Devin J. Pohly
2caf3890a3
Mention MusicWheel.ChangeSort in changelog
2013-03-24 12:54:46 -04:00
Devin J. Pohly
4c2bfd7dc9
Add ChangeSort method to Lua MusicWheel
2013-03-24 00:12:17 -04:00
Devin J. Pohly
b7d74c6c0b
Register MusicWheel as a Lua class.
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Now Lua functions on MusicWheel actually exist.
2013-03-24 00:01:40 -04:00
Flameshadowxeroshin
2eb2e0a939
Added a weight option row as part of workout stuff.
2013-03-22 13:26:06 -05:00
Flameshadowxeroshin
22be454249
new pack-in song from Fraxtil: NegaRen's Goin' Under.
2013-03-18 22:30:17 -05:00
Jousway
53a75b0325
so many edits today, but I want stuff to be defined properly, sorry mates!
2013-03-05 20:45:06 +00:00
Jousway
bde6e89155
I DID NOT FORGET THE M IN TECHNOMOTION GOD !@#$
2013-03-05 19:49:08 +00:00
Jousway
fb49ad9455
Proper Listing with PPP Included
2013-03-05 17:55:15 +01:00
Jousway
4534b6612c
Pop'n Music Map Controller Support
2013-03-05 17:25:14 +01:00
Jousway
43ac3c983c
ds3d DX Map Controller Support
2013-03-05 17:16:03 +01:00
Devin J. Pohly
a280f513b4
fix ffmpeg 1.1 builds... another way
2013-02-21 03:18:28 -05:00
Devin J. Pohly
a6bfbb19ac
Revert "make PixelFormat a typedef, fixes ffmpeg 1.1 compat"
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This reverts commit 4537a66481 .
Apparently broke build on Windows somehow.
2013-02-20 16:23:04 -05:00
Devin J. Pohly
4537a66481
make PixelFormat a typedef, fixes ffmpeg 1.1 compat
2013-02-20 15:29:24 -05:00
Colby Klein
f2a7a4c5cc
Revert "No need for coin data."
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This reverts commit 3739c36956 .
That should be the last of the coin mode things. I will not let gimping the
game like this slip by. If you have a problem, I suggest forking.
AM's broken business model has nothing to do with us. Gimping coin modes won't
magically stop piracy, it will lead to more fragmentation in the community
than there already is (and there's a lot), and hurt adoption.
StepMania itself is a free game, but it's entirely within users rights granted
by the license to sell it. This is what you agree to by committing to it. It's
not our business if some choose to use their powers for less-than-good. If you
want to stop your content from being used with pay mode, we should think up
another way than ripping the whole damn thing out.
2013-02-11 12:22:44 -08:00
Colby Klein
804a5d84a0
Revert "Removing CoinMode here."
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This reverts commit 7393835644 .
2013-02-11 12:12:28 -08:00
Colby Klein
3f32d9114f
Revert "CoinMode_Pay->CoinMode_Free, step 1."
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This reverts commit 15b3ee1a9a .
2013-02-11 12:11:54 -08:00
Colby Klein
a1fc6a38b1
Revert "No point in saving CoinData anymore."
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This reverts commit 3d90a33394 .
2013-02-11 12:11:11 -08:00
Jason Felds
7603aaef77
Forgot about the "bare" target.
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...is this even used?
2013-02-10 21:03:29 -05:00
Jason Felds
ae5b1c6d26
Performance Debug should have its own .app name.
2013-02-10 21:00:08 -05:00
Jason Felds
591bbae070
Compiles and links. Try at your own risk.
2013-02-10 20:38:14 -05:00
Jason Felds
eaad585fa8
Transplant revision b18dc32.
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Original message is as follows:
[Xcode4.4] wrong code: NSBitsPerPixelFromDepth seems to like to return 0.
instead, use a reimplementation of CGGetDisplayBitsPerPixel
2013-02-10 20:31:40 -05:00
Jason Felds
bc244cb72b
Better update this one too.
2013-02-10 11:47:13 -05:00
Jason Felds
bf54a30dbb
Definitely confirmed these files are gone.
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Mac OS X still broken.
