Chris Danford
|
413e8e73b3
|
fix combo awards given when no steps attempted
|
2005-04-18 21:14:55 +00:00 |
|
Chris Danford
|
137ea07f3d
|
add missing elements
|
2005-04-18 07:29:13 +00:00 |
|
Chris Danford
|
6569f90746
|
remove redundant element
|
2005-04-18 07:26:16 +00:00 |
|
Chris Danford
|
5452cd4851
|
warn loudly when trying to load a texture that doesn't exist
|
2005-04-18 07:24:23 +00:00 |
|
Chris Danford
|
6f588aa7d8
|
add saving/loading/editing of rolls
|
2005-04-18 01:23:57 +00:00 |
|
Chris Danford
|
abac6af93b
|
store a current NoteSkin in NoteSkinManager so that NoteSkin elements can use NOTESKIN:GetPath()
|
2005-04-18 01:19:56 +00:00 |
|
Steve Checkoway
|
299e0a8f1a
|
update
|
2005-04-17 03:05:23 +00:00 |
|
Chris Danford
|
c9e561f6cd
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fix "Overhead" showing for every attack
|
2005-04-17 00:55:12 +00:00 |
|
Chris Danford
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b914be8a8f
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move NOTE_COLOR_IMAGES into a struct so that it's not duplicated
|
2005-04-17 00:39:09 +00:00 |
|
Glenn Maynard
|
86d86a477e
|
update
|
2005-04-16 23:21:08 +00:00 |
|
Glenn Maynard
|
f0b50dd5b9
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Put everything in OptionRow inside a frame, and use the frame to tween
Y, to fix smooth scrolling.
|
2005-04-16 23:19:06 +00:00 |
|
Chris Danford
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e225a77763
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don't show snap type in practice
|
2005-04-16 20:43:26 +00:00 |
|
Glenn Maynard
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6883063bbd
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Screen provides SM_GoToNextScreen and SM_GoToPrevScreen; use them
|
2005-04-16 05:05:25 +00:00 |
|
Chris Danford
|
7b2adcd066
|
fix difficulties not themed
fix difficulty and meter shouldn't be editable in practice
|
2005-04-16 04:55:50 +00:00 |
|
Chris Danford
|
1c63287f45
|
fix AV in demonstration
|
2005-04-16 04:50:56 +00:00 |
|
Josh Allen
|
69779f76e8
|
Fix definition of CircularShift
|
2005-04-16 04:23:46 +00:00 |
|
Glenn Maynard
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cab6da1d82
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Pause the music on start if game paused during song switch. (Re #475)
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2005-04-16 03:46:14 +00:00 |
|
Chris Danford
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616776cff1
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add Lua GetCourseSongIndex
|
2005-04-15 13:41:02 +00:00 |
|
Chris Danford
|
812943886b
|
fix aborted attacks continue to show in the active attack list
|
2005-04-15 13:00:30 +00:00 |
|
Chris Danford
|
7578fed39a
|
add SetMaxHeight
|
2005-04-15 12:25:59 +00:00 |
|
Chris Danford
|
2f29fef780
|
add Lua method Reset
|
2005-04-15 11:51:13 +00:00 |
|
Chris Danford
|
81b4a45445
|
fix bogus assert
|
2005-04-15 11:50:48 +00:00 |
|
Chris Danford
|
1469f8ffd7
|
add ClampOutputPercent for displays that can't display the full range of brightness
|
