Commit Graph

396 Commits

Author SHA1 Message Date
Glenn Maynard eee2b3f82a simplify 2004-01-20 03:10:55 +00:00
Chris Danford c8d3e46ea4 add tip to MeterDisplay 2004-01-18 20:43:36 +00:00
Glenn Maynard a01f4db6a9 better timestamping 2004-01-18 06:46:54 +00:00
Glenn Maynard fea54929ac precise, framerate-independent assist ticks 2004-01-12 09:36:01 +00:00
Chris Danford ddf1548909 fix CPU skill calculation
make SCALE integer friendly
2004-01-12 00:32:18 +00:00
Chris Danford a1a85c277f MercifulMines -> MercifulDrain
playbalance rave
playbalance AI
2004-01-11 23:33:56 +00:00
Glenn Maynard 5ef57a474b add foreground gameplay layer 2004-01-07 00:13:32 +00:00
Glenn Maynard c0c5665c14 fix warning 2004-01-03 04:38:17 +00:00
Chris Danford fd3425f9d1 don't pass input to Player unless human controlled 2004-01-01 04:11:18 +00:00
Chris Danford 64b5d82efd add fonts: ScreenGameplay player options, ScreenGameplay song options 2003-12-31 22:03:47 +00:00
Glenn Maynard d5d1ea5ca4 move AllFailedEarlier into StageStats 2003-12-31 20:58:14 +00:00
Chris Danford 37ebb054d7 account for lead-out in song progress meter 2003-12-31 10:32:52 +00:00
Chris Danford 1ad4a83050 add song position meter to gameplay screen 2003-12-25 05:53:30 +00:00
Steve Checkoway 42c4f7415b Fix warnings. 2003-12-24 20:32:20 +00:00
Glenn Maynard 33899d03d6 combo graph fix 2003-12-23 04:44:34 +00:00
Glenn Maynard 780fa83500 split out ScreenGameplay::SetupSong
course radar value work
2003-12-23 02:18:27 +00:00
Glenn Maynard 9170e91bcc Move CurStageStats and vPlayedStageState out of GAMESTATE. Having
GameState.h depend on StageStats.h is too inconvenient.
2003-12-23 00:26:00 +00:00
Glenn Maynard 011afc3362 add ShowScoreInRave 2003-12-22 05:20:13 +00:00
Glenn Maynard a1458b2095 simplify and fix up combo/life stats 2003-12-22 01:55:03 +00:00
Glenn Maynard 19ff522f3d CourseSongNumber 2003-12-18 23:19:02 +00:00
Glenn Maynard 588836df07 generic beat sync 2003-12-18 08:53:38 +00:00
Glenn Maynard eb0620add8 pass TimingData to GameState::UpdateSongPosition 2003-12-18 06:14:47 +00:00
Glenn Maynard c1462d88f5 TimingData 2003-12-18 04:48:26 +00:00
Glenn Maynard a2b10b881a add PlayerName 2003-12-17 10:21:31 +00:00
Glenn Maynard 2cd058620b Always set GAMESTATE->m_CurStageStats.pSong.
Always fill in m_vPlayedStageStats.
2003-12-15 06:24:59 +00:00
Chris Danford 8d6b19ad7a more stats.html categories 2003-12-09 10:20:18 +00:00
Chris Danford ade8308aa1 add per-player danger and per-player dead animations 2003-12-07 20:29:42 +00:00
Glenn Maynard 0c0f4c2642 Fix overflow causing odd grades. (Bug courtesy of Microsoft Visual C++ 6.0.) 2003-12-03 04:28:46 +00:00
Glenn Maynard 3c673cf6ad fix voltage result 2003-12-03 03:31:46 +00:00
Glenn Maynard 3e8cf666ba Don't count demo play in NumTimesPlayed.
Fix BeginnerHelper model load crash; simplify.
2003-12-02 19:11:51 +00:00
Glenn Maynard 7ff9a6d381 no TwoPlayerRecovery in Oni 2003-12-01 21:12:07 +00:00
Glenn Maynard 7f12b31439 dynamic GAMESTATE->m_ActiveAttacks
fix crash
2003-12-01 21:04:40 +00:00
Chris Danford 4561b36046 move stage sprite to top 2003-11-29 11:16:36 +00:00
Glenn Maynard c38d156a5b should fix back 2003-11-28 23:26:14 +00:00
Chris Danford 143dc3ae5e tweak ScoreDisplayRave 2003-11-26 06:40:03 +00:00
Glenn Maynard 5015f3e730 fix m_textSongTitle tween 2003-11-26 00:17:54 +00:00
Glenn Maynard 09843153d4 simplify "Continue holding START to give up" 2003-11-24 02:03:09 +00:00
Glenn Maynard 01e7a4d2a0 fix warning 2003-11-24 00:54:27 +00:00
Chris Danford ffc40fe994 add LightsDriver_ScreenMessage 2003-11-20 11:55:45 +00:00
Chris Danford 4e80f3057a working on battle 2003-11-20 06:50:05 +00:00
Chris Danford 897cd94be5 show regular score display in battle 2003-11-19 12:33:52 +00:00
Glenn Maynard ad5b9dfab4 s/BPM/BPMDisplay/ 2003-11-17 03:34:13 +00:00
Chris Danford b697979cc0 support pad lights 2003-11-16 06:27:52 +00:00
Chris Danford 48d5a78429 basic lights support 2003-11-16 04:45:12 +00:00
Glenn Maynard b796957fd5 Fix crashes: m_pLifeMeter[p] and GetDancingCharacters() might be NULL. 2003-11-14 18:33:12 +00:00
Glenn Maynard 62b5a16d28 call m_BPMDisplay.Load() 2003-11-14 18:31:28 +00:00
Chris Danford 47def7d3dc xbox updates 2003-11-13 00:39:36 +00:00
Andrew Livy ad7c67b0ce Added: 2D DancingCharacter System, Ability to Show (or not show) Evaluation Screen on Fail. Evaluation Screen Fail / Passed BGA Overlays. 2003-11-10 23:25:44 +00:00
Chris Danford 0b87d72d71 fix HoldNote scoring 2003-11-10 01:24:46 +00:00
Glenn Maynard adc4af1a48 Never set StageStats::bFailed in FAIL_OFF. Fixes life bar not refilling
after bottoming out the lifebar in PassMark mode.
2003-11-04 04:22:17 +00:00