multiplayer tweaking
This commit is contained in:
@@ -4582,12 +4582,10 @@ NumberOnCommandFunction=function(self,itemIndex,numItems) local indexOffset = it
|
||||
ScoreOnCommand=x,-86
|
||||
|
||||
[ScreenEvaluationMultiplayer]
|
||||
Class=ScreenEvaluationMultiplayer
|
||||
Fallback=ScreenEvaluation
|
||||
TimerSeconds=0
|
||||
LabelOnCommandFunction=function(self,itemIndex,numItems) local indexOffset = itemIndex-(numItems-1)/2; self:x(indexOffset*40+116); end
|
||||
LineOnCommandFunction=function(self,itemIndex,numItems) local indexOffset = itemIndex-(numItems-1)/2; self:x(SCREEN_CENTER_X); self:y(SCREEN_CENTER_Y+indexOffset*36+6); self:draworder(itemIndex); end
|
||||
BulletOnCommandFunction=function(self,itemIndex,numItems) local indexOffset = itemIndex-(numItems-1)/2; self:x(SCREEN_CENTER_X-246); self:y(SCREEN_CENTER_Y+indexOffset*36+6); end
|
||||
NextScreen=@SongSelectionScreen()
|
||||
|
||||
[ScreenEvaluationMultiplayer]
|
||||
Class=ScreenEvaluationMultiplayer
|
||||
Fallback=ScreenWithMenuElements
|
||||
TimerSeconds=0
|
||||
|
||||
Reference in New Issue
Block a user