2005-04-15 11:03:04 +00:00 |
|
Chris Danford
|
c8636e1728
|
add Lua method PlayerIsUsingModifier
|
2005-04-15 09:07:57 +00:00 |
|
Chris Danford
|
58419e902a
|
use PercentageDisplay::FormatPercentScore in ScreenRanking
|
2005-04-15 08:10:33 +00:00 |
|
Chris Danford
|
d67e3c618b
|
use PercentageDisplay::FormatPercentScore in ScreenRanking
|
2005-04-15 08:05:29 +00:00 |
|
Glenn Maynard
|
215ce5ad21
|
StartTransitioningCommand
|
2005-04-15 08:05:10 +00:00 |
|
Glenn Maynard
|
4eae0713c7
|
cleanup
|
2005-04-15 07:40:30 +00:00 |
|
Chris Danford
|
228ca9f166
|
reload SSM help text on sort changed
clean up SortOrder names
|
2005-04-15 07:18:40 +00:00 |
|
Glenn Maynard
|
38bbd07fe0
|
add GetTopScreen
|
2005-04-15 07:00:21 +00:00 |
|
Glenn Maynard
|
07047a833a
|
metric scheme update
|
2005-04-15 06:39:44 +00:00 |
|
Glenn Maynard
|
c9e0d48774
|
make LengthSeconds more predictable: sets the minimum length of the
tween after "On"
|
2005-04-14 09:32:58 +00:00 |
|
Glenn Maynard
|
649d8de3d3
|
fix confusing error message
|
2005-04-14 07:23:35 +00:00 |
|
Glenn Maynard
|
8ae469b03a
|
PositionUnderlines uses P1's selection in bOneChoiceForAllPlayers, so we need to set P1's selection in SetOneSharedSelection even if disabled.
|
2005-04-14 06:53:36 +00:00 |
|
Chris Danford
|
976e497de7
|
add EDIT_MODE_PRACTICE
|
2005-04-14 06:34:17 +00:00 |
|
Glenn Maynard
|
767a8b9296
|
add JudgmentOnCommand
|
2005-04-14 04:53:30 +00:00 |
|
Glenn Maynard
|
9d6b353fde
|
run JudgmentOnCommand, so we can attach commands to the judgement
|
2005-04-14 04:50:20 +00:00 |
|
Glenn Maynard
|
cd7af0a396
|
fix "empty" animations that just send messages never being run
|
2005-04-14 04:45:46 +00:00 |
|
Chris Danford
|
d80e337309
|
fix wrong difficulty color used
|
2005-04-14 00:22:29 +00:00 |
|
Chris Danford
|
b461884681
|
sort songs by title, not directory name
|
2005-04-14 00:22:01 +00:00 |
|
Glenn Maynard
|
5d0c30889f
|
fix bHeld not set when PadStickSeconds is enabled
|
2005-04-13 22:30:56 +00:00 |
|
Chris Danford
|
c013c78577
|
remove EditMenu's textMeter and use the one in DifficultyMeter instead
|
2005-04-13 11:22:34 +00:00 |
|
Chris Danford
|
f9220d1b2b
|
FeetPerDifficulty -> AutoColorFeet
|
2005-04-13 10:49:59 +00:00 |
|
Chris Danford
|
04715f4dd3
|
re-clamp the description when changing the difficulty
|
2005-04-13 08:45:00 +00:00 |
|
Chris Danford
|
de2daa5410
|
fix GetPreferredSelectionForRandomOrPortal doesn't obey DifficultiesToRequire
|
2005-04-13 08:13:45 +00:00 |
|
Chris Danford
|
da13d14d51
|
fix DifficultyList colors not updated when selecting Random
|
2005-04-13 08:07:09 +00:00 |
|
Chris Danford
|
ce83ae6ef0
|
only clamp description for edits
|
2005-04-13 08:05:48 +00:00 |
|
Chris Danford
|
d4df3a1431
|
fix successful jumps miscalculation: Player used "latest tap note score". Scoring used "min tap note score".
|
2005-04-13 04:08:51 +00:00 |
|
Chris Danford
|
d312ea5bef
|
add TNS_AVOIDED_MINE. Fixes unattempted mines counted as successful when ending early.
|
2005-04-13 01:11:44 +00:00 |
|
Chris Danford
|
4988744e12
|
show "overhead" - don't special case not showing it
|
2005-04-13 01:07:39 +00:00 |
|