Files
itgmania212121/stepmania/src/StatsManager.cpp
T
2005-02-16 03:25:45 +00:00

143 lines
4.3 KiB
C++

#include "global.h"
#include "StatsManager.h"
#include "GameState.h"
StatsManager* STATSMAN = NULL; // global object accessable from anywhere in the program
StatsManager::StatsManager()
{
}
// lua start
#include "LuaBinding.h"
template<class T>
class LunaStatsManager : public Luna<T>
{
public:
LunaStatsManager() { LUA->Register( Register ); }
static int GetCurStageStats( T* p, lua_State *L ) { p->m_CurStageStats.PushSelf(L); return 1; }
static void Register(lua_State *L)
{
ADD_METHOD( GetCurStageStats )
Luna<T>::Register( L );
}
};
LUA_REGISTER_CLASS( StatsManager )
// lua end
//
// Old Lua
//
static Grade GetBestGrade()
{
Grade g = NUM_GRADES;
FOREACH_EnabledPlayer( pn )
g = min( g, STATSMAN->m_CurStageStats.m_player[pn].GetGrade() );
return g;
}
static Grade GetWorstGrade()
{
Grade g = GRADE_TIER_1;
FOREACH_EnabledPlayer( pn )
g = max( g, STATSMAN->m_CurStageStats.m_player[pn].GetGrade() );
return g;
}
#include "LuaFunctions.h"
LuaFunction_NoArgs( GetStagesPlayed, (int) STATSMAN->m_vPlayedStageStats.size() );
LuaFunction_NoArgs( GetBestGrade, GetBestGrade() );
LuaFunction_NoArgs( GetWorstGrade, GetWorstGrade() );
LuaFunction_NoArgs( OnePassed, STATSMAN->m_CurStageStats.OnePassed() );
LuaFunction_NoArgs( AllFailed, STATSMAN->m_CurStageStats.AllFailed() );
LuaFunction_PlayerNumber( FullCombo, STATSMAN->m_CurStageStats.m_player[pn].FullCombo() )
LuaFunction_PlayerNumber( MaxCombo, STATSMAN->m_CurStageStats.m_player[pn].GetMaxCombo().cnt )
LuaFunction_PlayerNumber( GetGrade, STATSMAN->m_CurStageStats.m_player[pn].GetGrade() )
LuaFunction_Str( Grade, StringToGrade(str) );
const StageStats *GetStageStatsN( int n )
{
if( n == (int) STATSMAN->m_vPlayedStageStats.size() )
return &STATSMAN->m_CurStageStats;
if( n > (int) STATSMAN->m_vPlayedStageStats.size() )
return NULL;
return &STATSMAN->m_vPlayedStageStats[n];
}
/* GetGrade(0) returns the first grade; GetGrade(1) returns the second grade, and
* and so on. GetGrade(GetStagesPlayed()) returns the current grade (from STATSMAN->m_CurStageStats).
* If beyond the current song played, return GRADE_NO_DATA. */
Grade GetGrade( int n, PlayerNumber pn )
{
const StageStats *pStats = GetStageStatsN( n );
if( pStats == NULL )
return GRADE_NO_DATA;
return pStats->m_player[pn].GetGrade();
}
bool OneGotGrade( int n, Grade g )
{
FOREACH_HumanPlayer( pn )
if( GetGrade( n, pn ) == g )
return true;
return false;
}
LuaFunction_IntInt( OneGotGrade, OneGotGrade( a1, (Grade) a2 ) );
Grade GetFinalGrade( PlayerNumber pn )
{
if( !GAMESTATE->IsHumanPlayer(pn) )
return GRADE_NO_DATA;
StageStats stats;
GAMESTATE->GetFinalEvalStats( stats );
return stats.m_player[pn].GetGrade();
}
LuaFunction_PlayerNumber( GetFinalGrade, GetFinalGrade(pn) );
Grade GetBestFinalGrade()
{
Grade top_grade = GRADE_FAILED;
StageStats stats;
GAMESTATE->GetFinalEvalStats( stats );
FOREACH_HumanPlayer( p )
top_grade = min( top_grade, stats.m_player[p].GetGrade() );
return top_grade;
}
LuaFunction_NoArgs( GetBestFinalGrade, GetBestFinalGrade() );
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/