Kevin Slaughter
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cfc49824dc
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Adding function for getting an appropriate background for ScreenEndlessBreak
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2003-09-29 12:30:56 +00:00 |
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Chris Danford
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eeec0fff3e
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add character face support
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2003-09-29 09:21:26 +00:00 |
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Chris Danford
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be62c37d30
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add char icons to SelectCharacter screen
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2003-08-31 22:37:09 +00:00 |
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Glenn Maynard
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d926a032ff
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Add missing header.
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2003-07-17 20:10:07 +00:00 |
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Glenn Maynard
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6a5ccc2b7d
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Fix showing odd dimension warning when we shouldn't
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2003-07-15 00:01:30 +00:00 |
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Glenn Maynard
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035a5601dd
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fix not displaying warning for fading banners
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2003-07-10 02:01:45 +00:00 |
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Glenn Maynard
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b4021ac0c6
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Use DisableOddDimensionWarning and EnableOddDimensionWarning
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2003-07-09 20:28:07 +00:00 |
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Chris Danford
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84b6b282a7
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fix clipping not taking effect on some banners
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2003-07-04 22:46:31 +00:00 |
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Chris Danford
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9c9aef37c7
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fold CroppedSprite functionality into Sprite
more work on Rave
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2003-07-03 06:38:57 +00:00 |
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Glenn Maynard
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a026a7d9f6
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remove m_bUseBGIfNoBanner and m_BannerCacheType
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2003-06-23 08:39:34 +00:00 |
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Chris Danford
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4fcd08a7d5
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revert Sprite custom texture coordinate code (to fix rotated banner)
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2003-06-23 04:49:28 +00:00 |
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Chris Danford
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aac9739fac
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Add crop property to Actor - currently only used in Sprite
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2003-06-20 23:04:11 +00:00 |
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Glenn Maynard
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48770fb2a0
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Make texture policies explicit.
Never keep banner textures loaded. We'll be using enough memory with
the preloads, and it's not needed.
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2003-06-10 19:24:00 +00:00 |
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Glenn Maynard
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ed8c8e5a52
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Fix banner caching
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2003-06-04 22:43:23 +00:00 |
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Aaron VonderHaar
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c822a41fca
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Song.h => song.h
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2003-04-22 12:13:36 +00:00 |
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Glenn Maynard
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cc2756d2f7
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adjust tex coord order
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2003-04-21 02:44:11 +00:00 |
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Glenn Maynard
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69e303605e
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Add Banner::BannerTex().
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2003-04-19 22:11:08 +00:00 |
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Chris Danford
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1b38fe101c
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Show banners while MusicWheel is moving fast.
Broke SORT_GROUP into SORT_PREFERRED/SORT_GROUP (like DDREX)
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2003-04-19 18:51:13 +00:00 |
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Chris Danford
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ef7d1765b1
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fix inconsistent fallback banner file name
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2003-04-15 06:40:25 +00:00 |
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Chris Danford
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448bdc7b6e
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make calls to THEME->GetPathTo() more concise
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2003-04-12 17:39:27 +00:00 |
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Glenn Maynard
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c49a516c8d
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Enable dithering for banners.
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2003-03-27 06:02:38 +00:00 |
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Glenn Maynard
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ff3ae21bdd
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fix croppedsprite oddity when scrolling from random/roulette to another
banner
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2003-03-17 19:42:17 +00:00 |
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Chris Danford
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8fbbda9e79
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Added separate banner for RANDOM. We need an artist to replace this graphic with something better...
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2003-03-13 23:45:52 +00:00 |
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Chris Danford
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16a056e6a5
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fixing glitches in SelectGroup
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2003-03-10 01:28:53 +00:00 |
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Chris Danford
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080a92450c
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SelectGroup animations converted to commands
ScreenStage animations converted to TransitionBGAnimations
Changed all Stage BitmapTexts to Sprites
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2003-03-10 00:16:49 +00:00 |
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Chris Danford
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31aa613295
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Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
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2003-03-09 00:55:49 +00:00 |
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Chris Danford
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a696414cac
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Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
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2003-03-02 01:43:33 +00:00 |
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Chris Danford
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5f15c92404
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working on Battle
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2003-02-25 00:33:42 +00:00 |
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Glenn Maynard
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42cfd6f98c
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stdafx -> global
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2003-02-16 04:01:45 +00:00 |
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Glenn Maynard
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a3edbe2e65
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fix scrolling when fading out of roulette
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2003-02-12 22:54:22 +00:00 |
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Glenn Maynard
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4bb4b587e6
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fix banner loading (color key in fade out)
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2003-02-12 22:50:21 +00:00 |
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Glenn Maynard
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f0f6221b18
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cruft
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2003-01-23 04:43:44 +00:00 |
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Glenn Maynard
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570bea0659
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force hot pinking for banners
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2003-01-22 04:16:05 +00:00 |
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Glenn Maynard
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71599a7596
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cleanup
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2003-01-02 01:39:58 +00:00 |
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Glenn Maynard
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e0b472f33e
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Textures are now fully ID'd by a single struct.
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2002-12-30 02:43:52 +00:00 |
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Glenn Maynard
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6045fb0dd8
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fix FadingBanner when scrolling is on (scrolling was being reset
during the fade)
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2002-12-16 07:33:32 +00:00 |
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Chris Danford
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487b4e9527
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Readded texture stretch, texture dither, and 16 bit textures.
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2002-11-14 01:26:19 +00:00 |
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Chris Danford
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628dea9da7
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OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
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2002-11-11 04:53:31 +00:00 |
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Glenn Maynard
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677e6b0a2e
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s/FRECT/RectF/
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2002-10-31 06:00:30 +00:00 |
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Chris Danford
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bce306dcdc
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Move Numbers graphics into separate Number asset folder
Added precise timing window adjustment for each judge grade
Changed "hold START for options" to a Sprite
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2002-09-22 18:18:50 +00:00 |
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Chris Danford
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d7626f6004
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Fixed missing/wrong theme elements
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2002-09-05 03:45:07 +00:00 |
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Chris Danford
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7766338beb
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more bug fixes
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2002-08-20 21:00:56 +00:00 |
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Chris Danford
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7c1bfb3a0d
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big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
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2002-08-13 23:26:46 +00:00 |
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Chris Danford
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317c352a9b
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Various bug fixes. See changelog.
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2002-07-23 01:41:40 +00:00 |
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Chris Danford
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82e52c1306
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3.0 beta 4
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2002-07-11 19:02:26 +00:00 |
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Chris Danford
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374eb8c6d7
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3.0 is close!
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2002-07-02 00:27:58 +00:00 |
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Chris Danford
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0bc6e1ec7e
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weekend checkin
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2002-06-14 22:25:22 +00:00 |
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Chris Danford
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b723efdaba
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no message
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2002-05-27 08:23:27 +00:00 |
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Chris Danford
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2f80235590
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no message
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2002-05-19 01:59:48 +00:00 |
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Chris Danford
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78f3e80118
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2.50 checkin
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2002-04-16 17:31:00 +00:00 |
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