Commit Graph

333 Commits

Author SHA1 Message Date
Chris Danford 0151baf6dc save stats on exit only if there's new data that hasn't yet been saved 2004-05-25 06:01:52 +00:00
Glenn Maynard d904805150 differentiate easy and difficult course scores 2004-05-25 02:15:19 +00:00
Chris Danford a9db266eb2 "for( p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )" 2004-05-24 08:16:17 +00:00
Chris Danford b05d25ab24 "m_pCurNotes" -> "m_pCurSteps" 2004-05-24 06:12:17 +00:00
Chris Danford ba93ee8469 "for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )" 2004-05-24 06:10:11 +00:00
Chris Danford d65404e750 TapSteps -> TapNotes 2004-05-24 04:26:54 +00:00
Chris Danford 99a02deffe name cleanup: "StepsType nt" -> "StepsType st" 2004-05-24 03:32:56 +00:00
Glenn Maynard d2bb74c409 Add step totals in GameState::FinishStage, instead of eval. This means
that step counts and "calories" still count if you fail (or give up).
2004-05-24 01:32:17 +00:00
Glenn Maynard df56b72b33 simplify 2004-05-24 01:28:28 +00:00
Glenn Maynard 1b5e2aafef Explicitly make sure FinishStage is called. We need to do this before
ResetGame, since it should be called before prompting to remove memory
cards.
2004-05-24 01:00:06 +00:00
Glenn Maynard af687ecb9d don't rescale RADAR_NUM_* down in GetFinalEvalStatsAndSongs 2004-05-24 00:43:39 +00:00
Chris Danford 4ff8b8ec2b clean up Course score saving (use Trail) 2004-05-23 09:17:10 +00:00
Glenn Maynard e2cf64fe55 cache GetCourseDifficultiesToShow results 2004-05-21 05:21:03 +00:00
Glenn Maynard bcf6792d47 handle CourseDifficultiesToShow, add IsCourseDifficultyShown 2004-05-20 22:23:44 +00:00
Chris Danford a20cc8b1f4 fix DefaultCpuModifiers not applied if you start in dance and switch to rave 2004-05-16 20:58:59 +00:00
Chris Danford ee4427a54b clean up CPU player naming
add default CPU player modifiers
2004-05-16 02:51:55 +00:00
Glenn Maynard 2619a24791 GameState::GetEasiestNotesDifficulty and lua binding 2004-05-11 06:11:08 +00:00
Glenn Maynard ee93622539 more generic fix for stage lengths extending past final stage 2004-05-11 02:16:23 +00:00
Chris Danford fec42c1a21 lock Difficulty/Steps for all players in Rave 2004-05-07 04:37:47 +00:00
Chris Danford d18dd8f200 allow switching difficulties while on roulette, random, leap
tween off DifficultyList and CourseContents when in the sort and mode menus
2004-05-07 02:53:07 +00:00
Chris Danford 19d4282705 add IsWinner command 2004-05-06 09:48:55 +00:00
Chris Danford 6efa5e317a add logging 2004-05-04 05:51:18 +00:00
Glenn Maynard d6d10331eb fix comment 2004-05-03 20:14:52 +00:00
Chris Danford bfd7b1930c simplify name update logic 2004-05-03 00:34:54 +00:00
Chris Danford 66e65849da move name refresh from BeginGame to EndGame 2004-05-01 21:34:16 +00:00
Glenn Maynard 07fa62c417 move "join player" logic into GameState
add --player, --mode
2004-04-30 07:48:02 +00:00
Chris Danford 6928e8e864 ugly hack to fix "mem card name not updated if card left in between games" 2004-04-23 06:35:24 +00:00
Chris Danford ab1d3bfd0e fix "PlayersFinalized executes twice" 2004-04-23 02:08:11 +00:00
Chris Danford 9fe68e1702 unload edits on Back 2004-04-23 01:40:06 +00:00
Chris Danford 3bc5943a9e don't throw away Song scores for Songs/Steps that aren't currently loaded on the machine 2004-04-18 18:42:42 +00:00
Chris Danford ec0258a73b simplify branching metrics for ScreenSelectMusic 2004-04-18 03:45:25 +00:00
Glenn Maynard 83e96f5187 comment 2004-04-11 01:44:37 +00:00
Glenn Maynard 8c24db7fab add lua CurStyleName 2004-04-07 23:26:26 +00:00
Steve Checkoway 20a8bab45c Clean up includes. 2004-04-05 05:22:32 +00:00
Chris Danford 493c6c8103 smarter menu button blinking 2004-03-30 08:03:00 +00:00
Glenn Maynard 962870f6e3 fix extra stage modifiers being saved to the profile 2004-03-30 03:55:54 +00:00
Chris Danford d6e52f6aac optimize profile loading 2004-03-29 06:47:10 +00:00
Glenn Maynard 74af6715dd allow disabling disqualification 2004-03-28 20:08:43 +00:00
Chris Danford 742daadcf5 save last played song to profile 2004-03-25 09:54:28 +00:00
Chris Danford cb91aa5f36 don't disqualify for mods that have no effect on the current song or course 2004-03-25 05:38:04 +00:00
Chris Danford d6bc74bc13 clean up AttackBeganThisUpdate flag
fix Player LaunchAttack sound
2004-03-24 07:37:35 +00:00
Chris Danford 0ca0f86d7e clean up lights 2004-03-23 06:11:10 +00:00
Chris Danford 0e75311fd0 fix "IsFinalStage" in doesn't return true in course modes 2004-03-21 18:59:55 +00:00
Chris Danford ee6e113d13 fix "course attacks that start at 0 never turn off" 2004-03-21 18:27:25 +00:00
Chris Danford acf1fad8f2 fix incorrect usage of Profile-stored sort 2004-03-21 17:25:26 +00:00
Chris Danford b9cb773195 clean up attract sound counting 2004-03-20 19:15:06 +00:00
Glenn Maynard a2a7b51d1b GameState::PlayerUsingBothSides 2004-03-20 17:53:04 +00:00
Glenn Maynard 78fea60b31 GameState::GetNumHumanPlayers 2004-03-20 17:45:34 +00:00
Chris Danford 7a32af8c5e clean up presisting of settings to Profile
persist PreferredCourseDifficulty
2004-03-13 22:18:09 +00:00
Chris Danford e4855e627f persist PreferredDifficulty in Profile 2004-03-13 19:20:24 +00:00