Chris Danford
0b98adff15
make RadarCategory enum and Lua names consistent
2005-12-24 20:18:56 +00:00
Glenn Maynard
76ab49ffa4
cleanup
2005-10-17 00:44:22 +00:00
Chris Danford
65d71a4f23
expermienting with DEFINE_METHOD macro for Lua methods
2005-09-10 02:47:04 +00:00
Chris Danford
5a19510ead
struct -> class
2005-08-23 20:49:30 +00:00
Chris Danford
70d1f0eadb
use mixed case values for enum Grade so that enum matches strings matches Lua
2005-08-14 11:38:31 +00:00
Glenn Maynard
bb8af41cb1
missing headers
2005-07-01 05:07:22 +00:00
Glenn Maynard
9d7f835609
no need to template Luna specializations
2005-06-20 05:02:03 +00:00
Chris Danford
c576001d21
Fix AA all passed stages then fail a stage still shows good ending
2005-06-18 13:49:40 +00:00
Glenn Maynard
d1241420d6
clean up singleton registration: if you were given an L, use it
2005-06-15 02:21:24 +00:00
Chris Danford
bd27094630
move function body to cpp
2005-06-02 04:32:51 +00:00
Glenn Maynard
dd3ae7a9a3
GAMESTATE:Reset doesn't return a value
...
remove weird OneGotGrade; not used
move GetStagesPlayed, GetBestGrade, GetWorstGrade into GAMESTATE
2005-05-30 00:42:31 +00:00
Glenn Maynard
f5dc5d75f3
simplify
2005-05-29 02:21:24 +00:00
Glenn Maynard
c26bce0fd7
cleanup
2005-05-29 01:50:12 +00:00
Glenn Maynard
bc6a25e40d
move FullCombo, MaxCombo, GetGrade into PlayerStageStats
2005-05-29 01:31:50 +00:00
Glenn Maynard
58d16fc4ad
cleanup
2005-04-25 11:45:16 +00:00
Glenn Maynard
fb30fa1c19
track rolls
2005-04-25 11:42:19 +00:00
Chris Danford
90474dbd7b
fix asserts in ScreenNameEntryTraditional w/ ScreenTestMode on
2005-04-25 06:06:47 +00:00
Chris Danford
f57e898966
show life and combo graphs over the whole song/course - not just over the time the player was alive
2005-04-20 06:13:06 +00:00
Chris Danford
2f29fef780
add Lua method Reset
2005-04-15 11:51:13 +00:00
Chris Danford
8cac261c52
clean up GRADE_ constant names to match GradeToString
2005-03-31 06:14:28 +00:00
Chris Danford
b29790f307
grade constant cleanup
...
add LuaGrade
2005-03-31 02:06:24 +00:00
Glenn Maynard
2da21b16d4
rename m_iNumSingleSongsPlayed -> m_iNumTotalSongsPlayed
...
replace GetTotalNumSongsPlayed
2005-02-23 22:59:56 +00:00
Glenn Maynard
c6de356dca
Keep track of number of songs played. The other stats all count per-
...
player: if one person plays on Hard and one on Easy, then each will
be incremented. That's useful, but it's also helpful to track the simple
number of songs played, irrespective of how many people were playing
at the time.
2005-02-23 22:52:03 +00:00
Glenn Maynard
4eeb0fd884
cleanup
2005-02-23 19:29:49 +00:00
Glenn Maynard
4e4b6df7aa
move code to StatsManager::CommitStatsToProfiles
2005-02-23 04:32:45 +00:00
Chris Danford
ad3c10f251
move GetEvalStageStats into StatsManager
...
Add GetAccumStageStats
2005-02-16 19:40:09 +00:00
Chris Danford
08ba7f4251
expose to Lua
2005-02-16 17:35:58 +00:00
Chris Danford
bb712884bb
move global StageStats into a singleton
2005-02-16 03:25:45 +00:00