Chris Danford
ac5a99b41f
specify effect and transition in each background change
2005-05-29 01:11:49 +00:00
Chris Danford
0f601b5ef8
add SetGlobal( CString)
2005-05-29 01:06:38 +00:00
Chris Danford
ceef12b5cd
Have the XML parser warn about the error. Don't make every XML user have their own warning code.
2005-05-29 01:05:23 +00:00
Chris Danford
94a9cda191
add GetFileType to consolidate file extension parsing
2005-05-29 01:04:44 +00:00
Chris Danford
98db8b8157
remove separate visualizations dir. This can be done with any movie with the new BackgroundEffects
2005-05-29 01:03:44 +00:00
Chris Danford
d89b0a8dfc
add RunCommandsOnLeaves
...
propagate Reset
2005-05-29 01:00:05 +00:00
Chris Danford
8b135714a5
remove separate visualizations dir. This can be done with any movie with the new background effects system.
2005-05-29 00:55:13 +00:00
Chris Danford
13b9973197
ELEMENT_CATEGORY_ -> EC_
2005-05-27 09:22:57 +00:00
Chris Danford
68a82faa6a
add multiple background layers
2005-05-26 09:35:57 +00:00
Chris Danford
87183c0551
fix deref null Steps
2005-05-26 08:07:42 +00:00
Chris Danford
b05d0c29ed
move centering to metrics
2005-05-25 07:24:01 +00:00
Chris Danford
8ac202f9f6
center text in combo span
2005-05-25 00:50:09 +00:00
Chris Danford
3cf5c46045
fix test screen mode
2005-05-25 00:49:42 +00:00
Chris Danford
47681f4684
DebugMenu: ReloadScreen load the current screen, not the initial screen
2005-05-24 23:32:39 +00:00
Chris Danford
db7909f336
fix MORE/EXIT transition
2005-05-24 22:54:02 +00:00
Chris Danford
5405685e71
don't show details for faster loading
2005-05-24 05:38:04 +00:00
Chris Danford
2509cdac31
fix wrong CourseDifficulties shown
2005-05-24 05:27:36 +00:00
Chris Danford
2888bf0b16
remove leading slash from CourseID Path and Song Dir for backward compatibility
2005-05-24 05:26:45 +00:00
Chris Danford
1b53028ee1
update to use more efficient catalog schema
2005-05-24 05:24:28 +00:00
Chris Danford
bae493ea81
more efficient single-column layout in Steps/Trail catalog
2005-05-24 05:24:09 +00:00
Chris Danford
a9cd1c89a8
more efficient translate (XSLT processes 33% faster)
2005-05-23 19:49:38 +00:00
Chris Danford
0a4f0daa94
add tableshuffle
2005-05-23 19:49:02 +00:00
Chris Danford
b0e9a78fe2
only apply MercifulBeginner if playing beginner steps
2005-05-23 19:15:45 +00:00
Chris Danford
e99a874161
expand Boo window in MercifulBeginner. If step is early and stepped in Boo window, show judgment but don't grade.
2005-05-23 05:21:40 +00:00
Chris Danford
7114ef6227
fix Press/Lift command. Processed pressed flag in Draw not in Update so that this isn't dependent on the fragile Update order.
2005-05-23 05:18:05 +00:00
Chris Danford
6aa44a76ee
absolute path
2005-05-23 01:05:49 +00:00
Chris Danford
41becb56a4
GetFullDisplayTitle -> GetDisplayFullTitle
2005-05-23 00:38:09 +00:00
Chris Danford
56b8a409a2
add steps/song count by group, StepsType
2005-05-23 00:36:46 +00:00
Chris Danford
755886821d
use GradeWeight in grade calculation, not ScoreWeight
2005-05-22 21:01:05 +00:00
Chris Danford
b995407f42
cleanup: Use ThemeMetric
...
