add logging
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@@ -307,6 +307,8 @@ void AddPlayerStatsToProfile( Profile *pProfile, const StageStats &ss, PlayerNum
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void GameState::EndGame()
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{
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LOG->Trace( "GameState::EndGame" );
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// Update profile stats
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int iPlaySeconds = max( 0, (int) m_timeGameStarted.PeekDeltaTime() );
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