Commit Graph
1255 Commits
Author SHA1 Message Date
MrThatKidandColby Klein e15e0e68be Add nITG's various path shape & other modifiers - V2 (#1435)
* Implemented nITG's Square modifiers

Modifiers added:
Square
SquareOffset
SquarePeriod
SquareZ
SquareZOffset
SquareZPeriod

* Implemented nITG's BumpyX Modifiers

Also fixes up some tiny bits pertaining to the square modifiers.
Modifiers Added:
BumpyX
BumpyXPeriod
BumpyXOffset

* Implemented nITG's TornadoZ Modifiers

Modifiers Added:
TornadoZ
TornadoZPeriod
TornadoZOffset

Another commit is needed to update fallback's metrics

* Update fallback's metrics to accommodate TornadoX

* Implemented nITG's Parabola Modifiers

Modifiers Added:
ParabolaX
ParabolaY
ParabolaZ

* Implemented nITG's Sawtooth Modifiers

Modifiers Added:
Sawtooth
SawtoothPeriod
SawtoothZ
SawtoothZPeriod

* Implemented nITG's Zigzag Modifiers

Modifiers Added:
Zigzag
ZigzagPeriod
ZigzagOffset
ZigzagZ
ZigzagZPeriod
ZigzagZOffset

* Implemented nITG's ModTimer modifiers

Modifiers Added:
ModTimer (Lua method name is ModTimerSetting (takes enums. Ex: 'ModTimerType_Song'). Can be activated with mod strings 'modtimer(song/beat/game/default)' )
ModTimerOffset
ModTimerMult

* Remove Log use from ArrowEffects::GetTime()

* Accidentally removed a CPY(m_BatteryLives)

* Implemented nITG's DrunkZ modifiers

Modifiers added:
drunkz
drunkzspeed
drunkzoffset
drunkzperiod

Another commit is needed to update fallback's metrics

* Update fallback's metrics to accommodate DrunkZ

* Implemented nITG's BeatY & BeatZ Modifers

Modifiers Added:
beaty
beatyoffset
beatyperiod
beatymult	
beatz
beatzoffset
beatzperiod
beatzmult

Another commit is needed to update fallback's metrics

* Updated fallback's metrics to accommodate ...

the new Beat modifiers.

* Implemented nITG's Digital Modifiers

Modifers Added:
digital
digitalsteps
digitalperiod
digitaloffset
digitalz
digitalzsteps
digitalzperiod
digitalzoffset

* Removed duplicate zbuffer check.

* Updated Luadocs with the new modifiers

* Removed accidental duplicate Mini from Luadocs

* Split up long modifier lines.

Hopefully, this makes it a bit easier to read.

* Remove accidental commit to root of repo.

* Split up long modifier lines

Hopefully, this makes it easier to read.

* Redid Square functions to not use FastSin

This implementation is based off of 5.2's square_wave function from ModValue.

* Redid zigzag functions to not use FastSin

This implementation is based off of 5.2's triangle_wave function from ModValue.

* Moved square & zigzag calculation to RageMath.

New RageMath functions:
RageSquare
RageTriangle

* Made Square & Digital have the same period...

as Zigzag and Sawtooth.

* Deduplicate tornado calculations.

* Fixed typo in UpdateTornado, and moved UpdateTornado logic to ArrowEffects::Init because it doesn't depend on anything that changes every frame.  Tornado metrics are also loaded in ArrowEffects::Init.

* Deduplicated Beat mod update logic.