Don't choose locked Songs/Courses in GetRandom*
2005-05-22 15:05:15 +00:00
Chris Danford
cac3d56730
GetModifierNames: use vector not set for easier interaction with Lua
2005-05-22 15:03:03 +00:00
Chris Danford
548729fad4
fix VC7 warning about unused function
2005-05-21 10:18:41 +00:00
Chris Danford
1cef761253
specify StyleTypes to use in ScreenDemonstration
2005-05-21 06:19:57 +00:00
Chris Danford
a6e691588e
consistent P%d naming
2005-05-21 06:17:56 +00:00
Chris Danford
ef77da4cac
play On and Off commands for Player
2005-05-21 01:56:08 +00:00
Chris Danford
e53fe591c8
use m_sName to look up metrics
2005-05-21 01:55:04 +00:00
Chris Danford
d62fb70ef0
fix "nomipmaps"
2005-05-21 00:58:34 +00:00
Chris Danford
f1c14bb2ab
fix flipped AllowOperatorMenuButton
2005-05-21 00:17:31 +00:00
Chris Danford
4defb735f5
add Lua method
2005-05-20 22:43:35 +00:00
Chris Danford
9b5187d700
specify the vanish point in xml
2005-05-20 21:11:02 +00:00
Chris Danford
ea99fad00b
fix jittery danger glow when steam bounces around danger threshold
2005-05-20 21:10:29 +00:00
Chris Danford
839c286e3e
clear Z after draw stream so that it doesn't conflict with arrows or dancing chars
2005-05-20 21:09:12 +00:00
Chris Danford
8b53c75e48
fix queue size assert when demoing courses
2005-05-20 21:08:08 +00:00
Chris Danford
9048ffa9de
disable sync in course modes
2005-05-20 18:38:53 +00:00
Chris Danford
4da8865e87
fix AV on theme reload
2005-05-20 18:09:41 +00:00
Chris Danford
16c7b72e61
remove unused non-method CoinMode
2005-05-20 18:03:41 +00:00
Chris Danford
14ed8f3bb8
remove unused non-method CoinMode
2005-05-20 17:56:11 +00:00
Chris Danford
b9be63e4f2
show course mods in demonstration according to a probability
...
don't show course mods that are advanced
2005-05-20 17:54:35 +00:00
Chris Danford
c04132dcfd
Set PlayMode depending on the Course mods chosen
2005-05-20 17:50:29 +00:00
Chris Danford
50717c6ee9
COIN_ -> COIN_MODE_
2005-05-20 17:45:44 +00:00
Chris Danford
b761f6abb0
don't show course mods so often
...
don't show advanced (confusing) mods in demo
2005-05-20 09:06:26 +00:00
Chris Danford
1227d18d6c
Modifier -> Modifiers
2005-05-20 08:57:59 +00:00
Chris Danford
2d2a1be418
don't print strings for hidden steps types
2005-05-20 08:19:56 +00:00
Chris Danford
39350d04be
use Premium constants
2005-05-20 08:08:34 +00:00
Chris Danford
6d49da50ee
doubles -> double
...
add Lua Premium constants
2005-05-20 08:03:01 +00:00
Chris Danford
b6af8a9816
fix bad cast causes bogus value, assert
2005-05-20 06:49:21 +00:00
Chris Danford
8e861c38ec
add branch logic for ScreenSaveSync
...
logging cleanup
2005-05-20 03:25:38 +00:00
Chris Danford
38dbfc1355
fix Giving up can unfail 1 player if 2 players present and only 1 failed so far
2005-05-20 03:21:13 +00:00
Chris Danford
46659e94df
fix prompted again Yes to SSaveSync
2005-05-20 03:13:05 +00:00
Chris Danford
982a432659
only prompt to save sync changes if there are changes
2005-05-20 02:53:37 +00:00
Chris Danford
31a5d1e0ed
sync controls cleanup:
...
move sync display/saving out of complicated ScreenGameplay
show sync UI in editor playback as well as gameplay
revert sync from in-memory backup, not from disk
move more functions into debug overlay
2005-05-19 23:34:46 +00:00
Chris Danford
d67d60e178
sync controls cleanup:
...
move sync display/saving out of complicated ScreenGameplay
show sync UI in editor playback as well as gameplay
revert sync from in-memory backup, not from disk
move more functions into debug overlay
2005-05-19 23:29:39 +00:00
Chris Danford
f20e5915b0
sync controls cleanup:
...
move sync display/saving out of complicated ScreenGameplay
show sync UI in editor playback as well as gameplay
2005-05-19 23:10:28 +00:00
Chris Danford
dd98a6bc7e
move more of autoplay into debugOverlay
2005-05-18 07:15:56 +00:00
Chris Danford
e504fb4e98
broadcast on changed course/trail
2005-05-18 07:14:19 +00:00
Chris Danford
198dbbd6c9
add Lua method
2005-05-18 04:44:15 +00:00
Chris Danford
d43a380d81
system message when autoplay changes sync
...
