AJ Kelly
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42e2d09d90
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Some theme bug fixes.
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2010-05-12 11:47:29 -05:00 |
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AJ Kelly
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97749ff421
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Even though these files can have separate graphics, most themers will expect the Random and Portal graphics to map to Roulette's by default.
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2010-05-11 11:30:40 -05:00 |
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AJ Kelly
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782dc574df
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"VC 2010 Build" [Chris Danford] Nobody on the team owns VS2k10 so we can't test this, but in case someone else makes a project file, this is one less thing you have to do to get things working.
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2010-05-09 23:25:09 -05:00 |
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AJ Kelly
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c8cfb97bf8
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GradeTierForExtra# - The comment for this says you can get an AA or better, but the code checks for AAA or better; fix this to be AA as intended.
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2010-05-08 17:05:52 -05:00 |
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AJ Kelly
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4432344761
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Make PaneDisplay show fallback values when Song/Course is null.
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2010-05-07 01:19:09 -05:00 |
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AJ Kelly
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08e2147e0a
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[ScreenSelectMusic] Make it so changing difficulty also cancels TwoPartSelection if TwoPartConfirmsOnly.
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2010-05-06 10:42:52 -05:00 |
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AJ Kelly
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ff02466911
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manual of honor 2: better than our best
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2010-05-06 09:53:18 -05:00 |
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AJ Kelly
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1bce8e686c
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Update CustomSpeedMods documentation
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2010-05-05 23:43:54 -05:00 |
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AJ Kelly
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2ce2eff941
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fix frame size errors with thai fonts
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2010-05-05 10:06:22 -05:00 |
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AJ Kelly
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93b793d3db
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turns out we don't have _japanese 16px, nor _korean 16px.
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2010-05-05 09:38:25 -05:00 |
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AJ Kelly
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ce58334d58
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Un-hardcode a diffuse command being played on course song number.
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2010-05-05 08:17:13 -05:00 |
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AJ Kelly
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ca44cbe5fb
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Common default now falls back on _16px fonts (which imports japanese, korean, game chars, misc.)
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2010-05-05 00:29:58 -05:00 |
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AJ Kelly
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fb1e03cae8
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add XMode to the theme [Midi]
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2010-05-02 14:39:28 -05:00 |
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AJ Kelly
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3ca79d0fee
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fix
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2010-05-02 13:28:51 -05:00 |
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AJ Kelly
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1da7841f28
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[Song] add GetDisplayBpms, IsDisplayBpmSecret, IsDisplayBpmConstant Lua bindings
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2010-05-02 13:00:12 -05:00 |
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AJ Kelly
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105185d5b0
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add missing SelectProfileKeys() (whoops!)
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2010-05-02 11:59:57 -05:00 |
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AJ Kelly
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79d97e7fec
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re-add dance-threepanel now that the StepsDisplayList issue has been resolved. (Turns out that was the reason it wasn't working.) thanks to kurisu for the base code.
also update docs
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2010-05-02 11:25:00 -05:00 |
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AJ Kelly
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027880c5d1
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In dance mode, ScreenSelectProfile doesn't work; fix that. I assume this will have to happen a few more times with other gametypes.
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2010-05-02 10:29:34 -05:00 |
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AJ Kelly
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bff6eb0469
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Add Pump it Up's X Mode (thanks to StepNXA); this version should work with all gametypes and stepstypes.
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2010-05-02 10:15:02 -05:00 |
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AJ Kelly
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9c4856e612
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Bump up MAX_METERS so that StepsDisplayList can play nice with Technomotion + AutoSetStyle
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2010-05-01 19:10:08 -05:00 |
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AJ Kelly
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fb39b4fdfb
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(no really this time, try and fix the build.)
