Commit Graph
100 Commits
Author SHA1 Message Date
AJ Kelly 38007eac91 cleanup of whitespace again 2011-02-25 04:19:44 -06:00
AJ Kelly 4eb8117ee7 whitespace, commenting... 2011-02-25 04:14:34 -06:00
AJ Kelly 63352110ea whitespace cleanup 2011-02-25 04:13:37 -06:00
AJ Kelly 2f01969781 smpackage blargh stuff 2011-02-25 01:59:47 -06:00
AJ Kelly bb1e1a297f try to avoid a crash here, at the expense of it possibly not logging in for some people... please send log info if it happens to you. 2011-02-25 00:55:38 -06:00
AJ Kelly e1b7f7c2bf kill some extra whitespace 2011-02-24 14:09:53 -06:00
AJ Kelly 2be07e74f4 shut up, warning 2011-02-24 14:09:10 -06:00
AJ Kelly 26a2cd2155 4,1M07,01E08,01R09,01G11,01E 12,01R06,01A04,01G07,01E
(merge rage)
2011-02-24 00:57:21 -06:00
AJ Kelly 23607be62b doxygen: project name is now sm-ssc; use subdirs 2011-02-24 00:56:33 -06:00
AJ Kelly b73a2bb153 [NotesLoaderSSC] Allowed reading of #NOTES2 again. 2011-02-24 00:55:19 -06:00
AJ Kelly 52d81ffa2e no temp folder for doxygen windows 2011-02-24 00:54:58 -06:00
AJ Kelly bbb5ae1f16 I keep messing around with it 2011-02-24 00:50:31 -06:00
AJ Kelly 170029498f tab size is 4 tvym 2011-02-24 00:41:28 -06:00
AJ Kelly 8deb69ec57 update the future EffectAction and EffectType enums 2011-02-24 00:22:42 -06:00
AJ Kelly 8c3eda6315 yup, I continue to work on this new effect system for Actors. one day it might even get finished! 2011-02-24 00:14:53 -06:00
AJ Kelly cd5496159f better rainbow colors 2011-02-24 00:10:25 -06:00
AJ Kelly 8d4fa6a289 change comment order 2011-02-23 23:54:03 -06:00
AJ Kelly ac8aa2a7dd more of that new Effect stack planning 2011-02-23 23:53:49 -06:00
AJ Kelly 2153ba0dae archutils\Win32\ cleanup and comment 2011-02-23 22:59:15 -06:00
AJ Kelly 6c0290d6ce attempt to fix compile, but will likely still fail 2011-02-23 21:53:53 -06:00
AJ Kelly 3e135d8519 add sm-ssc Mouse Test theme 2011-02-23 21:23:51 -06:00
AJ Kelly 2c6f990f7d update comments 2011-02-23 21:06:24 -06:00
AJ Kelly d980029b29 question some logic decisions I made 2011-02-23 21:02:37 -06:00
AJ Kelly 46a39029d1 fix compile on windows 2011-02-23 20:44:40 -06:00
AJ Kelly 9d13a13912 merge 2011-02-23 20:40:16 -06:00
AJ Kelly e01def85ec attempt to make mouse x/y work 2011-02-23 20:39:51 -06:00
AJ Kelly 3ed8b14c47 alright, this may help out some, but there's still no path to INPUTFILTER yet... need to get x and y coordinates 2011-02-23 20:01:14 -06:00
AJ Kelly b69ccaf0f6 easing scope was a no go 2011-02-23 19:50:00 -06:00
AJ Kelly d00b672898 ease scope, in an attempt to dodge a warning 2011-02-23 19:47:25 -06:00
AJ Kelly eed951e046 more MouseDevice changes 2011-02-23 19:44:04 -06:00
AJ Kelly c5abc5ca50 no more mousewheel (should be using z axis) 2011-02-23 19:40:55 -06:00
AJ Kelly 003f403f0c branch merge 2011-02-23 19:40:03 -06:00
AJ Kelly 0a3a47086c may want to assign m_Mouse... 2011-02-23 19:39:18 -06:00