larger autoplay sample size
2005-05-18 04:43:41 +00:00
Chris Danford
d006dc2381
add debug overlay
2005-05-18 03:33:51 +00:00
Chris Danford
c8ffc122ab
re-add revert from disk
2005-05-18 03:31:36 +00:00
Chris Danford
fc1847ddc8
fix DeviceInputs missing timestamps
2005-05-17 18:15:48 +00:00
Chris Danford
6392984072
fix stuck keys after turning off monkey input
2005-05-17 18:14:43 +00:00
Chris Danford
647d194847
add mapping for undo
2005-05-17 07:24:25 +00:00
Chris Danford
5c16cabf0d
move CoinMode toggle entirely into debug menu
...
add mute to debug menu
2005-05-16 22:23:20 +00:00
Chris Danford
c1ab0fcdb3
hook up MonkeyInput and DebugLights to debug menu
2005-05-16 19:47:30 +00:00
Chris Danford
0ad77eb5cc
fix vc7 warnings
2005-05-16 19:45:03 +00:00
Chris Danford
9de6862130
hook up MonkeyInput and DebugLights to debug menu
2005-05-16 18:17:06 +00:00
Chris Danford
1e056f9107
add experimental ScreenDebugOverlay
2005-05-16 10:10:08 +00:00
Chris Danford
e389ba6191
convert the rest to use Preference
2005-05-16 09:36:32 +00:00
Chris Danford
64d2c0a30c
make all-time total more visible
2005-05-13 19:04:21 +00:00
Chris Danford
414b7063ed
Use a small, random amount in fNoteOffset for CPU controlled players so that demonstration show a mix of late and early
2005-05-12 07:52:53 +00:00
Chris Danford
4a2d15f1fc
add missing ScreenReloadSongs elements
2005-05-11 23:15:10 +00:00
Chris Danford
29f618681c
don't adjust timing in beginner.
2005-05-09 18:43:42 +00:00
Chris Danford
11b9427b9c
add pref PreferredSortUsesGroups
2005-05-09 17:33:22 +00:00
Chris Danford
ec07a8efaf
don't oni fail in survival
2005-05-09 17:27:53 +00:00
Chris Danford
0b1031732e
give up if all human players have 30 misses so that battle will end early
2005-05-09 15:14:19 +00:00
Chris Danford
856a6a2ab1
change GiveUpAfter30Misses to FailAfter30Misses to that stepping off will kick you out even if FAIL_OFF
2005-05-09 14:51:34 +00:00
Chris Danford
e734e00bcc
give up if all human players have 30 misses so that battle will end early
2005-05-09 14:22:21 +00:00
Chris Danford
bd5055455b
fix col-specific crossed message only sent for the first tap in each row
2005-05-09 12:26:44 +00:00
Chris Danford
b33f204d34
show memory card icons on all screens
2005-05-09 11:53:12 +00:00
Chris Danford
63b58a2ee2
fix ALLOW_RESIZE
2005-05-09 11:47:00 +00:00
Chris Danford
1243753cc6
themeable text on SBookkeepoing
2005-05-09 11:15:45 +00:00
Chris Danford
8ee373253a
themeable text on SBookkeepoing
2005-05-09 11:10:14 +00:00
Chris Danford
f217e5f0f4
track whether player gave up, hide Barely if gave up
2005-05-09 10:12:03 +00:00
Chris Danford
17b6d15d79
themeable system message animation
2005-05-09 09:49:13 +00:00
Chris Danford
fb1d69add3
rename: IsUsingProfile -> IsPersistentProfile
...
Don't require IsPersistentProfile in some places related to fitness mode where a non-persistent Profile will suffice
2005-05-09 08:44:01 +00:00
Chris Danford
d04dd439cf
add rolls to eval
2005-05-09 06:17:07 +00:00
Chris Danford
c36df02254
add rolls to eval and scoring
2005-05-09 06:15:59 +00:00
Chris Danford
11f8b1f578
cabinet lights solid on before first note
2005-05-09 04:48:18 +00:00
Chris Danford
79ddf1eac5
broadcast message on jumps
2005-05-09 04:29:18 +00:00
Chris Danford
4b5aa60a21
themeable oni die
2005-05-09 04:07:07 +00:00