Glenn Maynard
21fe4fa342
const
2004-09-06 05:27:18 +00:00
Glenn Maynard
692ad6c31e
reduce fading banner skips
2004-09-06 05:25:37 +00:00
Glenn Maynard
5339c85250
fix off-center 's' and 'y', and overly wide 's'
2004-09-06 05:03:57 +00:00
Glenn Maynard
691deabe66
cleanup
2004-09-06 04:50:10 +00:00
Glenn Maynard
99acbebc14
fix
2004-09-06 04:49:17 +00:00
Glenn Maynard
eb2855f27a
fix DIK_APOSTROPHE map
2004-09-06 04:48:33 +00:00
Glenn Maynard
210f848139
SMmain doesn't exist
2004-09-06 04:37:10 +00:00
Glenn Maynard
bc70dfc982
fix warning
2004-09-06 04:33:31 +00:00
Glenn Maynard
2e7b6fbf30
unused
2004-09-06 04:25:27 +00:00
Charles Lohr
cb07d3511b
Implemented: Evaluation-time player options
2004-09-06 04:24:51 +00:00
Glenn Maynard
f4efbed2b3
meaningless comment
2004-09-06 04:24:12 +00:00
Glenn Maynard
b5a10593e3
update comment
2004-09-06 04:17:03 +00:00
Glenn Maynard
5283b35864
ArchUtils/Xbox/arch_setup.h
2004-09-06 04:11:32 +00:00
Glenn Maynard
82b3c4810b
ARCH_SETUP_XBOX_H
2004-09-06 04:10:55 +00:00
Glenn Maynard
2decb1774a
this is already done in ArchHooks_Xbox
2004-09-06 04:03:01 +00:00
Glenn Maynard
a26961cdc4
startup and shutdown stuff should happen in ArchHooks
2004-09-06 04:01:35 +00:00
Charles Lohr
1fd7483cdd
Added: support for player options at evaluation-time
2004-09-06 03:54:04 +00:00
Glenn Maynard
712b5fbca0
if the selected game isn't available (no note skins), revert
2004-09-06 03:25:58 +00:00
Charles Lohr
e244495cc6
Added: Player options
2004-09-06 03:25:26 +00:00
Glenn Maynard
a2a21faa55
when bSwitchToLastPlayedGame, do so before loading announcer/theme
2004-09-06 03:25:03 +00:00
Charles Lohr
605e049a97
Fix: ' and " are not shown properly. You always type a " anyway.
2004-09-06 03:22:35 +00:00
Glenn Maynard
1f77772dc8
fix GameManager::IsGameEnabled
2004-09-06 03:19:49 +00:00
Glenn Maynard
d6ffc80ba2
simplify NoteSkinManager::GetNoteSkinNames, add bFilterDefault
2004-09-06 03:19:15 +00:00
Glenn Maynard
e717cc88f0
fix RefreshNoteSkinData looking in the wrong place
2004-09-06 02:52:10 +00:00
Glenn Maynard
3e1bc2ef26
NoteSkinManager::ColToButtonName -> Game::ColToButtonName
2004-09-06 02:49:36 +00:00
Ryan Dortmans
0780dc3c6a
Added include to LoadingWindow_SDL.h.
2004-09-06 02:38:25 +00:00
Ryan Dortmans
4a8dcb0f10
Changed Xbox main to take no arguments.
...
Forces the xbe filename as the only argument (argv).
In Xbox execution: added call to XGetCustomLaunchData.
2004-09-06 02:37:05 +00:00
Ryan Dortmans
bdcd44e369
Changed Xbox main to take no arguments.
2004-09-06 02:34:28 +00:00
Ryan Dortmans
52e043959c
Added file references to LoadingWindow_SDL.cpp and h.
2004-09-06 02:33:34 +00:00
Glenn Maynard
951b2bf1be
simplify, work on fixing NoteSkinManager::RefreshNoteSkinData(Game*)
2004-09-06 02:30:50 +00:00
Glenn Maynard
a8c13c45bb
flip GameManager::IsGameEnabled and GameManager::GetEnabledGames
2004-09-06 02:29:20 +00:00
Glenn Maynard
48b1d8c9b5
GameState::Reset() calls NOTESKIN->RefreshNoteSkinData; reset after
...
changing the game, so we don't have to do it twice
2004-09-06 01:30:10 +00:00
Glenn Maynard
1c45f2471f
unneeded include
2004-09-06 01:00:30 +00:00
Glenn Maynard
8438dffa0d
it's no longer possible to select a nonexistant theme, unless "default"
...
itself doesn't exist, because ModeChoice only considers a string to be
a note skin if a note skin by that name exists
2004-09-06 00:58:34 +00:00
Glenn Maynard
540b116244
fix GameState::GetAllUsedNoteSkins returning skins for inactive players
2004-09-06 00:35:52 +00:00
Glenn Maynard
3d0d64c4ae
fix "GetExtraStageInfo() called in GROUP_ALL_MUSIC, but GAMESTATE->m_pCurSong == NULL"
2004-09-05 23:50:09 +00:00
Glenn Maynard
1d5e04b024
real fix for Windows memcards
2004-09-05 23:45:57 +00:00
Glenn Maynard
83265c4d63
remove Rloss, Gloss, Bloss, Aloss
2004-09-05 23:37:04 +00:00
Glenn Maynard
e6eb3e5ff9
remove hack
2004-09-05 23:35:49 +00:00
Glenn Maynard
2defb1963a
cleanup
2004-09-05 23:34:49 +00:00
Glenn Maynard
b28fb1d5c9
cleanup
2004-09-05 23:24:48 +00:00
Glenn Maynard
26b22b5f31
simplify
2004-09-05 23:20:04 +00:00
Glenn Maynard
1eaa2e1b56
shift format data to an array
2004-09-05 23:17:47 +00:00
Glenn Maynard
d990cc92f8
improve color conversion
2004-09-05 22:54:49 +00:00
Glenn Maynard
9f38c2237c
simplify blit selection by letting each blit decide for itself
2004-09-05 22:35:53 +00:00
Glenn Maynard
174810d286
Fix blit_rgba_to_rgba: converting channels that were at least 1bpp
...
to a higher bit depth resulted in 0s. This caused banners to be transparent
on Macs. This also fixes scaling: scale colors instead of truncating them.
This is a little slower; I might need to add an optimized blit for the d3d movie
code path ...
2004-09-05 22:18:14 +00:00
Glenn Maynard
abc76e28ed
apply graphic settings on texture color depth change
2004-09-05 22:10:58 +00:00
Steve Checkoway
e100932068
Yes, I know it is ugly. Removed gunzip and tar. It does still rely on /bin/cp being there, but that is mostly because I was too lazy to write a replacement for it.
2004-09-05 10:12:53 +00:00
Glenn Maynard
dec895409a
ApplyHotPinkColorKey: simplify, fix quick alpha enable, and disable it
...
for now
2004-09-05 08:48:45 +00:00
Glenn Maynard
d49851d12f
dumb fix
2004-09-05 07:23:25 +00:00