Glenn Maynard
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eee2b3f82a
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simplify
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2004-01-20 03:10:55 +00:00 |
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Chris Danford
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c8d3e46ea4
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add tip to MeterDisplay
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2004-01-18 20:43:36 +00:00 |
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Glenn Maynard
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a01f4db6a9
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better timestamping
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2004-01-18 06:46:54 +00:00 |
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Glenn Maynard
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fea54929ac
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precise, framerate-independent assist ticks
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2004-01-12 09:36:01 +00:00 |
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Chris Danford
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ddf1548909
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fix CPU skill calculation
make SCALE integer friendly
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2004-01-12 00:32:18 +00:00 |
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Chris Danford
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a1a85c277f
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MercifulMines -> MercifulDrain
playbalance rave
playbalance AI
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2004-01-11 23:33:56 +00:00 |
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Glenn Maynard
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5ef57a474b
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add foreground gameplay layer
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2004-01-07 00:13:32 +00:00 |
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Glenn Maynard
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c0c5665c14
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fix warning
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2004-01-03 04:38:17 +00:00 |
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Chris Danford
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fd3425f9d1
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don't pass input to Player unless human controlled
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2004-01-01 04:11:18 +00:00 |
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Chris Danford
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64b5d82efd
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add fonts: ScreenGameplay player options, ScreenGameplay song options
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2003-12-31 22:03:47 +00:00 |
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Glenn Maynard
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d5d1ea5ca4
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move AllFailedEarlier into StageStats
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2003-12-31 20:58:14 +00:00 |
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Chris Danford
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37ebb054d7
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account for lead-out in song progress meter
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2003-12-31 10:32:52 +00:00 |
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Chris Danford
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1ad4a83050
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add song position meter to gameplay screen
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2003-12-25 05:53:30 +00:00 |
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Steve Checkoway
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42c4f7415b
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Fix warnings.
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2003-12-24 20:32:20 +00:00 |
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Glenn Maynard
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33899d03d6
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combo graph fix
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2003-12-23 04:44:34 +00:00 |
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Glenn Maynard
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780fa83500
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split out ScreenGameplay::SetupSong
course radar value work
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2003-12-23 02:18:27 +00:00 |
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Glenn Maynard
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9170e91bcc
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Move CurStageStats and vPlayedStageState out of GAMESTATE. Having
GameState.h depend on StageStats.h is too inconvenient.
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2003-12-23 00:26:00 +00:00 |
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Glenn Maynard
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011afc3362
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add ShowScoreInRave
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2003-12-22 05:20:13 +00:00 |
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Glenn Maynard
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a1458b2095
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simplify and fix up combo/life stats
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2003-12-22 01:55:03 +00:00 |
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Glenn Maynard
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19ff522f3d
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CourseSongNumber
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2003-12-18 23:19:02 +00:00 |
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Glenn Maynard
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588836df07
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generic beat sync
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2003-12-18 08:53:38 +00:00 |
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Glenn Maynard
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eb0620add8
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pass TimingData to GameState::UpdateSongPosition
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2003-12-18 06:14:47 +00:00 |
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Glenn Maynard
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c1462d88f5
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TimingData
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2003-12-18 04:48:26 +00:00 |
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Glenn Maynard
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a2b10b881a
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add PlayerName
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2003-12-17 10:21:31 +00:00 |
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Glenn Maynard
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2cd058620b
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Always set GAMESTATE->m_CurStageStats.pSong.
Always fill in m_vPlayedStageStats.
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2003-12-15 06:24:59 +00:00 |
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Chris Danford
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8d6b19ad7a
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more stats.html categories
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2003-12-09 10:20:18 +00:00 |
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Chris Danford
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ade8308aa1
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add per-player danger and per-player dead animations
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2003-12-07 20:29:42 +00:00 |
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Glenn Maynard
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0c0f4c2642
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Fix overflow causing odd grades. (Bug courtesy of Microsoft Visual C++ 6.0.)
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2003-12-03 04:28:46 +00:00 |
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Glenn Maynard
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3c673cf6ad
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fix voltage result
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2003-12-03 03:31:46 +00:00 |
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Glenn Maynard
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3e8cf666ba
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Don't count demo play in NumTimesPlayed.
Fix BeginnerHelper model load crash; simplify.
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2003-12-02 19:11:51 +00:00 |
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Glenn Maynard
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7ff9a6d381
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no TwoPlayerRecovery in Oni
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2003-12-01 21:12:07 +00:00 |
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Glenn Maynard
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7f12b31439
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dynamic GAMESTATE->m_ActiveAttacks
fix crash
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2003-12-01 21:04:40 +00:00 |
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Chris Danford
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4561b36046
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move stage sprite to top
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2003-11-29 11:16:36 +00:00 |
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Glenn Maynard
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c38d156a5b
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should fix back
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2003-11-28 23:26:14 +00:00 |
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Chris Danford
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143dc3ae5e
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tweak ScoreDisplayRave
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2003-11-26 06:40:03 +00:00 |
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Glenn Maynard
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5015f3e730
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fix m_textSongTitle tween
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2003-11-26 00:17:54 +00:00 |
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Glenn Maynard
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09843153d4
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simplify "Continue holding START to give up"
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2003-11-24 02:03:09 +00:00 |
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Glenn Maynard
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01e7a4d2a0
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fix warning
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2003-11-24 00:54:27 +00:00 |
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Chris Danford
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ffc40fe994
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add LightsDriver_ScreenMessage
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2003-11-20 11:55:45 +00:00 |
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Chris Danford
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4e80f3057a
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working on battle
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2003-11-20 06:50:05 +00:00 |
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Chris Danford
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897cd94be5
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show regular score display in battle
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2003-11-19 12:33:52 +00:00 |
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Glenn Maynard
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ad5b9dfab4
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s/BPM/BPMDisplay/
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2003-11-17 03:34:13 +00:00 |
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Chris Danford
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b697979cc0
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support pad lights
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2003-11-16 06:27:52 +00:00 |
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Chris Danford
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48d5a78429
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basic lights support
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2003-11-16 04:45:12 +00:00 |
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Glenn Maynard
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b796957fd5
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Fix crashes: m_pLifeMeter[p] and GetDancingCharacters() might be NULL.
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2003-11-14 18:33:12 +00:00 |
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Glenn Maynard
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62b5a16d28
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call m_BPMDisplay.Load()
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2003-11-14 18:31:28 +00:00 |
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Chris Danford
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47def7d3dc
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xbox updates
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2003-11-13 00:39:36 +00:00 |
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Andrew Livy
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ad7c67b0ce
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Added: 2D DancingCharacter System, Ability to Show (or not show) Evaluation Screen on Fail. Evaluation Screen Fail / Passed BGA Overlays.
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2003-11-10 23:25:44 +00:00 |
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Chris Danford
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0b87d72d71
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fix HoldNote scoring
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2003-11-10 01:24:46 +00:00 |
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Glenn Maynard
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adc4af1a48
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Never set StageStats::bFailed in FAIL_OFF. Fixes life bar not refilling
after bottoming out the lifebar in PassMark mode.
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2003-11-04 04:22:17 +00:00 |
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