Glenn Maynard
8a3fb77328
allow specifying ALSA device to use
2004-07-17 21:22:36 +00:00
Chris Danford
059dfb6ae2
remove html saving options (because the html writer is gone)
2004-07-11 02:24:32 +00:00
Glenn Maynard
fc22aea9a3
Match all non-failed scores to D. This fixes low good attacks (eg. N goods,
...
two or three bads or misses, and no perfects or greats) which have a negative
grade percentage ending up at GRADE_FAILED (E). It also fixes a potentially
confusing inconsistency with autoplay; if you miss the first note or two of a
song and autoplay the rest, your score is negativfe and you'd get an E; if
you autoplay immediately and have a 0 score, you'd get a D.
2004-06-29 20:37:07 +00:00
Chris Danford
3818cab51d
add pref "JudgeWindowAdd" to account for differences in input sampling rate
2004-06-27 00:03:06 +00:00
Chris Danford
991fc1acaa
naming cleanup
2004-06-26 17:28:02 +00:00
Glenn Maynard
1ed2dd02f8
don't mess with the event mode unless in PAY
2004-06-19 04:59:15 +00:00
Kevin Slaughter
b3f1d8f874
Added GL cel shading option for models
2004-06-18 11:02:40 +00:00
Chris Danford
a266e00c93
force particular Premium and CoinMode values if bEventMode
2004-06-09 08:14:21 +00:00
Chris Danford
63bbabc491
add pref: MinPercentageForMachineCourseHighScore
2004-06-08 08:15:58 +00:00
Chris Danford
62acd3526f
name cleanup: FAIL_ARCADE -> FAIL_IMMEDIATE
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clean up fail logic
add pref: Min1FullSongInCourses
2004-06-08 07:16:28 +00:00
Glenn Maynard
733127d8ed
license update
2004-06-08 01:24:17 +00:00
Glenn Maynard
69d330eff5
add m_bMemoryCards
2004-06-06 01:50:21 +00:00
Chris Danford
1c9223787d
add pref SubSortByNumSteps
2004-06-02 07:07:12 +00:00
Chris Danford
aee70ad0cc
only keep top 3 scores in players' stats.xml to keep the file size small
2004-05-28 04:46:43 +00:00
Chris Danford
c711c8aa33
name cleanup: ProfileStatsHtml -> PlayerStatsHtml
2004-05-28 04:17:56 +00:00
Glenn Maynard
6ec5593cbe
fix static.ini not overriding stepmania.ini
2004-05-27 02:54:32 +00:00
Chris Danford
8f4792dd6a
clean up RageTextureManager prefs, ModelManager prefs
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add pref DelayedModelDelete
2004-05-26 06:39:38 +00:00
Glenn Maynard
d6508a0bdf
stats.html is too slow for most users; it's no good to spend several seconds
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on average (and a minute or more in some cases) after every game
2004-05-26 04:46:23 +00:00
Chris Danford
ce41948d95
save ProductID in HighScore to track what software a score came from
2004-05-25 06:50:04 +00:00
Chris Danford
ba93ee8469
"for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )"
2004-05-24 06:10:11 +00:00
Glenn Maynard
f1ebbe330d
reduce xbox hackery
2004-05-23 23:24:44 +00:00
Glenn Maynard
c0adadd3a5
IniFile cleanup
2004-05-23 02:27:51 +00:00
Glenn Maynard
cb582d1803
add WriteMachineStatsHtml, WriteMachineStatsHtml; only write machine
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stats by default
2004-05-21 01:52:45 +00:00
Glenn Maynard
854da28681
cleanup
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handle lights via autogen as originally suggested
2004-05-20 19:05:37 +00:00
Charles Lohr
9bf8ca2362
Added functionality to gameplay cabinet lighting code.
2004-05-20 07:44:57 +00:00
Chris Danford
e9e0a2816f
add pref: TrilinearFiltering
2004-05-18 09:05:21 +00:00
Chris Danford
7ea35ebb25
add prefs: ForceMipMaps, AnisotropicFiltering
2004-05-18 08:43:21 +00:00
Chris Danford
136354ac65
FirstRun flag shouldn't be reset on ResetToDefaults
2004-05-16 23:14:36 +00:00
Chris Danford
2fc1035d32
add ScreenClearBookkeepingData, ScreenResetToDefaults
2004-05-16 22:58:05 +00:00
Chris Danford
16d8574260
add pref "DelayedCreditsReconcile"
2004-05-07 08:08:11 +00:00
Kevin Slaughter
c8b8056e6f
Beginning Cel-Shade support. Added to PREFSMAN, disabled on default.
2004-04-27 07:50:43 +00:00
Chris Danford
4ac1e0ee45
move Random "don't lock after choose" logic to a separate wheel item, "LEAP"
2004-04-26 06:47:03 +00:00
Chris Danford
92a3fc49eb
add m_bHalveTextureHeight for 8:3 displays
2004-04-24 07:54:18 +00:00
Chris Danford
4dfcee7eb0
add option to blink the GameButton lights on note instead of step
2004-04-22 05:25:58 +00:00
Chris Danford
2531bc9a84
add memory card level matching to disallow deep USB devices
2004-04-17 22:41:34 +00:00
Glenn Maynard
c190b2e6c5
reenable threaded movie decode by default
2004-04-08 20:36:44 +00:00
Glenn Maynard
4139cc5081
disable threaded movie decode by default (to see what effect it has)
2004-04-05 22:32:51 +00:00
Glenn Maynard
801ddda5fb
add m_bThreadedMovieDecode
2004-04-02 23:14:29 +00:00
Glenn Maynard
74af6715dd
allow disabling disqualification
2004-03-28 20:08:43 +00:00
Glenn Maynard
f13d92e337
try enabling fast load by default
2004-03-28 01:28:32 +00:00
Glenn Maynard
2200e04239
reenable m_bDisableScreenSaver by default
2004-03-15 02:32:51 +00:00
Chris Danford
8f10f429ea
fix GradePercent pref names
2004-03-13 18:35:25 +00:00
Chris Danford
0262ae76f3
show high score list on ScreenNameEntryTraditional
2004-03-08 02:21:22 +00:00
Chris Danford
34dd476d5e
add pref "HideDefaultNoteSkin"
2004-03-01 02:45:29 +00:00
Chris Danford
daaa6eeea6
add pref LockWheelAfterRandom
2004-02-29 04:41:05 +00:00
Glenn Maynard
46dfde46a4
ugh. XForceScreenSaver( g_X11Display, ScreenSaverReset ) apparently
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causes flicker. Is there any sane way to disable the X blanker, and
reliably reenabling it (eg. after a crash)?
2004-02-27 06:35:46 +00:00
Glenn Maynard
56654496ef
name cleanup
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"foo() ;" cleanup (itchy spacebar?)
2004-02-27 00:56:51 +00:00
Chris Danford
6b4b560cff
account for sticky pads in mine hit detection
2004-02-25 05:49:54 +00:00
Glenn Maynard
3a78d151e7
remove SoundPreloadAll
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cleanup
2004-02-21 00:14:38 +00:00
Thad Ward
57c526230b
Create PREFSMAN and mount any additional paths it mentions earlier.
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Remove DWIPath from prefs.
Add AdditionalFolders to prefs (replaces DWIPath, essentially).
Store CStrings instead of CStringArrays in prefsman, and split them on use.
2004-02-19 08:45:17 +00:00