Commit Graph

11667 Commits

Author SHA1 Message Date
Glenn Maynard 21fe4fa342 const 2004-09-06 05:27:18 +00:00
Glenn Maynard 692ad6c31e reduce fading banner skips 2004-09-06 05:25:37 +00:00
Glenn Maynard 5339c85250 fix off-center 's' and 'y', and overly wide 's' 2004-09-06 05:03:57 +00:00
Glenn Maynard 691deabe66 cleanup 2004-09-06 04:50:10 +00:00
Glenn Maynard 99acbebc14 fix 2004-09-06 04:49:17 +00:00
Glenn Maynard eb2855f27a fix DIK_APOSTROPHE map 2004-09-06 04:48:33 +00:00
Glenn Maynard 210f848139 SMmain doesn't exist 2004-09-06 04:37:10 +00:00
Glenn Maynard bc70dfc982 fix warning 2004-09-06 04:33:31 +00:00
Glenn Maynard 2e7b6fbf30 unused 2004-09-06 04:25:27 +00:00
Charles Lohr cb07d3511b Implemented: Evaluation-time player options 2004-09-06 04:24:51 +00:00
Glenn Maynard f4efbed2b3 meaningless comment 2004-09-06 04:24:12 +00:00
Glenn Maynard b5a10593e3 update comment 2004-09-06 04:17:03 +00:00
Glenn Maynard 5283b35864 ArchUtils/Xbox/arch_setup.h 2004-09-06 04:11:32 +00:00
Glenn Maynard 82b3c4810b ARCH_SETUP_XBOX_H 2004-09-06 04:10:55 +00:00
Glenn Maynard 2decb1774a this is already done in ArchHooks_Xbox 2004-09-06 04:03:01 +00:00
Glenn Maynard a26961cdc4 startup and shutdown stuff should happen in ArchHooks 2004-09-06 04:01:35 +00:00
Charles Lohr 1fd7483cdd Added: support for player options at evaluation-time 2004-09-06 03:54:04 +00:00
Glenn Maynard 712b5fbca0 if the selected game isn't available (no note skins), revert 2004-09-06 03:25:58 +00:00
Charles Lohr e244495cc6 Added: Player options 2004-09-06 03:25:26 +00:00
Glenn Maynard a2a21faa55 when bSwitchToLastPlayedGame, do so before loading announcer/theme 2004-09-06 03:25:03 +00:00
Charles Lohr 605e049a97 Fix: ' and " are not shown properly. You always type a " anyway. 2004-09-06 03:22:35 +00:00
Glenn Maynard 1f77772dc8 fix GameManager::IsGameEnabled 2004-09-06 03:19:49 +00:00
Glenn Maynard d6ffc80ba2 simplify NoteSkinManager::GetNoteSkinNames, add bFilterDefault 2004-09-06 03:19:15 +00:00
Glenn Maynard e717cc88f0 fix RefreshNoteSkinData looking in the wrong place 2004-09-06 02:52:10 +00:00
Glenn Maynard 3e1bc2ef26 NoteSkinManager::ColToButtonName -> Game::ColToButtonName 2004-09-06 02:49:36 +00:00
Ryan Dortmans 0780dc3c6a Added include to LoadingWindow_SDL.h. 2004-09-06 02:38:25 +00:00
Ryan Dortmans 4a8dcb0f10 Changed Xbox main to take no arguments.
Forces the xbe filename as the only argument (argv).
In Xbox execution: added call to XGetCustomLaunchData.
2004-09-06 02:37:05 +00:00
Ryan Dortmans bdcd44e369 Changed Xbox main to take no arguments. 2004-09-06 02:34:28 +00:00
Ryan Dortmans 52e043959c Added file references to LoadingWindow_SDL.cpp and h. 2004-09-06 02:33:34 +00:00
Glenn Maynard 951b2bf1be simplify, work on fixing NoteSkinManager::RefreshNoteSkinData(Game*) 2004-09-06 02:30:50 +00:00
Glenn Maynard a8c13c45bb flip GameManager::IsGameEnabled and GameManager::GetEnabledGames 2004-09-06 02:29:20 +00:00
Glenn Maynard 48b1d8c9b5 GameState::Reset() calls NOTESKIN->RefreshNoteSkinData; reset after
changing the game, so we don't have to do it twice
2004-09-06 01:30:10 +00:00
Glenn Maynard 1c45f2471f unneeded include 2004-09-06 01:00:30 +00:00
Glenn Maynard 8438dffa0d it's no longer possible to select a nonexistant theme, unless "default"
itself doesn't exist, because ModeChoice only considers a string to be
a note skin if a note skin by that name exists
2004-09-06 00:58:34 +00:00
Glenn Maynard 540b116244 fix GameState::GetAllUsedNoteSkins returning skins for inactive players 2004-09-06 00:35:52 +00:00
Glenn Maynard 3d0d64c4ae fix "GetExtraStageInfo() called in GROUP_ALL_MUSIC, but GAMESTATE->m_pCurSong == NULL" 2004-09-05 23:50:09 +00:00
Glenn Maynard 1d5e04b024 real fix for Windows memcards 2004-09-05 23:45:57 +00:00
Glenn Maynard 83265c4d63 remove Rloss, Gloss, Bloss, Aloss 2004-09-05 23:37:04 +00:00
Glenn Maynard e6eb3e5ff9 remove hack 2004-09-05 23:35:49 +00:00
Glenn Maynard 2defb1963a cleanup 2004-09-05 23:34:49 +00:00
Glenn Maynard b28fb1d5c9 cleanup 2004-09-05 23:24:48 +00:00
Glenn Maynard 26b22b5f31 simplify 2004-09-05 23:20:04 +00:00
Glenn Maynard 1eaa2e1b56 shift format data to an array 2004-09-05 23:17:47 +00:00
Glenn Maynard d990cc92f8 improve color conversion 2004-09-05 22:54:49 +00:00
Glenn Maynard 9f38c2237c simplify blit selection by letting each blit decide for itself 2004-09-05 22:35:53 +00:00
Glenn Maynard 174810d286 Fix blit_rgba_to_rgba: converting channels that were at least 1bpp
to a higher bit depth resulted in 0s.  This caused banners to be transparent
on Macs.  This also fixes scaling: scale colors instead of truncating them.
This is a little slower; I might need to add an optimized blit for the d3d movie
code path ...
2004-09-05 22:18:14 +00:00
Glenn Maynard abc76e28ed apply graphic settings on texture color depth change 2004-09-05 22:10:58 +00:00
Steve Checkoway e100932068 Yes, I know it is ugly. Removed gunzip and tar. It does still rely on /bin/cp being there, but that is mostly because I was too lazy to write a replacement for it. 2004-09-05 10:12:53 +00:00
Glenn Maynard dec895409a ApplyHotPinkColorKey: simplify, fix quick alpha enable, and disable it
for now
2004-09-05 08:48:45 +00:00
Glenn Maynard d49851d12f dumb fix 2004-09-05 07:23:25 +00:00