Commit Graph
1414 Commits
Author SHA1 Message Date
Glenn Maynard d9f910f92b ScreenTestFonts 2005-09-11 18:44:56 +00:00
Glenn Maynard 0d1ccc0a13 logic update 2005-09-11 04:16:34 +00:00
Glenn Maynard ef01933acb update 2005-09-11 04:15:08 +00:00
Glenn Maynard eb759981ce add ShowJudgmentLabels, ShowStatsLabels 2005-09-10 21:00:28 +00:00
Glenn Maynard b1f7c0a594 ScreenMusicScroll::PlayMusic: use fallback 2005-09-10 19:03:41 +00:00
Glenn Maynard b2ed213758 ScreenCredits::PlayMusic: use fallback 2005-09-10 19:02:43 +00:00
Glenn Maynard 065f29082b ShowRecordsArea=1 2005-09-10 16:38:26 +00:00
Glenn Maynard 3fdd7ea0b2 fix stage 2005-09-08 20:41:43 +00:00
Chris Danford cc76a438f2 turn MenuTimer off on ScreenGameplay 2005-09-07 23:23:05 +00:00
Glenn Maynard 0691258deb fix toasty 2005-09-06 23:46:58 +00:00
Chris Danford 24440aa3bf move Trasform caching out of ActorScroller and into LuaExpressionTransform so that ScreenOptions can use it too.
add RowOn/OffCommand to ScreenOptions
2005-09-03 17:37:42 +00:00
Glenn Maynard 14bc1c201e move 2005-09-03 04:13:13 +00:00
Glenn Maynard f4931b6ed8 move sound 2005-09-02 23:43:02 +00:00
Glenn Maynard 7a1e000d92 move sounds 2005-09-02 23:19:00 +00:00
Glenn Maynard f1c81c8552 use Sound; xml 2005-09-02 23:14:11 +00:00
Glenn Maynard 20ae0c8230 move sounds 2005-09-02 22:59:53 +00:00
Glenn Maynard 807208aa64 moving numbers 2005-09-02 21:53:01 +00:00
Glenn Maynard 1e6a524b1b for sane file matching purposes, all Fonts require an INI 2005-09-02 21:50:28 +00:00
Glenn Maynard a40de09ad2 As planned long ago, merge Numbers into Fonts. Numbers is going away. 2005-09-02 21:44:54 +00:00
Chris Danford f55e8a54e6 Don't evaluate the ActorScroller transform function every time though Draw.
Cache TweenState values at a provided interval, then interpolate between the TweenStates.
TODO: Precalculate these TweenStates in Init?
2005-09-02 21:42:34 +00:00
Chris Danford f45893e7aa themable text entry special keys
add InitCommand for keys
2005-09-02 06:52:30 +00:00
Glenn Maynard f485a2f01d unused 2005-08-31 23:25:06 +00:00
Glenn Maynard f900d77c2d unused 2005-08-31 22:39:39 +00:00
Glenn Maynard 05a25c0b68 PlayerColor returns rgba 2005-08-31 04:02:41 +00:00
Glenn Maynard 28b94514e1 update 2005-08-31 03:42:45 +00:00
Glenn Maynard 63687f7c5a update 2005-08-31 02:18:04 +00:00
Glenn Maynard 736e055a82 DifficultyColor returns r,g,b,a 2005-08-31 02:17:18 +00:00
Chris Danford 3e99a3853d add inserting/removing course mods 2005-08-30 18:09:00 +00:00
Chris Danford 0dcabed9a9 don't have ScreenEvaluationMultiplayer fallback to ScreenEvaluation, a screen it doesn't derive from 2005-08-30 16:27:18 +00:00
Chris Danford e71f9d964d have all edit screens fallback on ScreenOptionsSimple so that they can easily share style 2005-08-30 08:07:13 +00:00
Chris Danford 656d5fb2ea use GAMESTATE:GetPlayMode instead of PlayModeName 2005-08-30 08:01:39 +00:00
Glenn Maynard 2542807525 remove m_sprDisqualified 2005-08-30 03:01:23 +00:00
Glenn Maynard f292ab69ef handle cycles 2005-08-29 06:30:09 +00:00
Glenn Maynard de251f6834 add DeepCopy 2005-08-29 06:19:45 +00:00
Glenn Maynard 72dd4a5319 unused 2005-08-29 04:44:07 +00:00
Chris Danford c045bc5d45 multiplayer tweaking 2005-08-28 18:29:46 +00:00
Chris Danford 035687fa4f add ScreenEvalMultiplayer 2005-08-28 09:03:21 +00:00
Chris Danford cb3c9b60a4 remove uses of PlayModeName 2005-08-28 09:01:19 +00:00
Glenn Maynard 4dc013cdd1 update 2005-08-26 21:15:53 +00:00
Glenn Maynard 1c08815503 update 2005-08-26 21:13:19 +00:00
Glenn Maynard ef23a5d147 update 2005-08-26 21:10:42 +00:00
Glenn Maynard 21465cbb3b update 2005-08-26 21:06:37 +00:00
Glenn Maynard d82252d6d4 update 2005-08-26 21:05:13 +00:00
Glenn Maynard 49d9766f8f update 2005-08-26 21:02:26 +00:00
Glenn Maynard 669f1be048 update 2005-08-26 19:56:41 +00:00
Chris Danford 977322be05 add list of scores and judgments to multiplayer gameplay 2005-08-26 19:11:01 +00:00
Charles Lohr b4482a42a7 Fix: Use SMOnline Login properly 2005-08-25 00:22:32 +00:00
Glenn Maynard 68467654c3 remove unused metrics 2005-08-24 21:32:22 +00:00
Chris Danford 5710c5bb5e merge Multiplayer into ScreenGameplay 2005-08-23 21:43:32 +00:00
Glenn Maynard ba8efe82a0 optimize: implement scale and clamp lua functions in C 2005-08-23 06:14:11 +00:00