Commit Graph

27388 Commits

Author SHA1 Message Date
Steve Checkoway 237fc1731e Missed commit 2008-09-22 11:50:16 +00:00
Steve Checkoway cdfa2730cf Debugging. 2008-09-22 10:26:20 +00:00
Steve Checkoway c19892861d Fix lots of lua warnings on SSMusic. I am not sure which side of the branch should actually be taken if there are not two players, so I just decided on the then branch. 2008-09-22 04:53:58 +00:00
Steve Checkoway b7b3e88a9f Fix crashes with GAMESTATE->m_iCoins. 2008-09-22 04:39:22 +00:00
Chris Danford f4b1e3e72b broadcast CoinsChanged, removed InsertCoin broadcast later 2008-09-18 09:06:59 +00:00
Chris Danford bb2a8ea759 broadcast NoteWillCross 2008-09-18 07:56:47 +00:00
Chris Danford 3805c1e600 TestMode debugging 2008-09-18 07:56:19 +00:00
Chris Danford 92e9371ac0 add GetSong binding 2008-09-18 07:55:29 +00:00
Chris Danford 7ceffc7335 restore SM_BackFromPlayerOptions 2008-09-18 07:54:36 +00:00
Colby Klein f08da29ede Don't care when someone hits back, just do it. 2008-09-10 22:47:52 +00:00
Colby Klein cbdcb9a036 Add metrics for the skip display 2008-09-10 17:12:14 +00:00
Colby Klein a2bf15a7ef Bring over CTRL+(letter) going directly to that letter in title sort from ScreenNetSelectMusic. 2008-09-09 22:43:16 +00:00
Colby Klein d0ca5c85ef Broadcast a message when native language display is toggled. Change the second arg for PlayerSelectMenu to SM_None, it doesn't seem to make a difference here. 2008-09-03 06:40:14 +00:00
Charles Lohr a7ab4ed4e6 make chat screen usable in SMOnline. We originally were doing a hack to zoom out, now the font we're using is sufficiently small, so we can just not zoom
at all.
2008-08-24 03:39:06 +00:00
Chris Danford 82ab2a3331 metrics to toggle each page of bookkeeping 2008-08-23 03:23:54 +00:00
Chris Danford d0b77944ed no message 2008-08-20 10:13:36 +00:00
Chris Danford 07e3894e37 award cleanup 2008-08-20 05:57:03 +00:00
Chris Danford 3711ae0380 award name cleanup 2008-08-20 05:56:11 +00:00
Chris Danford 105d3db246 move TryExtra into lua 2008-08-20 01:51:06 +00:00
Chris Danford 46b5d2ae42 add EarnedExtraStage enum, make EarnedExtraStage work with TestInitialScreen, move TryExtra into lua 2008-08-20 01:50:07 +00:00
Chris Danford a718b7587b add ToEnumShortString 2008-08-20 01:13:53 +00:00
Chris Danford f4ef5a7e5d revert 'add Enum:ToString' 2008-08-20 01:12:59 +00:00
Chris Danford feed4c802a eval cleanup 2008-08-18 12:09:00 +00:00
Chris Danford 6160f61f17 ProfileHighScore -> PersonalHighScore, move ItsARecord decorations to Lua 2008-08-18 12:07:04 +00:00
Chris Danford c69af7317e use BitmapText::CropToWidth instead 2008-08-18 12:05:52 +00:00
Chris Danford 6d0228bfaa eval fixup 2008-08-18 02:14:21 +00:00
Chris Danford 739a02d319 crop long text 2008-08-18 02:11:25 +00:00
Chris Danford a4b8c932f5 use RollingNumbers for judgment numbers 2008-08-18 02:10:24 +00:00
Chris Danford 2cbaaa4741 Format -> FormatPercentScore 2008-08-18 02:08:04 +00:00
Chris Danford ca2ba49384 don't draw the last 0 in '0000' as a leading zero 2008-08-18 02:07:08 +00:00
Rob Campbell 04114173b0 small fix to the StreamDisplay's transform command. Pills no longer leave the 'boundaries' created by the frame. 2008-08-17 22:05:15 +00:00
Rob Campbell 4972b20129 remove DifficultyDisplay.cpp/h, add StepsDisplay.cpp/h 2008-08-17 21:22:02 +00:00
Chris Danford f787cf3290 eval/score cleanup 2008-08-17 14:36:06 +00:00
Chris Danford 7d0c896612 to score leading character coloring in code. Font hacks are messy because there would need to be leading versions of both '0' and ',' 2008-08-17 14:34:53 +00:00
Chris Danford d0a95bc1d1 remove hack for leading 0s in numbers 2008-08-17 14:31:14 +00:00
Steve Checkoway a4342de0b8 Sort files, change StepsDisplay.* paths to relative to enclosing group. 2008-08-17 12:04:42 +00:00
Chris Danford bb63a3b744 fixed number char width for 'numbers' page 2008-08-17 10:42:58 +00:00
Chris Danford 422add5110 use glyph and width of '0' for ' ' in number fonts (a leading zero) 2008-08-17 10:05:16 +00:00
Colby Klein 811bc374e1 DifficultyDisplay -> StepsDisplay 2008-08-17 09:14:12 +00:00
Chris Danford 8192d7b490 use StandardDecoration for GraphDisplay and ComboGraph so that positions and commands are loaded from metrics 2008-08-17 06:47:37 +00:00
Chris Danford c894e79b68 add Enum:ToString 2008-08-17 06:46:20 +00:00
Chris Danford 1c1bd9362a add StepsDisplay.cpp 2008-08-17 04:29:22 +00:00
Josh Allen e01d3a50c4 DifficultyDisplay -> StepsDisplay 2008-08-17 02:32:34 +00:00
Chris Danford c776451380 DifficultyDisplay -> StepsDisplay 2008-08-17 01:02:54 +00:00
Chris Danford 6af73be4b6 move StandardDecoration stuff into ActorUtil instead of .lua file 2008-08-17 00:57:23 +00:00
Chris Danford 25837213a7 DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType) 2008-08-17 00:13:51 +00:00
Chris Danford 7fa3fe6919 DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType) 2008-08-17 00:12:30 +00:00
Chris Danford 91fe895bc1 DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType) 2008-08-17 00:11:20 +00:00
Chris Danford a4c8c66d10 add TestInitialScreen, remove ScreenTestMode. It's more convenient to enable/disable testing with one Prefrence than having to change 1 Preference + 1 metric 2008-08-16 10:42:50 +00:00
Chris Danford 10955b39cd gameplay score cleanup 2008-08-16 10:39:09 +00:00