The logic is now placed into a function called UpdateBeat.
The m_fBeatFactor members are now a 1D array, similar to m_MaxTornado and m_MinTornado.
2017-05-13 11:34:34 -07:00
KyzentunandColby Klein dd9fa68fef Sprite:Load lua function can set additional texture hints by having a second argument. Also, rec_count_children slipped in Utilities somehow. (#1426) 2017-04-04 17:24:14 -07:00
Kyzentun Keeslala 3d98fc7a60 Add oitg_zoom_mode_actor. Turn off minimaid lights when exiting. 2016-08-29 12:43:04 -06:00
Kyzentun Keeslala ccc26c305a UsePauseMenuInsteadOfGiveUp wasn't necessary for making start not give up on a song. Changed png load back to use setjmp/longjmp. 2016-07-12 21:00:54 -06:00
Kyzentun Keeslala ca9fd7c707 Fixed bug that allowed pausing by pressing two different pause buttons instead of double tapping one. Moved pause logic to script in _fallback to make it easier for other themese to use. 2016-06-28 16:12:45 -06:00
Kyzentun Keeslala 7bd64c32af Added AllowHoldForOptions preference.
Back button now only backs out of a screen on a press.
Updated changelog.
2016-06-24 16:55:01 -06:00
Kyzentun Keeslala 1c2bac36a8 Moved actors for ScreenSyncOverlay from the engine to a lua file in the theme to make the overlay themable.
Renamed some strings used by ScreenSyncOverlay to have actual names.  They were using their untranslated text as names.
Removed ScreenSyncOverlay section from de.ini because none of the strings were actually translated.
Removed most of ScreenSyncOverlay section from fr.ini because the strings were not actually translated.
2016-06-12 14:51:27 -06:00
ddrtimeandColby Klein 4c48e962e4 Add Traditional Chinese language (#1136) 2016-06-06 02:04:44 -07:00
Kyzentun eb431aa52d Merge pull request #974 from sillybear/patch-6
Changes to fallback theme's sync music song offset
2016-05-13 06:54:07 -06:00
Jason Felds 9ba2baf8d6 Properly translate # songs played.
No line ending shenanigans this time.
2016-03-27 16:55:17 -04:00
NeobeatIKK 0ad8cfc8e3 Update es.ini 2016-03-26 12:56:10 -03:00
Kyzentun Keeslala 62ccc9dae1 Updated changelog. Reencoded small sounds to avoid the small sound crash bug on linux. 2016-03-14 16:57:56 -06:00
Kyzentun Keeslala 060f0999c2 Updated changelog. Added joelwindows7 to translator credits. 2016-03-05 19:05:31 -07:00
Kyzentun Keeslala ae5ff0724a Added Clear timing in region option to timing menu in edit mode. Disabled pasting clipboard timing if it's not safe to fix crash. 2016-01-18 11:48:50 -07:00
hanubeki 14caac26ca Little change for previous commit 2015-12-29 17:54:55 +09:00
hanubeki 375f644b5d Update Japanese language for _fallback 2015-12-29 17:48:34 +09:00
sillybear 72cb62dfe4 Update ScreenGameplaySyncMachine music.ssc 2015-12-27 14:28:43 +08:00
sillybear d8c7915943 Changes to song offset for fallback theme's sync music 2015-12-27 14:03:05 +08:00
Dan Guzek 1940e690e5 fix _fallback's DefaultFailType help text
The help text and the available options didn't match up.  The option text has been "Immediate Continue" for a while now, although the help text still referenced "30 Misses," presumably a holdover from ITG.
2015-12-25 21:10:35 -05:00
Kyzentun Keeslala 108b29733f Put French in credits instead of français to match other entries. 2015-10-30 00:55:52 -06:00
Kyzentun Keeslala a9372d97e7 Added Arvaneth and Prcuvu to the credits. Updated changelog. 2015-10-30 00:43:40 -06:00
Arvaneth 48225b3566 fr.ini
oven baked translations
2015-10-30 02:32:12 -04:00
