Glenn Maynard
6f91b6fa0a
move stuff over
2003-01-02 08:13:34 +00:00
Glenn Maynard
24a3592741
get rid of MUSIC
2003-01-02 07:54:28 +00:00
Glenn Maynard
db041c3900
change over music
2003-01-02 07:45:05 +00:00
Glenn Maynard
fd7dbed3b7
fix dependencies
2002-12-30 00:13:47 +00:00
Glenn Maynard
984b433858
signs, headers, for scoping
2002-11-16 20:21:00 +00:00
Glenn Maynard
5cc013520e
The default OpenGL ortho matrix looks down the negative Z axis, not
...
the positive one.
I could have fixed this by reversing them at the glOrtho call, but I figured
it'd be cleaner to just switch these. It also makes it match the 3d projection.
2002-11-15 21:41:38 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00
Glenn Maynard
c20d5b67dc
s/CRECT/RectI/
2002-10-31 05:52:12 +00:00
Chris Danford
73f7db6b15
Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
2002-10-28 05:30:45 +00:00
Chris Danford
3bcab1d53f
Fixed some ugliness in Extra Stage
2002-10-08 23:39:18 +00:00
Chris Danford
ad6c239858
ugh. Cleanup of ez2's menubganimations.
2002-09-29 05:06:18 +00:00
Chris Danford
23df7ec564
Yet more theme cleanup. This should be the job of the artists!
2002-09-24 02:55:32 +00:00
Chris Danford
bce306dcdc
Move Numbers graphics into separate Number asset folder
...
Added precise timing window adjustment for each judge grade
Changed "hold START for options" to a Sprite
2002-09-22 18:18:50 +00:00
Glenn Maynard
1682d06628
quadMask was being added twice.
...
+/* */s
2002-09-18 20:21:22 +00:00
Chris Danford
ccc43c8502
checking in SMMAX2 theme and small fixes to themes and smpackage
2002-09-09 05:22:02 +00:00
Glenn Maynard
4f8d20d90d
... and associated cast changes.
2002-09-09 02:59:48 +00:00
Glenn Maynard
504cc93ac5
dur.
2002-09-06 03:03:02 +00:00
Glenn Maynard
9e2b308da2
simplify
2002-09-06 02:54:28 +00:00
Glenn Maynard
87cd2f5495
simplify
2002-09-06 02:43:13 +00:00
Glenn Maynard
0d9bed6c51
Add missing consts.
2002-09-06 01:52:27 +00:00
Glenn Maynard
981da81f93
Move ez2 actors out of m_frameStage; only use that for the
...
stage number actors.
Remove the m_frameStage ez2 special case; just put m_frameStage
on top.
2002-09-06 01:42:25 +00:00
Glenn Maynard
ed0819d7cd
Lots of variables. Let's try to scope them better, so it's easier to
...
tell (looking at less code) what's going on.
2002-09-06 01:21:32 +00:00
Andrew Livy
6fb0ba3c7e
Fixes: ScreenStage Ez2dancer Fonts and Things.
2002-09-05 22:25:14 +00:00
Andrew Livy
44c73fe02a
Feature Modification: BLINK mode blinks as it does on EZ2
2002-09-05 20:08:43 +00:00
Glenn Maynard
28e837e242
add ScreenManager::LoadPreppedScreen.
2002-09-04 23:40:01 +00:00
Chris Danford
1c90b8236f
added MAX-style options navigation and moved more constants into theme metrics
2002-09-04 03:49:08 +00:00
Glenn Maynard
af2426ba18
Load the gameplay screen while we're sitting at the stage screen; don't
...
sit around for four seconds, fade out and *then* load.
2002-09-04 00:27:36 +00:00
Glenn Maynard
f666a157d5
simplify
2002-09-03 22:49:11 +00:00
Glenn Maynard
106531a0f8
Remove unneccessary ez2 stage_mode hack.
...
(Well, it looks unneccessary: stage_mode is a local, and it's never
referenced in the period where it's hacked to NORMAL, and the
screen looks the same after this change ...)
2002-09-03 22:26:51 +00:00
Glenn Maynard
bf039c9397
remove extra level of indentation (no other changes)
2002-09-03 21:57:32 +00:00
Glenn Maynard
c4a8904c90
remove extra level of indentation (no other changes)
2002-09-03 21:54:13 +00:00
Glenn Maynard
c8f4e8deee
bool BooleansAreGood=true;
2002-09-03 21:53:15 +00:00
Chris Danford
7d4cf73000
half-finished codes, options icons, and two new modifiers.
2002-09-02 21:59:58 +00:00
Andrew Livy
fc67045180
ScreenStage Changes: Ez2dancer type fixed (apart from final stage number bug)
2002-08-29 01:12:39 +00:00
Chris Danford
a8a99fe828
Moved more constants into theme metrics
2002-08-28 22:42:40 +00:00
Andrew Livy
9c8548ce1d
Some Ez2dancer Fixes, AND Breakages (sorry!!)
2002-08-28 20:41:55 +00:00
Chris Danford
7922f5bbc7
Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup.
2002-08-27 23:31:41 +00:00
Chris Danford
941d9cb24d
Moving more constants into theme metrics.
2002-08-27 16:53:25 +00:00
Chris Danford
142002091a
Added ScreenHowToPlay, removed texture hints, and cleaned up ThemeMetric stuff
2002-08-27 03:59:22 +00:00
Chris Danford
822f8dd3a6
Moved more constants into theme metrics
2002-08-22 09:31:32 +00:00
Chris Danford
8b55061827
added more info besides FPS to the stats display
2002-08-18 17:48:50 +00:00
Andrew Livy
4ec25ba29c
ez2dancer final stage screen added
2002-08-18 16:21:07 +00:00
Andrew Livy
9b45ff8afe
Gametype ScreenStages now look like they do on their respective machines. Ez2dancer metric is still in the works though.
2002-08-18 00:15:03 +00:00
Chris Danford
7c1bfb3a0d
big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
2002-08-13 23:26:46 +00:00
Chris Danford
9ade2f771e
re-wrote score/statistics tracking
2002-07-29 03:06:55 +00:00
Chris Danford
f9046674fb
re-wrote score/statistics tracking
2002-07-28 20:28:37 +00:00
Chris Danford
317c352a9b
Various bug fixes. See changelog.
2002-07-23 01:41:40 +00:00
Chris Danford
82e52c1306
3.0 beta 4
2002-07-11 19:02:26 +00:00
Andrew Livy
f8042bcc52
Bugfix: Stages not reset when game over. (Well.. they do now!)
2002-07-11 00:44:34 +00:00
Chris Danford
c2d9b195cc
no message
2002-06-24 22:04:31 +00:00