Commit Graph
798 Commits
Author SHA1 Message Date
Steve Checkoway 2a179a0380 Backing out of the final stage prevents getting extra stage. Backing out of extra stage (or second extra stage) fails the stage. 2005-06-29 07:57:15 +00:00
Chris Danford 6ab20c5ad9 more work on a new course editor 2005-06-28 08:11:30 +00:00
Chris Danford 092a55d6f6 fix no prompt for name entry if make high score then switch to rave 2005-06-27 05:24:31 +00:00
Chris Danford 7a1d736694 working on new course editor 2005-06-26 21:31:07 +00:00
Glenn Maynard 2f3648d05c Game bindings 2005-06-25 03:30:20 +00:00
Chris Danford f0335f486c GROUP_ALL_MUSIC -> GROUP_ALL
use GROUP_ALL as sentinel value in PreferredCourse
2005-06-24 06:06:16 +00:00
Chris Danford 2a6dcba6e8 cleanup:
"GroupName" -> "SongGroup" to make room for CourseGroup
replace checks for "cvs" with a call to StripCvs()
m_Rows -> m_pRows
broadcast on preferred group changes
2005-06-23 08:05:09 +00:00
Glenn Maynard d1b8dcc744 fix uninitialized variable: this is used by EndGame, which is called at the
start of Reset(), and was normally initialized later in Reset().  I havn't seen
any bugs as a result; this just showed up in valgrind.
2005-06-23 00:15:19 +00:00
Glenn Maynard 9d7f835609 no need to template Luna specializations 2005-06-20 05:02:03 +00:00
Glenn Maynard 92f49b2f89 add character bindings to remove special cases in ScreenStage 2005-06-19 22:41:12 +00:00
Chris Danford 8a2334b4bf use same fail logic for Oni as for Nonstop 2005-06-16 22:09:03 +00:00
Glenn Maynard 620b0f7f96 lua cleanup 2005-06-16 03:20:59 +00:00
Chris Danford 8f9951e38d less fragile attract sound logic 2005-06-12 04:22:16 +00:00
Chris Danford 933e1320da add DefaultSong, move DefaultSort into GameState, show machine scores for edits 2005-06-12 03:44:13 +00:00
Chris Danford f7c6023412 fix attract sound frequency if initial screen not in attract loop 2005-06-11 11:25:34 +00:00
Chris Danford 386de4e74c use enum for attract sound frequency 2005-06-11 10:53:16 +00:00
Glenn Maynard 48d804efd0 update StageIndex 2005-05-30 00:37:24 +00:00
Glenn Maynard 757639b9c7 GAMESTATE:IsDemonstration
remove unused
2005-05-29 21:46:57 +00:00
Glenn Maynard 2aaf11803c remove SetEnv 2005-05-29 01:49:22 +00:00
Glenn Maynard 3b3c11d67a GAMESTATE:IsWinner, remove unused 2005-05-29 01:19:02 +00:00
Glenn Maynard 1fa7b1f3e9 remove unused 2005-05-28 07:52:06 +00:00
Chris Danford 41becb56a4 GetFullDisplayTitle -> GetDisplayFullTitle 2005-05-23 00:38:09 +00:00
Chris Danford 9048ffa9de disable sync in course modes 2005-05-20 18:38:53 +00:00
Chris Danford 14ed8f3bb8 remove unused non-method CoinMode 2005-05-20 17:56:11 +00:00
Chris Danford 50717c6ee9 COIN_ -> COIN_MODE_ 2005-05-20 17:45:44 +00:00
Chris Danford 1227d18d6c Modifier -> Modifiers 2005-05-20 08:57:59 +00:00
Chris Danford 39350d04be use Premium constants 2005-05-20 08:08:34 +00:00
Chris Danford 46659e94df fix prompted again Yes to SSaveSync 2005-05-20 03:13:05 +00:00
Chris Danford d67d60e178 sync controls cleanup:
move sync display/saving out of complicated ScreenGameplay
  show sync UI in editor playback as well as gameplay
  revert sync from in-memory backup, not from disk
  move more functions into debug overlay
2005-05-19 23:29:39 +00:00
Chris Danford e504fb4e98 broadcast on changed course/trail 2005-05-18 07:14:19 +00:00
Steve Checkoway de93a32840 Fix initialization order warnings. 2005-05-14 07:39:15 +00:00
Glenn Maynard 3104b0f5fa fix wrong offset 2005-05-10 03:37:30 +00:00
Chris Danford e734e00bcc give up if all human players have 30 misses so that battle will end early 2005-05-09 14:22:21 +00:00
Chris Danford fb1d69add3 rename: IsUsingProfile -> IsPersistentProfile
Don't require IsPersistentProfile in some places related to fitness mode where a non-persistent Profile will suffice
2005-05-09 08:44:01 +00:00
Chris Danford c9ed474856 Minimum1FullSongInCourses - > Minimum1FullSongInNonstop 2005-05-09 00:16:20 +00:00
Chris Danford d1af6e061e match Lua function ordering 2005-05-08 05:18:31 +00:00
Chris Danford daadebca58 send column-specific crossed messages 2005-05-08 04:04:56 +00:00
Chris Danford 16818e54c8 broadcast on style change 2005-05-07 08:34:20 +00:00
Chris Danford ac5a2748e6 Add Lua method 2005-05-07 07:07:04 +00:00
Chris Danford 49bbddcb74 broadcast players joined and finalized 2005-05-07 00:27:31 +00:00
Chris Danford 5ebf6942f8 broadcast on coin inserted 2005-05-06 19:51:29 +00:00
Glenn Maynard 62799c4573 GetCurrentTrail 2005-05-06 13:24:11 +00:00
Chris Danford a122528974 Allow AutoActors for Stage and CouseNumber 2005-05-06 10:48:32 +00:00
Glenn Maynard e48100ed48 GAMESTATE:IsCourseMode 2005-05-06 08:10:39 +00:00
Glenn Maynard 9e47293aaf update PlayerUsingBothSides 2005-05-06 06:33:01 +00:00
Chris Danford 3db3500226 remove size on statc CString arrays so that XToString can catch size differences 2005-05-05 19:55:04 +00:00
Glenn Maynard 16fd7077bb separate song beat for lights, to fix off-sync lights in menus 2005-05-04 20:32:31 +00:00
Chris Danford 3a726a1c9b fix ScreenEnding shows stats when not using a memory card
fix other bugs introduced when GetProfile was changed to return a valid pointer even with no profile loaded
2005-05-01 06:42:30 +00:00
Glenn Maynard 6e4eb423f8 add GetSongBeat 2005-04-30 03:03:57 +00:00
Glenn Maynard 42ecd221b7 remove obsolete, useless lua functions 2005-04-30 03:03:11 +00:00