Commit Graph
14809 Commits
Author SHA1 Message Date
Chris Danford 413e8e73b3 fix combo awards given when no steps attempted 2005-04-18 21:14:55 +00:00
Chris Danford 137ea07f3d add missing elements 2005-04-18 07:29:13 +00:00
Chris Danford 6569f90746 remove redundant element 2005-04-18 07:26:16 +00:00
Chris Danford 5452cd4851 warn loudly when trying to load a texture that doesn't exist 2005-04-18 07:24:23 +00:00
Chris Danford 6f588aa7d8 add saving/loading/editing of rolls 2005-04-18 01:23:57 +00:00
Chris Danford abac6af93b store a current NoteSkin in NoteSkinManager so that NoteSkin elements can use NOTESKIN:GetPath() 2005-04-18 01:19:56 +00:00
Steve Checkoway 299e0a8f1a update 2005-04-17 03:05:23 +00:00
Chris Danford c9e561f6cd fix "Overhead" showing for every attack 2005-04-17 00:55:12 +00:00
Chris Danford b914be8a8f move NOTE_COLOR_IMAGES into a struct so that it's not duplicated 2005-04-17 00:39:09 +00:00
Glenn Maynard 86d86a477e update 2005-04-16 23:21:08 +00:00
Glenn Maynard f0b50dd5b9 Put everything in OptionRow inside a frame, and use the frame to tween
Y, to fix smooth scrolling.
2005-04-16 23:19:06 +00:00
Chris Danford e225a77763 don't show snap type in practice 2005-04-16 20:43:26 +00:00
Glenn Maynard 6883063bbd Screen provides SM_GoToNextScreen and SM_GoToPrevScreen; use them 2005-04-16 05:05:25 +00:00
Chris Danford 7b2adcd066 fix difficulties not themed
fix difficulty and meter shouldn't be editable in practice
2005-04-16 04:55:50 +00:00
Chris Danford 1c63287f45 fix AV in demonstration 2005-04-16 04:50:56 +00:00
Josh Allen 69779f76e8 Fix definition of CircularShift 2005-04-16 04:23:46 +00:00
Glenn Maynard cab6da1d82 Pause the music on start if game paused during song switch. (Re #475) 2005-04-16 03:46:14 +00:00
Chris Danford 616776cff1 add Lua GetCourseSongIndex 2005-04-15 13:41:02 +00:00
Chris Danford 812943886b fix aborted attacks continue to show in the active attack list 2005-04-15 13:00:30 +00:00
Chris Danford 7578fed39a add SetMaxHeight 2005-04-15 12:25:59 +00:00
Chris Danford 2f29fef780 add Lua method Reset 2005-04-15 11:51:13 +00:00
Chris Danford 81b4a45445 fix bogus assert 2005-04-15 11:50:48 +00:00
Chris Danford 1469f8ffd7 add ClampOutputPercent for displays that can't display the full range of brightness 2005-04-15 11:03:04 +00:00
Chris Danford c8636e1728 add Lua method PlayerIsUsingModifier 2005-04-15 09:07:57 +00:00
Chris Danford 58419e902a use PercentageDisplay::FormatPercentScore in ScreenRanking 2005-04-15 08:10:33 +00:00
Chris Danford d67e3c618b use PercentageDisplay::FormatPercentScore in ScreenRanking 2005-04-15 08:05:29 +00:00
Glenn Maynard 215ce5ad21 StartTransitioningCommand 2005-04-15 08:05:10 +00:00
Glenn Maynard 4eae0713c7 cleanup 2005-04-15 07:40:30 +00:00
Chris Danford 228ca9f166 reload SSM help text on sort changed
clean up SortOrder names
2005-04-15 07:18:40 +00:00
Glenn Maynard 38bbd07fe0 add GetTopScreen 2005-04-15 07:00:21 +00:00
Glenn Maynard 07047a833a metric scheme update 2005-04-15 06:39:44 +00:00
Glenn Maynard c9e0d48774 make LengthSeconds more predictable: sets the minimum length of the
tween after "On"
2005-04-14 09:32:58 +00:00
Glenn Maynard 649d8de3d3 fix confusing error message 2005-04-14 07:23:35 +00:00
Glenn Maynard 8ae469b03a PositionUnderlines uses P1's selection in bOneChoiceForAllPlayers, so we need to set P1's selection in SetOneSharedSelection even if disabled. 2005-04-14 06:53:36 +00:00
Chris Danford 976e497de7 add EDIT_MODE_PRACTICE 2005-04-14 06:34:17 +00:00
Glenn Maynard 767a8b9296 add JudgmentOnCommand 2005-04-14 04:53:30 +00:00
Glenn Maynard 9d6b353fde run JudgmentOnCommand, so we can attach commands to the judgement 2005-04-14 04:50:20 +00:00
Glenn Maynard cd7af0a396 fix "empty" animations that just send messages never being run 2005-04-14 04:45:46 +00:00
Chris Danford d80e337309 fix wrong difficulty color used 2005-04-14 00:22:29 +00:00
Chris Danford b461884681 sort songs by title, not directory name 2005-04-14 00:22:01 +00:00
Glenn Maynard 5d0c30889f fix bHeld not set when PadStickSeconds is enabled 2005-04-13 22:30:56 +00:00
Chris Danford c013c78577 remove EditMenu's textMeter and use the one in DifficultyMeter instead 2005-04-13 11:22:34 +00:00
Chris Danford f9220d1b2b FeetPerDifficulty -> AutoColorFeet 2005-04-13 10:49:59 +00:00
Chris Danford 04715f4dd3 re-clamp the description when changing the difficulty 2005-04-13 08:45:00 +00:00
Chris Danford de2daa5410 fix GetPreferredSelectionForRandomOrPortal doesn't obey DifficultiesToRequire 2005-04-13 08:13:45 +00:00
Chris Danford da13d14d51 fix DifficultyList colors not updated when selecting Random 2005-04-13 08:07:09 +00:00
Chris Danford ce83ae6ef0 only clamp description for edits 2005-04-13 08:05:48 +00:00
Chris Danford d4df3a1431 fix successful jumps miscalculation: Player used "latest tap note score". Scoring used "min tap note score". 2005-04-13 04:08:51 +00:00
Chris Danford d312ea5bef add TNS_AVOIDED_MINE. Fixes unattempted mines counted as successful when ending early. 2005-04-13 01:11:44 +00:00
Chris Danford 4988744e12 show "overhead" - don't special case not showing it 2005-04-13 01:07:39 +00:00