AJ Kelly 75e050008b comment out assert, but this may not be the end 2011-02-23 19:36:46 -06:00
AJ Kelly e9bc46fee6 mapping -> m_Mapping 2011-02-23 19:31:14 -06:00
AJ Kelly f0ce616868 let's add the Mouse constructor, that'd be a good idea 2011-02-23 19:28:29 -06:00
AJ Kelly a6826bc999 even more mac mouse work! 2011-02-23 19:15:21 -06:00
AJ Kelly c6e641df29 more small stuff 2011-02-23 19:04:37 -06:00
AJ Kelly 5bba255711 small stuff, again 2011-02-23 19:02:38 -06:00
AJ Kelly 01f8ad22c7 small whitespace cleanup 2011-02-23 18:57:18 -06:00
AJ Kelly 3effa406ab more mac mouse code 2011-02-23 18:53:36 -06:00
AJ Kelly 72005edb45 mac mouse stuff in progress; this won't compile but luckily it's not in anyone's config yet 2011-02-23 18:40:55 -06:00
AJ Kelly 6596386a86 small stuff, nothing serious 2011-02-23 18:40:02 -06:00
AJ Kelly 070cccb307 eek! a mouse! (or the start of one on Mac?) 2011-02-23 18:19:54 -06:00
AJ Kelly b8d79c1904 well, I'm in over my head on this one, but this should be somewhat of a start 2011-02-23 16:53:51 -06:00
AJ Kelly 10936e8217 cleanup, but I may have messed up line endings... I hope not. 2011-02-23 16:53:22 -06:00
AJ Kelly 6b54fa5e4e [Steps] Added GetChartStyle() Lua binding. 2011-02-23 14:32:20 -06:00
AJ Kelly faafb61ecc preparing for the future again 2011-02-23 14:32:13 -06:00
AJ Kelly 5b0fca0953 more small changes 2011-02-23 13:27:08 -06:00
AJ Kelly edc9592c31 future ideas... 2011-02-23 13:27:02 -06:00
AJ Kelly aaf5c6afeb forgot one thing for consistency 2011-02-23 13:17:51 -06:00
AJ Kelly ef9dd5d271 whitespace/comment cleanup 2011-02-23 13:16:52 -06:00
AJ Kelly ac745deeb9 update comment 2011-02-23 13:16:36 -06:00
AJ Kelly 098316a28d update comment 2011-02-23 13:16:31 -06:00
AJ Kelly 308325b54c still thinking about using the mousewheel to scroll the musicwheel 2011-02-23 12:47:05 -06:00
AJ Kelly d21c96d054 small thing 2011-02-23 12:46:41 -06:00
AJ Kelly ed3d0d561b considering having mouse inputs be like menu inputs as far as Screens are concerned. 2011-02-23 05:16:41 -06:00
AJ Kelly 2681c669c2 these should be here for now. 2011-02-23 04:57:34 -06:00
AJ Kelly d78b379464 alright, now mouse support is getting somewhere. 2011-02-23 04:33:55 -06:00
AJ Kelly 471236d29d disable hack 2011-02-23 04:33:31 -06:00
AJ Kelly 245b03fc46 more mouse work... themers on windows can now get mouse x/y coords 2011-02-23 03:11:49 -06:00
AJ Kelly 48b9e6bb38 kill alternative input 2011-02-23 01:54:32 -06:00
AJ Kelly 1aaea0711c even more Hello World stuff 2011-02-23 01:37:12 -06:00
AJ Kelly b15cb481a0 more Hello World stuff 2011-02-22 23:09:05 -06:00
AJ Kelly f5cd8b1e41 update Hello World some more 2011-02-22 21:26:41 -06:00
AJ Kelly 4e9598190d update changelog 2011-02-22 19:44:35 -06:00
AJ Kelly 57ec59cace merge 2011-02-22 19:35:48 -06:00
AJ Kelly 75da7e0cab working on hello world 2011-02-22 19:35:37 -06:00
