Commit Graph

518 Commits

Author SHA1 Message Date
Steve Checkoway f4802875f6 Style cleanup. 2004-07-16 08:11:13 +00:00
Kevin Slaughter 66469a7922 Fix lights driver.. Was really screwed up before. I know it's a re-vamp of CNLohr's old code, but this works perfectly. If there are any objections, please talk to me BEFORE removing it. This was really hard to fix up after the last 'improvement' :p 2004-07-16 07:57:07 +00:00
Charles Lohr cf5577455a Differentiated between starts. Added course support. Fixed course Crashing bug. 2004-07-15 16:17:41 +00:00
Chris Danford 96ca652c94 move RadarValues into a separate file
clean up usage of RadarValues
2004-07-11 07:21:33 +00:00
Glenn Maynard ec2ed49e2f name player, OniGameOver 2004-07-10 18:37:39 +00:00
Glenn Maynard 94d0cba859 RageSounds -> GameSoundManager 2004-07-08 00:10:34 +00:00
Chris Danford 5544445ad0 name cleanup: StyleDef -> Style 2004-06-28 07:26:00 +00:00
Chris Danford 3809715db0 cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven. 2004-06-27 06:52:49 +00:00
Chris Danford 991fc1acaa naming cleanup 2004-06-26 17:28:02 +00:00
Glenn Maynard c8ec4937ec put fail checks back in STATE_DANCING; otherwise SM_BeginFailed
triggers every frame after failing
2004-06-11 20:09:53 +00:00
Chris Danford 51366df8cc name cleanup: PLAY_MODE_ARCADE -> PLAY_MODE_REGULAR 2004-06-11 06:05:35 +00:00
Thad Ward 59c0e3bda5 fix fail never happening, no matter the fail mode. 2004-06-10 19:38:38 +00:00
Chris Danford 2241c31369 stop ScreenDemonstration music on MENU_COIN 2004-06-09 02:48:38 +00:00
Chris Danford 99039668aa fix logic for FAIL_OFF 2004-06-08 07:32:50 +00:00
Chris Danford 01325e78b3 fix logic for FAIL_OFF 2004-06-08 07:31:45 +00:00
Chris Danford 62acd3526f name cleanup: FAIL_ARCADE -> FAIL_IMMEDIATE
clean up fail logic
add pref: Min1FullSongInCourses
2004-06-08 07:16:28 +00:00
Glenn Maynard e4d124dd91 license update 2004-06-08 05:22:33 +00:00
Chris Danford bc030297c9 fix stale Steps* in Trail being used after reverting songs from disk 2004-06-06 22:03:21 +00:00
Chris Danford 7dcd6da1dc fix uninitialized StageStats.pSteps causes crash on Song::RevertFromDisk 2004-06-06 21:30:47 +00:00
Glenn Maynard 4cc4349c4c simplify 2004-06-03 21:35:45 +00:00
Chris Danford 61581479d8 track the current Trail in GameState 2004-06-03 08:22:02 +00:00
Chris Danford b138a83fcb fix DifficultyMeter loading when playing a Course 2004-06-01 05:45:34 +00:00
Chris Danford f5f60c0613 fix "course number doesn't load" 2004-06-01 00:08:12 +00:00
Chris Danford 1d09179d87 move extra stage metrics and elements into ScreenGameplayExtra 2004-05-31 08:58:43 +00:00
Chris Danford 3a5a46ab9f add DifficultyMeter to ScreenGameplay, ScreenEval
add PlayerName to ScreenEval
2004-05-31 06:04:30 +00:00
Chris Danford 3cadf4c5d5 have Numbers fall back to Fonts (in perparation for removing the Numbers dir altogether) 2004-05-30 23:23:39 +00:00
Chris Danford 6ad780417e "SetFromNotes" -> "SetFromSteps" 2004-05-29 04:50:47 +00:00
Glenn Maynard 71df5d0d3c fix difficulty icon placement in reverse course songs
fix global modifiers tweening in
2004-05-26 04:33:07 +00:00
Chris Danford b05d25ab24 "m_pCurNotes" -> "m_pCurSteps" 2004-05-24 06:12:17 +00:00
Chris Danford 6f75a3d920 review uses of GetTrail 2004-05-24 06:07:59 +00:00
Chris Danford 4bb777232d name cleanup: "pNotes" -> "pSteps" 2004-05-24 03:41:39 +00:00
Chris Danford 4ff8b8ec2b clean up Course score saving (use Trail) 2004-05-23 09:17:10 +00:00
Chris Danford abfc956e4f refactor Course: move some responsibilities to Trail 2004-05-23 00:53:20 +00:00
Glenn Maynard 98a0b812f0 revert RageSounds::TakeOverSound stuff; ended up not using it
and it broke changing BPM during gameplay
SDL_Delay -> usleep
2004-05-21 00:58:48 +00:00
Glenn Maynard 854da28681 cleanup
handle lights via autogen as originally suggested
2004-05-20 19:05:37 +00:00
Charles Lohr 9bf8ca2362 Added functionality to gameplay cabinet lighting code. 2004-05-20 07:44:57 +00:00
Glenn Maynard fd710d3ec4 fix vc7 compile 2004-05-17 00:35:07 +00:00
Chris Danford e085694ee8 fix compile error 2004-05-16 23:15:17 +00:00
Glenn Maynard f21244765b fix SHOW_LIFE_METER_FOR_DISABLED_PLAYERS
(the reason I didn't change all of these for()s is because it's easy to
cause little obscure bugs ...)
2004-05-16 19:22:37 +00:00
Steve Checkoway 5af1be7144 Fix previous commit 2004-05-16 12:42:16 +00:00
Steve Checkoway b023ee4d94 Use FOREACH_* 2004-05-16 12:34:02 +00:00
Thad Ward e3585798f8 fix compile error. 2004-05-16 12:11:58 +00:00
Steve Checkoway a38649bf50 fix old vs. ISO bindings 2004-05-16 08:48:54 +00:00
Chris Danford ee4427a54b clean up CPU player naming
add default CPU player modifiers
2004-05-16 02:51:55 +00:00
Chris Danford 58d63cb476 make draw order separate from Z value
add "PageType" graphic to ScreenEvaluation
2004-05-02 03:01:27 +00:00
Chris Danford 2e174881c5 don't load multiple copies of "common back" sound 2004-05-01 23:30:30 +00:00
Glenn Maynard 08c00bd689 fix backing out of the stage screen causes the stage counter to be increased 2004-04-25 23:17:08 +00:00
Glenn Maynard 3e76470d77 fix warning 2004-04-23 08:31:38 +00:00
Chris Danford 4dfcee7eb0 add option to blink the GameButton lights on note instead of step 2004-04-22 05:25:58 +00:00
Chris Danford 110ecf4fa9 fix VC7 warning 2004-04-20 02:41:02 +00:00