2013-02-10 11:32:43 -05:00
Jason Felds
3d90a33394
No point in saving CoinData anymore.
2013-02-10 10:32:11 -05:00
Jason Felds
d7518ef5b3
Bring Xcode up to 4.6 standards.
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Basically includes hi def image stuff and headers.
Note: Mac OS X build is broken. LowLevelWindow_MacOSX.mm refers to the removed RageDisplay_Legacy_Helpers files. The replacement is not immediately obvious.
2013-02-10 01:10:01 -05:00
Jonathan Payne
73db99db54
Assets update, Fallback update
2013-02-09 14:16:41 -08:00
Jonathan Payne
e9e64018e2
Improvements before branch
2013-02-09 14:11:38 -08:00
Jason Felds
3739c36956
No need for coin data.
2013-02-07 22:14:19 -05:00
Jason Felds
7393835644
Removing CoinMode here.
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Don't know if these are even used.
2013-02-07 22:07:00 -05:00
Flameshadowxeroshin
15b3ee1a9a
CoinMode_Pay->CoinMode_Free, step 1.
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CoinMode_Pay is still a value for the CoinMode enum but is now the same as CoinMode_Free.
Any code that checks for CoinMode_Pay is gone.
2013-02-07 09:12:28 -06:00
Devin J. Pohly
4f7f4f4a51
TimingData: update misleading comment
2013-02-05 17:09:25 -05:00
Jason Felds
28708187c9
Fakes too.
2013-02-05 17:03:36 -05:00
Jason Felds
0e494a3b44
Address warp issue if never passed a warp yet.
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Thanks to phantom again for catching this.
2013-02-05 17:02:39 -05:00
Devin J. Pohly
1973091a7f
ArchHooks: remove Data from per-user directory, move UserPackages to Packages
2013-02-05 00:01:08 -05:00
Jason Felds
569cd0ad86
Forgot to add my changelog entry.
2013-02-04 23:31:44 -05:00
Devin J. Pohly
2ffaaab125
addition to Lua behavior, update Changelog
2013-02-04 23:17:38 -05:00
Devin J. Pohly
4eb8d72325
Player: add column as a parameter to StepMessage
2013-02-04 22:25:54 -05:00
phantom
53acf0f3a3
Put GamePrefs and UserPrefs into Save.
2013-02-04 15:51:04 +01:00
Jason Felds
1b8da256e1
Fix warp/mine stutter that could take place.
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Fixes commit 535ef4d : thanks phantom.
2013-02-03 14:14:05 -05:00
Jason Felds
413538170e
Add the <cstring> header......wait.
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Did this file change new lines AGAIN?!?
OY.
2013-02-02 00:27:03 -05:00
Jason Felds
04644ed3c3
Only do the _MSC_VER calculations if defined.
2013-02-01 23:04:46 -05:00
Jason Felds
1e9ffd1a64
Reasonably sure that mingw won't use d3d.
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If mistaken...well, deal with it then.
2013-02-01 22:57:28 -05:00
Jason Felds
2ae401940a
Don't redefine if already defined.
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Looks like some MinGW setups already have this.
Also...line endings. OY.
2013-02-01 22:50:17 -05:00
Jason Felds
6ac0e9037f
Slightly better phrasing.
2013-02-01 22:08:16 -05:00
Jason Felds
449ab0086f
Keep text files with CRLF.
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Have to keep the Notepad lovers happy.
2013-02-01 22:07:36 -05:00
Devin J. Pohly
106838cf64
fix warning about const float
2013-01-31 13:35:39 -05:00
Devin J. Pohly
22dedf28c8
document the current Split Timing implementation
2013-01-29 19:06:08 -05:00
Flameshadowxeroshin
4db3e51a03
patch IniFile's Lua implementation to have # comment support. Could potentially be breaking, but I'm unaware of any INI files that try to use tags that start with #.
2013-01-27 00:02:35 -06:00
Devin J. Pohly
1bf8e07584
NoteDataUtil: I thought this control structure looked familiar...
2013-01-26 00:05:46 -05:00
Devin J. Pohly
e31558ab8f
PaneDisplay: move fake loop to helper function
2013-01-25 23:56:12 -05:00