/WITHOUT_NETWORKING mismatch
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2004-06-20 17:42:58 +00:00 |
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Glenn Maynard
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7634898375
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fix course sort crashes
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2004-06-20 16:54:51 +00:00 |
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Glenn Maynard
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f15212a563
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update
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2004-06-20 07:29:19 +00:00 |
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Glenn Maynard
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a3b651fc28
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CelShadeModels does not require a graphics restart to change
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2004-06-20 06:55:59 +00:00 |
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Glenn Maynard
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b6602294c8
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tm5 "omega"
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2004-06-20 04:57:40 +00:00 |
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Glenn Maynard
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cf6b842dcd
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lua is statically linked now
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2004-06-20 04:49:00 +00:00 |
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Glenn Maynard
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1ce684ccf1
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cleanup
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2004-06-20 04:13:49 +00:00 |
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Glenn Maynard
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6a5fb1ddd8
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SDL_net is unused
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2004-06-20 04:13:16 +00:00 |
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Glenn Maynard
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9838a6ecf0
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remove lua from source archive, since the entire source tree is in there now
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2004-06-20 03:57:08 +00:00 |
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Glenn Maynard
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e1453a3ae0
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always use Multithreaded DLL, even for debug builds
don't use /GZ, so debug libraries (usually) work with release builds
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2004-06-20 03:49:45 +00:00 |
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Glenn Maynard
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2d3a321555
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compile as release, not debug
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2004-06-20 03:48:03 +00:00 |
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Glenn Maynard
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be22bc4993
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bump cache
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2004-06-20 03:08:16 +00:00 |
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Glenn Maynard
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6b6a8c6618
|
updates
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2004-06-20 03:07:36 +00:00 |
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Chris Danford
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72367be824
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fix include, lib dirs
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2004-06-20 02:41:53 +00:00 |
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Glenn Maynard
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0833aa66e4
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fix F3 saying "home, free, free" in event mode
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2004-06-20 02:14:44 +00:00 |
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Glenn Maynard
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1fed4d35e5
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fix song graphic search aborting early if all assets are filled in (it should
only break if they all actually exist)
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2004-06-20 02:13:47 +00:00 |
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Glenn Maynard
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725bf8b9fb
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fix "y" in "x*y*z" matches being case-sensitive, causing "*bg*.png" to
not match "foo BG.png"
|
2004-06-20 02:07:11 +00:00 |
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Chris Danford
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6bd2a34271
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Xbox builds again
|
2004-06-20 01:35:25 +00:00 |
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Glenn Maynard
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2852b1e6ed
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cleanup
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2004-06-20 01:30:27 +00:00 |
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Glenn Maynard
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0d0494a580
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line width is a float in OpenGL for line AA
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2004-06-20 01:26:28 +00:00 |
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Glenn Maynard
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92b4fff783
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ignore libci.lib for VC2003
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2004-06-20 01:24:06 +00:00 |
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Glenn Maynard
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f2cf8660e0
|
cleanup
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2004-06-19 23:07:07 +00:00 |
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Glenn Maynard
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ec3268c86c
|
work around odd compiler problem
|
2004-06-19 23:04:10 +00:00 |
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Chris Danford
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48408e4da5
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move all graphics API calls into RageDisplay_*
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2004-06-19 21:12:55 +00:00 |
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Chris Danford
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91aafcd4c1
|
move all graphics API calls into RageDisplay_*
|
2004-06-19 21:00:38 +00:00 |
|
Steve Checkoway
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f5ec5019d6
|
simplify
|
2004-06-19 06:46:13 +00:00 |
|
Steve Checkoway
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4814159fcf
|
fix left/right switched.
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2004-06-19 05:12:12 +00:00 |
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Glenn Maynard
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1ed2dd02f8
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don't mess with the event mode unless in PAY
|
2004-06-19 04:59:15 +00:00 |
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Thad Ward
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e9fe289f2d
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add Cel Shading drawing code. (I dunno, perhaps this should be part of
Model::Draw() instead of a separate function...)
|
2004-06-19 04:45:31 +00:00 |
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Thad Ward
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aa020f9351
|
style cleanup.
only turn lighting off if we turned it on.
|
2004-06-19 04:37:37 +00:00 |
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Glenn Maynard
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688b20abff
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simplify
|
2004-06-19 02:21:37 +00:00 |
|
Glenn Maynard
|
cab0542708
|
re-add DISPLAY->SetLightOff/SetLighting(false) (where'd they go?)
cleanup
|
2004-06-18 16:58:37 +00:00 |
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Glenn Maynard
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a5663aaa0d
|
style cleanup; when commiting, please diff and try to remove unrelated
changes
|
2004-06-18 16:56:21 +00:00 |
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Glenn Maynard
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8221bf543a
|
SDL calls must never be made outside of RageDisplay_OGL
|
2004-06-18 16:54:48 +00:00 |
|
Kevin Slaughter
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4ea6d862f4
|
Added GL cel shading
|
2004-06-18 11:29:38 +00:00 |
|
Kevin Slaughter
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b3f1d8f874
|
Added GL cel shading option for models
|
2004-06-18 11:02:40 +00:00 |
|
Geoff Benson
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2102a978b6
|
Updated hold head and tail to scale appropriately for TECHNO_VERSUS_8
|
2004-06-17 21:42:00 +00:00 |
|
Geoff Benson
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a7fa38ebc1
|
Corrected minor typo in comments
|
2004-06-17 21:40:08 +00:00 |
|
Glenn Maynard
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7d7305f20e
|
fix glitch when in "ASK" song options mode and start is pressed before
m_In finishes
|
2004-06-17 07:38:12 +00:00 |
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Glenn Maynard
|
85fb6e85d2
|
don't throw on failed sound load
|
2004-06-17 01:22:47 +00:00 |
|
Glenn Maynard
|
c809d31d35
|
fix infinite recursion
|
2004-06-17 01:18:41 +00:00 |
|
Glenn Maynard
|
0fbc1e7c33
|
fix dialogs not always showing up
|
2004-06-17 01:13:25 +00:00 |
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Glenn Maynard
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de58c41367
|
ps, etc are UNIX only
|
2004-06-16 23:49:00 +00:00 |
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