Chris Danford
|
58e31666da
|
apply common setting (especially "sound") only once
|
2005-01-08 09:49:02 +00:00 |
|
Chris Danford
|
cc352d7f07
|
fix start sound
|
2005-01-08 09:47:44 +00:00 |
|
Chris Danford
|
2c4b77ec62
|
more precise control over the draw distance
|
2005-01-08 08:34:31 +00:00 |
|
Charles Lohr
|
88a9c0cdaa
|
Add: Manual (textually inputted) BPM Changes and Stops.
|
2005-01-08 07:41:26 +00:00 |
|
Chris Danford
|
77e1c2fee8
|
fix VC7 warnings
|
2005-01-08 02:06:22 +00:00 |
|
Chris Danford
|
86d66c6e23
|
fix Type= specification in BGALayer
|
2005-01-08 02:05:31 +00:00 |
|
Chris Danford
|
dc6e6f0d21
|
fix Ini saving
|
2005-01-08 00:16:11 +00:00 |
|
Chris Danford
|
d8ba4c42a8
|
fix LifeDifficulty OnCommand plays twice
|
2005-01-08 00:07:13 +00:00 |
|
Glenn Maynard
|
3740f6d7b8
|
run OffCommand for overlay
|
2005-01-08 00:06:51 +00:00 |
|
Chris Danford
|
fdfcff7a6d
|
fix LengthSeconds calculated too early
|
2005-01-07 23:56:18 +00:00 |
|
Chris Danford
|
475631213e
|
fix ScreenTitle* help text
change screens to point to ScreenTitleBranch, not ScreenTitleMenu
fix premium/coin mode BGA
|
2005-01-07 23:05:10 +00:00 |
|
Chris Danford
|
ea43f8ee1b
|
support loading BGAs from XML
|
2005-01-07 22:01:57 +00:00 |
|
Charles Lohr
|
6b885a56a2
|
Update: Fix more stuff for smonline.
|
2005-01-07 22:00:08 +00:00 |
|
Charles Lohr
|
ae1a4df374
|
Update: Fix most everything theme-wise with the SMOnline screens.
|
2005-01-07 21:56:03 +00:00 |
|
Chris Danford
|
e836a44a3f
|
more whitespace fixes
|
2005-01-07 21:52:59 +00:00 |
|
Glenn Maynard
|
964ceb6e0e
|
handle &aliases; in .actor text
|
2005-01-07 21:27:30 +00:00 |
|
Chris Danford
|
8b662089b7
|
fix "any whitespace char should be allowed between entitiy name and 1st attribute"
|
2005-01-07 21:11:36 +00:00 |
|
Chris Danford
|
12414d66f1
|
fix comments saved as values
|
2005-01-07 14:37:21 +00:00 |
|
Chris Danford
|
981e52ec58
|
merge IniFile and XmlFile
|
2005-01-07 14:28:00 +00:00 |
|
Chris Danford
|
5b2582cab3
|
use multimap in XmlFile
|
2005-01-07 09:09:23 +00:00 |
|
Chris Danford
|
b1070d2077
|
remove parent pointers
|
2005-01-07 06:51:53 +00:00 |
|
Glenn Maynard
|
8d4dcfb209
|
add assert
|
2005-01-07 04:50:08 +00:00 |
|
Charles Lohr
|
cef3862dee
|
Add: Final screen for SMOnline
|
2005-01-07 04:10:31 +00:00 |
|
Chris Danford
|
afc06a1d92
|
re-add typedefs
|
2005-01-07 03:18:11 +00:00 |
|
Charles Lohr
|
a864f8372c
|
Edit: we have multiple users
|
2005-01-07 02:51:11 +00:00 |
|
Chris Danford
|
7b8138ebab
|
don't read the metric before the Actor is given a name
|
2005-01-07 02:36:05 +00:00 |
|
Chris Danford
|
de22848a45
|
remove IniFilePreserveOrder
|
2005-01-07 02:24:16 +00:00 |
|
Chris Danford
|
31ea9c7bc4
|
cleanup
|
2005-01-07 02:07:10 +00:00 |
|
Charles Lohr
|
9b4bb706e6
|
We're hashing stuff.
|
2005-01-07 02:03:43 +00:00 |
|
Chris Danford
|
cc0f4e7c6f
|
allow float value for NumItemsToDraw
|
2005-01-06 21:24:32 +00:00 |
|
Chris Danford
|
95b83d1ee5
|
make NumItemsToDraw a float
|
2005-01-06 21:09:13 +00:00 |
|
Glenn Maynard
|
a07ebba4ff
|
narrow the m_bGeneric case a bit; add explanation
|
2005-01-06 18:57:52 +00:00 |
|
Glenn Maynard
|
972ccb65df
|
Once BGAnimation is handled mostly by AutoActor, all BGAnimations will
be "non-generic" (and probably deprecated); let's aim to move all "generic"
logic into BGAnimation, out of BGALayer.
|
2005-01-06 18:46:03 +00:00 |
|
Glenn Maynard
|
5181d7e037
|
add ActorScroller::LoadFromIni
|
2005-01-06 18:34:34 +00:00 |
|
Glenn Maynard
|
d4a727d272
|
fix "conversion from 'float' to 'int', possible loss of data"
|
2005-01-06 18:10:45 +00:00 |
|
Glenn Maynard
|
ea2fe5e4b4
|
cleanup
|
2005-01-06 18:09:58 +00:00 |
|
Glenn Maynard
|
ee337d3b74
|
add GameplayMessages.h
|
2005-01-06 18:05:51 +00:00 |
|
Glenn Maynard
|
7478087fab
|
seems to work; cleanup
|
2005-01-06 17:56:05 +00:00 |
|
Glenn Maynard
|
328c43aba5
|
disable LightsDriver_Win32Parallel due to GPL-incompatibility
|
2005-01-06 17:53:51 +00:00 |
|
Glenn Maynard
|
5fc241d597
|
caps
|
2005-01-06 02:59:46 +00:00 |
|
Chris Danford
|
4405130fb0
|
use Scroller to space TitleMenu items
|
2005-01-06 02:00:49 +00:00 |
|
Chris Danford
|
c257c8ed3c
|
remove hard-coded NumItemsToDraw
|
2005-01-06 01:59:44 +00:00 |
|
Chris Danford
|
9132b5a518
|
remove unnecessary dependencies on ScreenGameplay
|
2005-01-06 01:52:45 +00:00 |
|
Chris Danford
|
fddfd2783e
|
allow a scroll time of 0 for non-scrolling lists
|
2005-01-06 01:51:55 +00:00 |
|
Chris Danford
|
a04d415ac7
|
fix CoinMode toggling on ScreenTitleMenu
NumCodes->CodeNames
|
2005-01-05 04:40:39 +00:00 |
|
Chris Danford
|
cfd7f6300f
|
fix CoinMode toggling on ScreenTitleMenu
|
2005-01-05 04:35:15 +00:00 |
|
Chris Danford
|
910f9d75ba
|
NumCodes -> CodeNames
|
2005-01-05 04:34:35 +00:00 |
|
Chris Danford
|
1a5d766b01
|
add overlay
|
2005-01-05 04:32:12 +00:00 |
|
Chris Danford
|
12a4fa55ac
|
update metrics when the subscribe if a theme is already loaded
|
2005-01-05 04:31:36 +00:00 |
|
Glenn Maynard
|
2ee36923b7
|
move StopMusic() to the right place
|
2005-01-05 03:46:09 +00:00 |
|