change GiveUpAfter30Misses to FailAfter30Misses to that stepping off will kick you out even if FAIL_OFF
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@@ -983,7 +983,7 @@ NextScreen=@GetGameplayNextScreen()
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PlayerType=Player
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StartGivesUp=1
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BackGivesUp=0
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GiveUpAfter30Misses=0
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FailAfter30Misses=0
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GivingUpGoesToPrevScreen=0
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GivingUpGoesToNextScreen=0
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InitialBackgroundBrightness=1
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