AJ Kelly 68300c1d53 [ScreenGameplaySyncMachine] Allow themes to use either .ssc or .sm files. 2011-02-22 19:35:06 -06:00
AJ Kelly 46f9ae63d0 add the in-progress Hello World (and other sm-ssc theming examples). 2011-02-22 18:31:37 -06:00
AJ Kelly 23cc4c0e45 [Common] Added OperatorMenuScreen metric. 2011-02-21 12:15:25 -06:00
AJ Kelly 707357567c die, AdjustSpeed 2011-02-21 12:11:22 -06:00
AJ Kelly 59b186d72f commenting and such... things coming up 2011-02-21 03:57:23 -06:00
AJ Kelly b095069d7f doxygen 2011-02-21 03:50:52 -06:00
AJ Kelly f6a0e25d86 Fix .sm-style edits not being loaded. 2011-02-21 03:38:44 -06:00
AJ Kelly d7caea9f0a [OptionRow] Added GetLayoutType() and GetSelectType() Lua bindings. 2011-02-21 03:18:37 -06:00
AJ Kelly 6a253689fb removing non-useful thing 2011-02-21 03:17:48 -06:00
AJ Kelly d0459c3488 comment, cleanup 2011-02-21 03:11:39 -06:00
AJ Kelly 7b3923aca7 update comment 2011-02-21 02:53:57 -06:00
AJ Kelly 0930e3e747 change'm log 2011-02-21 02:47:18 -06:00
AJ Kelly 2ec3883201 <robot voice>this was a bad ideea</robot voice> 2011-02-21 02:46:09 -06:00
AJ Kelly d83e08afa1 small doxy comment 2011-02-21 02:41:05 -06:00
AJ Kelly f544db1852 fix missing file error 2011-02-21 02:39:06 -06:00
AJ Kelly 00e71f9858 cleanup, some doxygening 2011-02-21 02:24:42 -06:00
AJ Kelly 3324d20305 tap mine redirs for retrobar splithand white/blue 2011-02-21 02:08:56 -06:00
AJ Kelly adc594be11 doc update 2011-02-21 02:08:24 -06:00
AJ Kelly 0c09fe3d84 small whitespace killing, but not the file I was looking for 2011-02-20 21:24:24 -06:00
AJ Kelly 31dcf430f4 update version number in windows resources 2011-02-20 21:21:25 -06:00
AJ Kelly 4e90cb5ffe removed unused LABEL_ON_DELAY 2011-02-20 21:05:05 -06:00
AJ Kelly 296815c56a sm-ssc v1.2.2 2011-02-20 14:12:39 -06:00
AJ Kelly 00d137362f update luadoc 2011-02-20 12:58:38 -06:00
AJ Kelly 035e0830d7 move message 2011-02-20 12:54:26 -06:00
AJ Kelly 6b60db25d6 small cleanup 2011-02-20 12:53:57 -06:00
AJ Kelly 8a597d7c40 changelog to go with all that 2011-02-19 23:45:42 -06:00
AJ Kelly 19eb0cd8d8 cleanup/comment 2011-02-19 23:45:32 -06:00
AJ Kelly 9f6342ac7c [ScreenOptions] Added Change message (params: RowIndex, ChangedToExit).
Added FocusedItemEndsScreen(PlayerNumber) and GetOptionRow(int) Lua bindings.
2011-02-19 23:45:00 -06:00
AJ Kelly 35624e094d [OptionRow] Added FirstItemGoesDown(), GetChoiceInRowWithFocus(PlayerNumber), GetName(), GetNumChoices(), GetRowTitle(), HasFocus(PlayerNumber), and OneChoiceForAllPlayers() Lua bindings. 2011-02-19 23:42:16 -06:00
AJ Kelly 16b67c706b added SelectType and LayoutType enums 2011-02-19 23:40:26 -06:00
AJ Kelly 58436d2579 added GetRowHasFocus(pn) function, moved GetRowTitle() to public for use with Lua, added RowType enum to Lua, and finally PushSelf 2011-02-19 23:39:54 -06:00
AJ Kelly 1ea45319f2 cleanup 2011-02-19 23:38:44 -06:00