fix compile on windows
This commit is contained in:
@@ -412,12 +412,14 @@ void InputHandler_DInput::UpdatePolled( DIDevice &device, const RageTimer &tm )
|
||||
val = state.lY;
|
||||
break;
|
||||
case DIMOFS_Z:
|
||||
neg = MOUSE_WHEELUP; pos = MOUSE_WHEELDOWN;
|
||||
val = state.lZ;
|
||||
{
|
||||
neg = MOUSE_WHEELUP; pos = MOUSE_WHEELDOWN;
|
||||
val = state.lZ;
|
||||
|
||||
float l = SCALE( int(val), -120.0f, 120.0f, 0.0f, 1.0f );
|
||||
ButtonPressed( DeviceInput(dev, neg, max(-l,0), tm) );
|
||||
ButtonPressed( DeviceInput(dev, pos, max(+l,0), tm) );
|
||||
float l = SCALE( int(val), -120.0f, 120.0f, 0.0f, 1.0f );
|
||||
ButtonPressed( DeviceInput(dev, neg, max(-l,0), tm) );
|
||||
ButtonPressed( DeviceInput(dev, pos, max(+l,0), tm) );
|
||||
}
|
||||
break;
|
||||
default: LOG->MapLog( "unknown input",
|
||||
"Mouse '%s' is returning an unknown mouse offset, %i",
|
||||
|
||||
Reference in New Issue
Block a user