Steve Checkoway
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f4802875f6
|
Style cleanup.
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2004-07-16 08:11:13 +00:00 |
|
Kevin Slaughter
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66469a7922
|
Fix lights driver.. Was really screwed up before. I know it's a re-vamp of CNLohr's old code, but this works perfectly. If there are any objections, please talk to me BEFORE removing it. This was really hard to fix up after the last 'improvement' :p
|
2004-07-16 07:57:07 +00:00 |
|
Charles Lohr
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cf5577455a
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Differentiated between starts. Added course support. Fixed course Crashing bug.
|
2004-07-15 16:17:41 +00:00 |
|
Chris Danford
|
96ca652c94
|
move RadarValues into a separate file
clean up usage of RadarValues
|
2004-07-11 07:21:33 +00:00 |
|
Glenn Maynard
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ec2ed49e2f
|
name player, OniGameOver
|
2004-07-10 18:37:39 +00:00 |
|
Glenn Maynard
|
94d0cba859
|
RageSounds -> GameSoundManager
|
2004-07-08 00:10:34 +00:00 |
|
Chris Danford
|
5544445ad0
|
name cleanup: StyleDef -> Style
|
2004-06-28 07:26:00 +00:00 |
|
Chris Danford
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3809715db0
|
cleanup: Remove Style and use StyleDef everywhere. This gets rid of a lot of Style->StyleDef lookups and discourages code that's specific to a Style. All game logic should be data-driven.
|
2004-06-27 06:52:49 +00:00 |
|
Chris Danford
|
991fc1acaa
|
naming cleanup
|
2004-06-26 17:28:02 +00:00 |
|
Glenn Maynard
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c8ec4937ec
|
put fail checks back in STATE_DANCING; otherwise SM_BeginFailed
triggers every frame after failing
|
2004-06-11 20:09:53 +00:00 |
|
Chris Danford
|
51366df8cc
|
name cleanup: PLAY_MODE_ARCADE -> PLAY_MODE_REGULAR
|
2004-06-11 06:05:35 +00:00 |
|
Thad Ward
|
59c0e3bda5
|
fix fail never happening, no matter the fail mode.
|
2004-06-10 19:38:38 +00:00 |
|
Chris Danford
|
2241c31369
|
stop ScreenDemonstration music on MENU_COIN
|
2004-06-09 02:48:38 +00:00 |
|
Chris Danford
|
99039668aa
|
fix logic for FAIL_OFF
|
2004-06-08 07:32:50 +00:00 |
|
Chris Danford
|
01325e78b3
|
fix logic for FAIL_OFF
|
2004-06-08 07:31:45 +00:00 |
|
Chris Danford
|
62acd3526f
|
name cleanup: FAIL_ARCADE -> FAIL_IMMEDIATE
clean up fail logic
add pref: Min1FullSongInCourses
|
2004-06-08 07:16:28 +00:00 |
|
Glenn Maynard
|
e4d124dd91
|
license update
|
2004-06-08 05:22:33 +00:00 |
|
Chris Danford
|
bc030297c9
|
fix stale Steps* in Trail being used after reverting songs from disk
|
2004-06-06 22:03:21 +00:00 |
|
Chris Danford
|
7dcd6da1dc
|
fix uninitialized StageStats.pSteps causes crash on Song::RevertFromDisk
|
2004-06-06 21:30:47 +00:00 |
|
Glenn Maynard
|
4cc4349c4c
|
simplify
|
2004-06-03 21:35:45 +00:00 |
|
Chris Danford
|
61581479d8
|
track the current Trail in GameState
|
2004-06-03 08:22:02 +00:00 |
|
Chris Danford
|
b138a83fcb
|
fix DifficultyMeter loading when playing a Course
|
2004-06-01 05:45:34 +00:00 |
|
Chris Danford
|
