Glenn Maynard
21fe4fa342
const
2004-09-06 05:27:18 +00:00
Glenn Maynard
692ad6c31e
reduce fading banner skips
2004-09-06 05:25:37 +00:00
Glenn Maynard
3798245ce6
license update
2004-06-07 21:14:03 +00:00
Glenn Maynard
8e9aa050d6
no need to time a banner load when the full banner is loaded fast
2004-06-03 05:36:01 +00:00
Chris Danford
2d269ebe06
remove Leap, add Portal
2004-06-02 05:12:45 +00:00
Chris Danford
4ac1e0ee45
move Random "don't lock after choose" logic to a separate wheel item, "LEAP"
2004-04-26 06:47:03 +00:00
Chris Danford
8ecc6183f0
add sort and mode banners, metric for random and roulette scrolling
2004-04-13 09:46:04 +00:00
Glenn Maynard
c58fe72382
use Sprite::SongBannerTexture
2004-03-26 07:56:18 +00:00
Glenn Maynard
da160607b8
Allow preloading all song banners.
2003-11-25 22:56:48 +00:00
Chris Danford
41c2415e95
cache and cleanup metrics
2003-11-05 04:57:47 +00:00
Glenn Maynard
c55e228d6b
avoid BannerCache warnings
2003-08-03 05:40:13 +00:00
Glenn Maynard
db3368ae30
Fix fallback banner not always showing.
2003-07-15 20:08:15 +00:00
Glenn Maynard
7b9f4830b4
Fix banners fading out and in after changing sort
2003-07-14 23:53:57 +00:00
Glenn Maynard
758e87d256
comment
2003-07-14 22:23:35 +00:00
Chris Danford
9c9aef37c7
fold CroppedSprite functionality into Sprite
...
more work on Rave
2003-07-03 06:38:57 +00:00
Glenn Maynard
13774d47e8
cleanup
2003-06-30 06:22:18 +00:00
Glenn Maynard
568e27849e
Oops. If we were loading a banner where it was already loaded, we'd
...
see that it was loaded, and then load it--over a sprite that already had
it loaded, which caused it to get unloaded, lose refcount and get purged
and reloaded from scratch.
Just don't do that; always fade through the low-quality banner.
2003-06-16 18:25:14 +00:00
Glenn Maynard
81626a981d
fix crash on songs with no banner
2003-06-16 07:54:17 +00:00
Ben Anderson
bb56cc6f80
course.h and Course.h are NOT the same thing on Linux, sorry about that
2003-06-15 17:45:57 +00:00
Glenn Maynard
65c51af8a4
banner cache for course banners
2003-06-15 02:07:31 +00:00
Glenn Maynard
0573864206
banner cache for group banners
2003-06-15 01:53:51 +00:00
Glenn Maynard
06af315dfd
Refactor:
...
It seems to be no big deal to have a lot of small files; I think it's the
actual scan of the song tree that's expensive. Simplify with this in
mind.
Load song banners when the song is loaded, so we don't load banners
for songs that aren't there.
Avoid touching the original banner when we're simply loading.
2003-06-15 00:57:05 +00:00
Glenn Maynard
61e8c60d1e
implement not changing banners when fast if banners aren't preloaded
2003-06-11 01:48:25 +00:00
Glenn Maynard
76e8d7965a
split off low-quality banner loading code
2003-06-11 00:32:13 +00:00
Glenn Maynard
a1d520a946
Handle low-quality banners.
2003-06-04 22:44:37 +00:00
Chris Danford
54bedc3eba
clean up RageDisplay methods, add ability to mask song banner
...
The masking uses the Z-buffer under the assumption that some cards don't have a stencil. Should we be using the stencil instead? It doesn't really matter because we never need both the Z buffer and stencil buffer simultaneously.
2003-05-15 06:09:19 +00:00
Chris Danford
1b38fe101c
Show banners while MusicWheel is moving fast.
...
Broke SORT_GROUP into SORT_PREFERRED/SORT_GROUP (like DDREX)
2003-04-19 18:51:13 +00:00
Chris Danford
e148806d1b
add name to Actor
2003-04-12 06:16:12 +00:00
Glenn Maynard
ee10a98b35
fix unscrolled banner being displayed for one frame
...
make sure we include hints when reloading the texture when fading,
or hints may not match and it'll get reloaded
2003-03-16 02:59:34 +00:00
Chris Danford
a696414cac
Actor tween cleanup
...
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Glenn Maynard
62a0491977
simplify
2003-01-02 02:59:35 +00:00
Glenn Maynard
6045fb0dd8
fix FadingBanner when scrolling is on (scrolling was being reset
...
during the fade)
2002-12-16 07:33:32 +00:00
Chris Danford
73f7db6b15
Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
2002-10-28 05:30:45 +00:00
Chris Danford
7d4cf73000
half-finished codes, options icons, and two new modifiers.
2002-09-02 21:59:58 +00:00
Chris Danford
822f8dd3a6
Moved more constants into theme metrics
2002-08-22 09:31:32 +00:00
Glenn Maynard
b71dde95c7
Add course support to FadingBanner.
2002-08-21 07:59:04 +00:00
Chris Danford
7c1bfb3a0d
big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
2002-08-13 23:26:46 +00:00