no TwoPlayerRecovery in Oni
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@@ -1300,8 +1300,10 @@ void ScreenGameplay::UpdateCheckFail()
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if( GAMESTATE->m_CurStageStats.bFailed[pn] )
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continue; /* failed and is already dead */
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/* If recovery is enabled, only set fail if both are failing. */
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if( PREFSMAN->m_bTwoPlayerRecovery && !AllAreFailing() )
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/* If recovery is enabled, only set fail if both are failing.
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* There's no way to recover mid-song in battery mode. */
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if( GAMESTATE->m_SongOptions.m_LifeType != SongOptions::LIFE_BATTERY &&
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PREFSMAN->m_bTwoPlayerRecovery && !AllAreFailing() )
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continue;
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LOG->Trace("Player %d failed", (int)pn);
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