Arvaneth fbe88a9c19 Merge branch 'master' of https://github.com/stepmania/stepmania 2015-10-30 02:24:30 -04:00
Kyzentun Keeslala 189cf77cab Changed PlayCommandNoRecurse to check whether the command is nil before running it, so that a command metric set to a nil function isn't an error. Removed TextBannerHighScores::AfterSetCommand metric from _fallback because it pointed to a function that does not exist. 2015-10-22 12:24:04 -06:00
Kyzentun Keeslala add09bef07 Added metrics for ScreenMiniMenuTimingDataChangeInformation that dbk2 found were missing. Changed ASSERT in AddNewScreenTop to ASSERT_M. 2015-10-22 00:04:13 -06:00
hanubeki 09d2cda3eb ja: [ScreenEdit] save_success_no_sm_split_timing 2015-10-03 12:01:27 +09:00
Kyzentun Keeslala 2d64694f14 Changed Song and ScreenEdit to not save a .sm file when split timing is used. 2015-10-02 16:26:59 -06:00
Kyzentun Keeslala 60b69ab6b6 Respliced kanji font images to be more square and under 4096 in each dimension. 2015-09-03 13:01:02 -06:00
Kyzentun Keeslala b08c60b5dd Respliced kanji font images to be more square and under 4096 in each dimension. 2015-09-03 12:59:59 -06:00
Wolfy b37834ab25 Change RandomBGEndsAtLastBeat metric to true by default
Setting the variable to true maintains behavior consistent with stable releases.
2015-08-19 19:55:49 -05:00
Arvaneth 070d91e131 Merge remote-tracking branch 'stepmania/master' 2015-08-19 14:37:22 -04:00
Arvaneth b25c9b6c1b More French translation 2015-08-19 14:34:52 -04:00
hanubeki 8538e84448 ja: Fix a typo 2015-08-17 21:14:57 +09:00
Kyzentun Keeslala a888506b32 Expose the optional argument for ResolvePath to lua and add it to ResolveRelativePath. 2015-07-16 17:54:48 -06:00
Kyzentun Keeslala d7411e6cdb Fixed Actor:bezier function in 02 Actor.lua. Documented Actor:bezier and Actor:tween properly. 2015-07-13 14:07:38 -06:00
Kyzentun Keeslala dc25e2cc1b Fixed bug in LogDisplay that made it put actors at non-integer indices and not work if the screen height was not a multiple of the line height. 2015-07-11 20:18:27 -06:00
HirotakaTakayama e1894c6efe Fix mistranslation 2015-07-11 15:52:27 +09:00
hanubeki dcec2aa0a3 Update Japanese translation:
[ScreenDebugOverlay] Show Recent Errors
2015-07-10 18:02:09 +09:00
Kyzentun Keeslala d2090081a1 Doing what I should have done a long time ago. 2015-07-09 13:18:51 -06:00
Kyzentun Keeslala a8e22c3e81 RandomBGEndsAtLastBeat metric. 2015-07-03 19:02:44 -06:00
Kyzentun Keeslala 70abcb8377 Didn't mean to make the default RandomBGChangeMeasures be 1. 2015-07-02 11:58:33 -06:00
Kyzentun Keeslala f1f1bd5ca6 Added theme metrics for controlling random bg behavior. 2015-07-02 11:51:59 -06:00
Kyzentun Keeslala 398fb8872f Fixed grammar in AttractSoundFrequency text. 2015-06-26 22:59:06 -06:00
A. G. de la Muñoza bab1604e68 Update es.ini 2015-06-26 11:02:29 +02:00
krakpot 8d6054f59c Fix Japanese translation:
Fixed some typo and standardized expression.
2015-06-23 15:04:00 +09:00
krakpot 139463b7a5 Fixed input function on ScreenOverscanConfig
Now you can exit OverscanConfig safely.
2015-06-23 04:01:00 +09:00
Kyzentun Keeslala ac3ecfd034 Added RayZa to translation credits. 2015-06-20 10:57:25 -06:00
Kyzentun Keeslala a7ffdc1062 Merge branch 'master' of https://github.com/rayza/stepmania 2015-06-20 10:54:33 -06:00
Raymund Zacharias 08dabf2a80 Translated some more, especially some song options. 2015-06-20 17:14:04 +02:00
hanubeki 51add5730e Add missing string to /Themes/_fallback/Languages/ja.ini:
[OptionNames] Swap Up/Down
2015-06-16 17:36:36 +09:00