multiplayer tweaking

This commit is contained in:
Chris Danford
2005-08-28 18:29:46 +00:00
parent d912c743b3
commit c045bc5d45
+3 -5
View File
@@ -4582,12 +4582,10 @@ NumberOnCommandFunction=function(self,itemIndex,numItems) local indexOffset = it
ScoreOnCommand=x,-86
[ScreenEvaluationMultiplayer]
Class=ScreenEvaluationMultiplayer
Fallback=ScreenEvaluation
TimerSeconds=0
LabelOnCommandFunction=function(self,itemIndex,numItems) local indexOffset = itemIndex-(numItems-1)/2; self:x(indexOffset*40+116); end
LineOnCommandFunction=function(self,itemIndex,numItems) local indexOffset = itemIndex-(numItems-1)/2; self:x(SCREEN_CENTER_X); self:y(SCREEN_CENTER_Y+indexOffset*36+6); self:draworder(itemIndex); end
BulletOnCommandFunction=function(self,itemIndex,numItems) local indexOffset = itemIndex-(numItems-1)/2; self:x(SCREEN_CENTER_X-246); self:y(SCREEN_CENTER_Y+indexOffset*36+6); end
NextScreen=@SongSelectionScreen()
[ScreenEvaluationMultiplayer]
Class=ScreenEvaluationMultiplayer
Fallback=ScreenWithMenuElements
TimerSeconds=0