Glenn Maynard
|
3da4055c98
|
fix long delay, takes so long the period is nearly elapsed before it's
visible
|
2007-03-07 02:54:54 +00:00 |
|
Chris Danford
|
16c154f031
|
fix GetLifeDifficulty returns wrong value
|
2007-03-07 02:51:34 +00:00 |
|
Chris Danford
|
8ca11d46b7
|
search for exact match movies in /SongMovies
|
2007-03-07 02:31:54 +00:00 |
|
Chris Danford
|
f77d52699f
|
lua binding for GetNumStagesForCurrentSongAndStepsOrCourse
|
2007-03-07 02:17:12 +00:00 |
|
Glenn Maynard
|
2516651741
|
debugging
|
2007-03-07 00:09:25 +00:00 |
|
Glenn Maynard
|
1d208be68b
|
consistent on
|
2007-03-06 22:51:50 +00:00 |
|
Glenn Maynard
|
d5f6445a5e
|
fix double-counting reads below 0
|
2007-03-06 22:39:26 +00:00 |
|
Chris Danford
|
3bf0f5f986
|
don't trap all buttons (like MenuBack) while in the options list
|
2007-03-06 18:57:24 +00:00 |
|
Chris Danford
|
96fac5a091
|
lua binding, GetVisible
|
2007-03-06 18:42:53 +00:00 |
|
Chris Danford
|
0e1b36546c
|
rename: AllStepsTypeInOneList -> AutoSetStyle
|
2007-03-06 10:11:16 +00:00 |
|
Chris Danford
|
ca2222990c
|
rename: AllStepsTypeInOneList -> AutoSetStyle
set m_pCurStyle based on the chosen Steps
|
2007-03-06 10:05:51 +00:00 |
|
Chris Danford
|
490a8dd437
|
always load both cursors for late join
|
2007-03-06 09:39:33 +00:00 |
|
Chris Danford
|
aee8b37166
|
undo last
|
2007-03-06 09:39:02 +00:00 |
|
Chris Danford
|
4bbb0ea5d1
|
hide pump-couple
|
2007-03-06 08:07:10 +00:00 |
|
Chris Danford
|
8cbbc48523
|
when a 2nd player joins, remove double steps from the list. They're no longer playable with 2 players joined.
|
2007-03-06 08:06:26 +00:00 |
|
Glenn Maynard
|
8a773bfab8
|
update
|
2007-03-06 04:25:08 +00:00 |
|
Glenn Maynard
|
d072708157
|
fix crashes
|
2007-03-06 04:23:30 +00:00 |
|
Chris Danford
|
a0a018ebb6
|
add difficulty change with MenuLeft/Right
|
2007-03-06 03:16:42 +00:00 |
|
Chris Danford
|
799afea058
|
add TwoPartSelection for Pump-like selection
|
2007-03-06 01:54:04 +00:00 |
|
Chris Danford
|
ecc0bd7871
|
add missing SortOrder strings
|
2007-03-06 01:53:48 +00:00 |
|
Chris Danford
|
f243263089
|
Add TwoPartSelection metric for Pump-like selection
per-player Select Menu
remove m_soundSelectPressed and play sound in Lua instead
|
2007-03-06 01:51:55 +00:00 |
|
Glenn Maynard
|
485a28d541
|
better judge messages
|
2007-03-06 01:12:06 +00:00 |
|
Glenn Maynard
|
52aca4602b
|
do unhide
|
2007-03-05 23:50:38 +00:00 |
|
Glenn Maynard
|
60be259f3e
|
textHelp in Lua
|
2007-03-05 23:27:15 +00:00 |
|
Glenn Maynard
|
743f8ec257
|
SetTipsColonSeparated helper
|
2007-03-05 23:24:42 +00:00 |
|
Chris Danford
|
c17d2c3507
|
don't show hidden StepsTypes on SSMusic
|
2007-03-05 21:00:12 +00:00 |
|
Chris Danford
|
e262754e6e
|
add SortOrderToLocalizedString
|
2007-03-05 20:58:20 +00:00 |
|
Chris Danford
|
092f104aeb
|
remove Combo.*, Judgment.*
|
2007-03-05 20:26:55 +00:00 |
|
Josh Allen
|
7e4cce945c
|
Add OptionsList
|
2007-03-05 20:09:53 +00:00 |
|
Chris Danford
|
42b6fe9808
|
working on late join
|
2007-03-05 07:03:36 +00:00 |
|
Glenn Maynard
|
9c0d3f1d38
|
GetMetricF
(this stuff needs simplification like ThemeManager did; later)
|
2007-03-05 04:41:56 +00:00 |
|
Glenn Maynard
|
ebadef6de5
|
add Sprite.LinearFrames
|
2007-03-05 04:19:04 +00:00 |
|
Chris Danford
|
a111a7f6e1
|
When letting SelectMusic choose a Style, don't force that it be set by a proceeding menu.
"ALL_STEPS_TYPES_IN_ONE_LIST" is not the best name. It should probably be called "AUTO_SET_STYLE", or something similar.
|
2007-03-04 20:55:12 +00:00 |
|
Chris Danford
|
cf80f30e3b
|
beginnings of late join
|
2007-03-04 08:52:06 +00:00 |
|
Glenn Maynard
|
7d872d9710
|
bindings
|
2007-03-04 03:03:40 +00:00 |
|
Glenn Maynard
|
efa4c68660
|
more cleanup
|
2007-03-03 21:19:46 +00:00 |
|
Glenn Maynard
|
d592ae58ae
|
cleanup
|
2007-03-03 21:19:28 +00:00 |
|
Glenn Maynard
|
081ddb2d53
|
cleanup
|
2007-03-03 21:08:09 +00:00 |
|
Glenn Maynard
|
522193f9c4
|
reduce eval redundancy
|
2007-03-03 21:07:52 +00:00 |
|
Glenn Maynard
|
3603f40a61
|
cleanup
|
2007-03-03 21:01:41 +00:00 |
|
Glenn Maynard
|
cf09cf0d7c
|
fix assert
|
2007-03-03 05:44:51 +00:00 |
|
Glenn Maynard
|
7f32fba3b7
|
fix reloading commands; don't rename and reload actors mid-screen
|
2007-03-03 04:54:22 +00:00 |
|
Glenn Maynard
|
b1952bff19
|
combo and judgement can be complex actors; allow changing which actors is
affected by realtime repositioning
|
2007-03-03 04:47:01 +00:00 |
|
Glenn Maynard
|
0c056ca597
|
fix reloading commands; don't rename and reload actors mid-screen
|
2007-03-03 04:45:33 +00:00 |
|
Glenn Maynard
|
9c27ca1139
|
unused
|
2007-03-03 04:44:07 +00:00 |
|
Glenn Maynard
|
02716cccda
|
fix Assertion 'm_textPercentRemainder.HasCommand("Off")' failed
|
2007-03-03 04:40:27 +00:00 |
|
Glenn Maynard
|
5b0e0525d8
|
remove unused
|
2007-03-03 04:23:20 +00:00 |
|
Glenn Maynard
|
9de9cba63e
|
unintended
|
2007-03-03 02:01:51 +00:00 |
|
Glenn Maynard
|
43ee764fde
|
remove unused DifficultyIcon. Do this in Lua if wanted.
|
2007-03-03 01:54:46 +00:00 |
|
Glenn Maynard
|
84e9905ae1
|
remove unused DifficultyMeter. Do this in Lua if wnated.
|
2007-03-03 01:43:19 +00:00 |
|