f5f60c0613
|
fix "course number doesn't load"
|
2004-06-01 00:08:12 +00:00 |
|
Chris Danford
|
1d09179d87
|
move extra stage metrics and elements into ScreenGameplayExtra
|
2004-05-31 08:58:43 +00:00 |
|
Chris Danford
|
3a5a46ab9f
|
add DifficultyMeter to ScreenGameplay, ScreenEval
add PlayerName to ScreenEval
|
2004-05-31 06:04:30 +00:00 |
|
Chris Danford
|
3cadf4c5d5
|
have Numbers fall back to Fonts (in perparation for removing the Numbers dir altogether)
|
2004-05-30 23:23:39 +00:00 |
|
Chris Danford
|
6ad780417e
|
"SetFromNotes" -> "SetFromSteps"
|
2004-05-29 04:50:47 +00:00 |
|
Glenn Maynard
|
71df5d0d3c
|
fix difficulty icon placement in reverse course songs
fix global modifiers tweening in
|
2004-05-26 04:33:07 +00:00 |
|
Chris Danford
|
b05d25ab24
|
"m_pCurNotes" -> "m_pCurSteps"
|
2004-05-24 06:12:17 +00:00 |
|
Chris Danford
|
6f75a3d920
|
review uses of GetTrail
|
2004-05-24 06:07:59 +00:00 |
|
Chris Danford
|
4bb777232d
|
name cleanup: "pNotes" -> "pSteps"
|
2004-05-24 03:41:39 +00:00 |
|
Chris Danford
|
4ff8b8ec2b
|
clean up Course score saving (use Trail)
|
2004-05-23 09:17:10 +00:00 |
|
Chris Danford
|
abfc956e4f
|
refactor Course: move some responsibilities to Trail
|
2004-05-23 00:53:20 +00:00 |
|
Glenn Maynard
|
98a0b812f0
|
revert RageSounds::TakeOverSound stuff; ended up not using it
and it broke changing BPM during gameplay
SDL_Delay -> usleep
|
2004-05-21 00:58:48 +00:00 |
|
Glenn Maynard
|
854da28681
|
cleanup
handle lights via autogen as originally suggested
|
2004-05-20 19:05:37 +00:00 |
|
Charles Lohr
|
9bf8ca2362
|
Added functionality to gameplay cabinet lighting code.
|
2004-05-20 07:44:57 +00:00 |
|
Glenn Maynard
|
fd710d3ec4
|
fix vc7 compile
|
2004-05-17 00:35:07 +00:00 |
|
Chris Danford
|
e085694ee8
|
fix compile error
|
2004-05-16 23:15:17 +00:00 |
|
Glenn Maynard
|
f21244765b
|
fix SHOW_LIFE_METER_FOR_DISABLED_PLAYERS
(the reason I didn't change all of these for()s is because it's easy to
cause little obscure bugs ...)
|
2004-05-16 19:22:37 +00:00 |
|
Steve Checkoway
|
5af1be7144
|
Fix previous commit
|
2004-05-16 12:42:16 +00:00 |
|
Steve Checkoway
|
b023ee4d94
|
Use FOREACH_*
|
2004-05-16 12:34:02 +00:00 |
|
Thad Ward
|
e3585798f8
|
fix compile error.
|
2004-05-16 12:11:58 +00:00 |
|
Steve Checkoway
|
a38649bf50
|
fix old vs. ISO bindings
|
2004-05-16 08:48:54 +00:00 |
|
Chris Danford
|
ee4427a54b
|
clean up CPU player naming
add default CPU player modifiers
|
2004-05-16 02:51:55 +00:00 |
|
Chris Danford
|
58d63cb476
|
make draw order separate from Z value
add "PageType" graphic to ScreenEvaluation
|
2004-05-02 03:01:27 +00:00 |
|
Chris Danford
|
2e174881c5
|
don't load multiple copies of "common back" sound
|
2004-05-01 23:30:30 +00:00 |
|
Glenn Maynard
|
08c00bd689
|
fix backing out of the stage screen causes the stage counter to be increased
|
2004-04-25 23:17:08 +00:00 |
|
Glenn Maynard
|
3e76470d77
|
fix warning
|
2004-04-23 08:31:38 +00:00 |
|
Chris Danford
|
4dfcee7eb0
|
add option to blink the GameButton lights on note instead of step
|
2004-04-22 05:25:58 +00:00 |
|
Chris Danford
|
110ecf4fa9
|
fix VC7 warning
|
2004-04-20 02:41:02 +00:00 |
|