update luadoc
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+16
-6
@@ -775,8 +775,6 @@
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<Class base='ActorFrame' name='GrooveRadar'>
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<Function name='SetEmpty'/>
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<Function name='SetFromRadarValues'/>
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<Function name='tweenoffscreen'/>
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<Function name='tweenonscreen'/>
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</Class>
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<Class base='BitmapText' name='HelpDisplay'>
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<Function name='SetSecsBetweenSwitches'/>
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@@ -856,6 +854,15 @@
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<Function name='LoadActor'/>
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<Function name='LoadActorForNoteSkin'/>
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</Class>
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<Class base='ActorFrame' name='OptionRow'>
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<Function name='FirstItemGoesDown'/>
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<Function name='GetChoiceInRowWithFocus'/>
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<Function name='GetName'/>
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<Function name='GetNumChoices'/>
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<Function name='GetRowTitle'/>
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<Function name='HasFocus'/>
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<Function name='OneChoiceForAllPlayers'/>
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</Class>
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<Class base='ActorFrame' name='PaneDisplay'>
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<Function name='SetFromGameState'/>
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</Class>
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@@ -1074,9 +1081,11 @@
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</Class>
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<Class base='ScreenWithMenuElements' name='ScreenOptions'>
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<Function name='AllAreOnLastRow'/>
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<Function name='GetCurrentRow'/>
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<Function name='FocusedItemEndsScreen'/>
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<Function name='GetCurrentRowIndex'/>
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<Function name='GetOptionRow'/>
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</Class>
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<Class base='ScreenWithMenuElements' name='ScreenPlayerOptions'>
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<Class base='ScreenOptions' name='ScreenPlayerOptions'>
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<Function name='GetGoToOptions'/>
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</Class>
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<Class base='ScreenWithMenuElements' name='ScreenProfileLoad'>
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@@ -1236,8 +1245,8 @@
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<Function name='Reset'/>
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</Class>
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<Class name='Steps'>
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<Function name='GetDescription'/>
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<Function name='GetAuthorCredit'/>
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<Function name='GetDescription'/>
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<Function name='GetDifficulty'/>
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<Function name='GetFilename'/>
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<Function name='GetHash'/>
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@@ -1348,6 +1357,7 @@
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<Function name='GetWheelItem'/>
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<Function name='IsLocked'/>
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<Function name='IsSettled'/>
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<Function name='SetOpenSection'/>
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</Class>
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<Class base='ActorFrame' name='WorkoutGraph'>
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<Function name='SetFromCurrentWorkout'/>
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@@ -1955,5 +1965,5 @@
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<Constant name='top' value=''VertAlign_Top''/>
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</Constants>
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<Version>sm-ssc v1.2.1</Version>
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<Date>2011-02-10</Date>
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<Date>2011-02-20</Date>
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</Lua>
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@@ -2038,6 +2038,29 @@
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Returns a table of noteskin names for the current gametype.
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</Function>
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</Class>
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<Class name='OptionRow'>
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<Function name='FirstItemGoesDown' sm-ssc='true' return='bool' arguments=''>
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Returns <code>true</code> if the first item in the row goes down.
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</Function>
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<Function name='GetChoiceInRowWithFocus' sm-ssc='true' return='int' arguments='PlayerNumber pn'>
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Returns an index of the choice in the row that player <code>pn</code> is on.
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</Function>
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<Function name='GetName' sm-ssc='true' return='string' arguments=''>
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Returns the name of the OptionRow.
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</Function>
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<Function name='GetNumChoices' sm-ssc='true' return='int' arguments=''>
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Returns the number of choices in this OptionRow.
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</Function>
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<Function name='GetRowTitle' sm-ssc='true' return='string' arguments=''>
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Returns the row title string.
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</Function>
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<Function name='HasFocus' sm-ssc='true' return='bool' arguments='PlayerNumber pn'>
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Returns <code>true</code> if this row is focused by player <code>pn</code>.
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</Function>
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<Function name='OneChoiceForAllPlayers' sm-ssc='true' return='bool' arguments=''>
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Returns <code>true</code> if this row forces one choice on all players.
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</Function>
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</Class>
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<Class name='PaneDisplay'>
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<Function name='SetFromGameState' return='void' arguments=''>
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Sets the PaneDisplay from the GameState.
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@@ -2604,8 +2627,14 @@
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<Function name='AllAreOnLastRow' return='bool' sm-ssc='true' arguments=''>
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Returns <code>true</code> if all active players are on the last options row.
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</Function>
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<Function name='GetCurrentRow' return='int' arguments='PlayerNumber pn'>
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Returns the current row that player <code>pn</code> is on.
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<Function name='FocusedItemEndsScreen' return='bool' sm-ssc='true' arguments='PlayerNumber pn'>
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Returns <code>true</code> if the specified player is on an items that ends the screen.
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</Function>
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<Function name='GetCurrentRowIndex' renamed='true' return='int' arguments='PlayerNumber pn'>
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Returns the current row that player <code>pn</code> is on. (Was previously <code>GetCurrentRow</code>.)
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</Function>
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<Function name='GetOptionRow' sm-ssc='true' return='OptionRow' arguments='int iRow'>
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Returns the specified OptionRow.
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</Function>
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</Class>
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<Class name='ScreenPlayerOptions'>
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@@ -3325,6 +3354,9 @@
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<Function name='Move' sm-ssc='true' return='void' arguments='int n'>
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Moves the wheel by <code>n</code>.
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</Function>
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<Function name='SetOpenSection' sm-ssc='true' return='void' arguments='string sSection'>
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Attempts to set the open section to <code>sSection</code>.
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</Function>
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</Class>
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<Class name='WorkoutGraph'>
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<Function name='SetFromCurrentWorkout' return='void' arguments=''>
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