Commit Graph

55 Commits

Author SHA1 Message Date
Glenn Maynard 6f91b6fa0a move stuff over 2003-01-02 08:13:34 +00:00
Glenn Maynard 24a3592741 get rid of MUSIC 2003-01-02 07:54:28 +00:00
Glenn Maynard db041c3900 change over music 2003-01-02 07:45:05 +00:00
Glenn Maynard fd7dbed3b7 fix dependencies 2002-12-30 00:13:47 +00:00
Glenn Maynard 984b433858 signs, headers, for scoping 2002-11-16 20:21:00 +00:00
Glenn Maynard 5cc013520e The default OpenGL ortho matrix looks down the negative Z axis, not
the positive one.

I could have fixed this by reversing them at the glOrtho call, but I figured
it'd be cleaner to just switch these.  It also makes it match the 3d projection.
2002-11-15 21:41:38 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Glenn Maynard c20d5b67dc s/CRECT/RectI/ 2002-10-31 05:52:12 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Chris Danford 3bcab1d53f Fixed some ugliness in Extra Stage 2002-10-08 23:39:18 +00:00
Chris Danford ad6c239858 ugh. Cleanup of ez2's menubganimations. 2002-09-29 05:06:18 +00:00
Chris Danford 23df7ec564 Yet more theme cleanup. This should be the job of the artists! 2002-09-24 02:55:32 +00:00
Chris Danford bce306dcdc Move Numbers graphics into separate Number asset folder
Added precise timing window adjustment for each judge grade
Changed "hold START for options" to a Sprite
2002-09-22 18:18:50 +00:00
Glenn Maynard 1682d06628 quadMask was being added twice.
+/* */s
2002-09-18 20:21:22 +00:00
Chris Danford ccc43c8502 checking in SMMAX2 theme and small fixes to themes and smpackage 2002-09-09 05:22:02 +00:00
Glenn Maynard 4f8d20d90d ... and associated cast changes. 2002-09-09 02:59:48 +00:00
Glenn Maynard 504cc93ac5 dur. 2002-09-06 03:03:02 +00:00
Glenn Maynard 9e2b308da2 simplify 2002-09-06 02:54:28 +00:00
Glenn Maynard 87cd2f5495 simplify 2002-09-06 02:43:13 +00:00
Glenn Maynard 0d9bed6c51 Add missing consts. 2002-09-06 01:52:27 +00:00
Glenn Maynard 981da81f93 Move ez2 actors out of m_frameStage; only use that for the
stage number actors.

Remove the m_frameStage ez2 special case; just put m_frameStage
on top.
2002-09-06 01:42:25 +00:00
Glenn Maynard ed0819d7cd Lots of variables. Let's try to scope them better, so it's easier to
tell (looking at less code) what's going on.
2002-09-06 01:21:32 +00:00
Andrew Livy 6fb0ba3c7e Fixes: ScreenStage Ez2dancer Fonts and Things. 2002-09-05 22:25:14 +00:00
Andrew Livy 44c73fe02a Feature Modification: BLINK mode blinks as it does on EZ2 2002-09-05 20:08:43 +00:00
Glenn Maynard 28e837e242 add ScreenManager::LoadPreppedScreen. 2002-09-04 23:40:01 +00:00
Chris Danford 1c90b8236f added MAX-style options navigation and moved more constants into theme metrics 2002-09-04 03:49:08 +00:00
Glenn Maynard af2426ba18 Load the gameplay screen while we're sitting at the stage screen; don't
sit around for four seconds, fade out and *then* load.
2002-09-04 00:27:36 +00:00
Glenn Maynard f666a157d5 simplify 2002-09-03 22:49:11 +00:00
Glenn Maynard 106531a0f8 Remove unneccessary ez2 stage_mode hack.
(Well, it looks unneccessary: stage_mode is a local, and it's never
referenced in the period where it's hacked to NORMAL, and the
screen looks the same after this change ...)
2002-09-03 22:26:51 +00:00
Glenn Maynard bf039c9397 remove extra level of indentation (no other changes) 2002-09-03 21:57:32 +00:00
Glenn Maynard c4a8904c90 remove extra level of indentation (no other changes) 2002-09-03 21:54:13 +00:00
Glenn Maynard c8f4e8deee bool BooleansAreGood=true; 2002-09-03 21:53:15 +00:00
Chris Danford 7d4cf73000 half-finished codes, options icons, and two new modifiers. 2002-09-02 21:59:58 +00:00
Andrew Livy fc67045180 ScreenStage Changes: Ez2dancer type fixed (apart from final stage number bug) 2002-08-29 01:12:39 +00:00
Chris Danford a8a99fe828 Moved more constants into theme metrics 2002-08-28 22:42:40 +00:00
Andrew Livy 9c8548ce1d Some Ez2dancer Fixes, AND Breakages (sorry!!) 2002-08-28 20:41:55 +00:00
Chris Danford 7922f5bbc7 Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup. 2002-08-27 23:31:41 +00:00
Chris Danford 941d9cb24d Moving more constants into theme metrics. 2002-08-27 16:53:25 +00:00
Chris Danford 142002091a Added ScreenHowToPlay, removed texture hints, and cleaned up ThemeMetric stuff 2002-08-27 03:59:22 +00:00
Chris Danford 822f8dd3a6 Moved more constants into theme metrics 2002-08-22 09:31:32 +00:00
Chris Danford 8b55061827 added more info besides FPS to the stats display 2002-08-18 17:48:50 +00:00
Andrew Livy 4ec25ba29c ez2dancer final stage screen added 2002-08-18 16:21:07 +00:00
Andrew Livy 9b45ff8afe Gametype ScreenStages now look like they do on their respective machines. Ez2dancer metric is still in the works though. 2002-08-18 00:15:03 +00:00
Chris Danford 7c1bfb3a0d big checkin - new noteskin format and XY positioning. I probably broke a lot of things. 2002-08-13 23:26:46 +00:00
Chris Danford 9ade2f771e re-wrote score/statistics tracking 2002-07-29 03:06:55 +00:00
Chris Danford f9046674fb re-wrote score/statistics tracking 2002-07-28 20:28:37 +00:00
Chris Danford 317c352a9b Various bug fixes. See changelog. 2002-07-23 01:41:40 +00:00
Chris Danford 82e52c1306 3.0 beta 4 2002-07-11 19:02:26 +00:00
Andrew Livy f8042bcc52 Bugfix: Stages not reset when game over. (Well.. they do now!) 2002-07-11 00:44:34 +00:00
Chris Danford c2d9b195cc no message 2002-06-24 22:04:31 +00:00