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2010-05-01 11:38:13 -05:00 |
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AJ Kelly
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322f0182a1
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comment out warp stuff not used in public repo version (yet), should hopefully fix the compile
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2010-05-01 11:36:25 -05:00 |
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AJ Kelly
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16afa03525
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update nsi again
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2010-04-30 22:08:17 -05:00 |
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AJ Kelly
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600e3b3033
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fix some more things in the nsi
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2010-04-30 21:20:27 -05:00 |
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AJ Kelly
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91c6fc4a62
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sm-ssc v1.0 public beta 3!
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2010-04-30 20:57:26 -05:00 |
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AJ Kelly
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a9e432c6bc
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update luadocs for public beta 3
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2010-04-30 20:57:15 -05:00 |
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AJ Kelly
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5b44a64d64
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update changelog...
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2010-04-30 20:46:38 -05:00 |
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AJ Kelly
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bad480ed07
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fix error in nsis installer script
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2010-04-30 20:45:00 -05:00 |
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AJ Kelly
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0504d18448
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update upx to 3.03w, remove old line counting program that doesn't work at all
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2010-04-30 17:13:08 -05:00 |
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AJ Kelly
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5f0ff66f81
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update packagers to point to midi-* noteskins
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2010-04-30 17:00:39 -05:00 |
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AJ Kelly
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1441bec254
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we don't use this graphic.
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2010-04-30 17:00:19 -05:00 |
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AJ Kelly
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e0dd674444
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ScreenGameplaySyncMachine metrics
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2010-04-30 13:47:25 -05:00 |
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AJ Kelly
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8c132d3bab
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change Export Packages description text
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2010-04-30 13:24:11 -05:00 |
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AJ Kelly
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2c1fb76f62
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an update from last month on retro...
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2010-04-30 12:56:21 -05:00 |
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AJ Kelly
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8408d15345
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and some small cleanup on gamestate
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2010-04-30 12:38:32 -05:00 |
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AJ Kelly
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b769b53fd2
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cleanup/comment
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2010-04-30 12:37:19 -05:00 |
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AJ Kelly
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cb57878455
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new metric [GameState] DisablePremiumInEventMode (bool)
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2010-04-30 12:36:09 -05:00 |
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AJ Kelly
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99e488e187
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forgot that the Mac version has the new libpng now
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2010-04-28 23:41:58 -05:00 |
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AJ Kelly
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fd63f9de66
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update changelog
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2010-04-28 23:32:06 -05:00 |
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AJ Kelly
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4230852d4a
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fix routine noteskin snafu
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2010-04-28 12:04:09 -05:00 |
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AJ Kelly
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1eb3a1b02e
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This file was pretty bad (and also unnecessarily taken from moonlight)...
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2010-04-28 09:57:06 -05:00 |
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AJ Kelly
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9ac4737ea2
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Tell Routine mode to use midi-routine-p1/p2 noteskins.
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2010-04-28 09:50:33 -05:00 |
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AJ Kelly
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9c8a1c2edf
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changes to midi-note; midi-vivid, midi-routine p1/p2 added
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2010-04-28 09:40:03 -05:00 |
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AJ Kelly
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614cef0b87
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Midi changed the player colors
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2010-04-28 09:37:07 -05:00 |
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AJ Kelly
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d680bdad85
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add Gametype to evaluation
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2010-04-27 20:34:59 -05:00 |
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AJ Kelly
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2d990ed3ed
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libpng 1.4.1 for Mac OS X (thanks shake)
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2010-04-27 09:32:16 -05:00 |
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AJ Kelly
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13338bb6c3
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re-add ScreenGameplaySyncMachine to vs2k3, vs2k8 (other platforms had them still)
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2010-04-26 23:56:03 -05:00 |
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AJ Kelly
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f246ead304
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Timing difficulty on TitleMenu/Eval [Midiman]
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2010-04-26 14:24:38 -05:00 |
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AJ Kelly
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a39301f100
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more theme changes from Midi, this time adding LifeDifficulty to the title menu and evaluation
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2010-04-26 13:24:16 -05:00 |
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AJ Kelly
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af5f17d79e
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various theme changes from Midiman
|
2010-04-26 12:47:27 -05:00 |
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