comment
This commit is contained in:
@@ -213,7 +213,7 @@ void GameState::PlayersFinalized()
|
||||
GAMESTATE->m_PlayerOptions[pn].Init();
|
||||
GAMESTATE->ApplyModifiers( pn, pProfile->m_sDefaultModifiers );
|
||||
}
|
||||
// Only set the sort order if it wasn't already set by a ModeChoice
|
||||
// Only set the sort order if it wasn't already set by a ModeChoice (or by an earlier profile)
|
||||
if( m_SortOrder == SORT_INVALID && pProfile->m_SortOrder != SORT_INVALID )
|
||||
m_SortOrder = pProfile->m_SortOrder;
|
||||
if( pProfile->m_LastDifficulty != DIFFICULTY_INVALID )
|
||||
|
||||
Reference in New Issue
Block a user