Commit Graph
100 Commits
Author SHA1 Message Date
Glenn Maynard d28496f39e add stretchto command 2003-11-08 20:37:40 +00:00
Glenn Maynard 60aee74847 implement edge fade 2003-11-08 19:38:38 +00:00
Glenn Maynard 12d92a5be1 add edge fade commands 2003-11-08 19:23:40 +00:00
Glenn Maynard ed3a198a9e update 2003-11-08 04:26:40 +00:00
Glenn Maynard 0ea0f145b2 Move explanation texts to the same section, so items can be moved
around without having to edit all translations.
Don't display text in the song options menu.
Allow translating row titles.
2003-11-08 04:25:33 +00:00
Glenn Maynard f810930dab merge duplicate code 2003-11-08 02:46:12 +00:00
Glenn Maynard 555d12b49e Remove unused variables, const. 2003-11-08 01:57:04 +00:00
Glenn Maynard 76e701154b remove trace 2003-11-08 01:01:38 +00:00
Glenn Maynard a2a7d9113c unused var 2003-11-08 01:01:14 +00:00
Glenn Maynard 38efc79a53 and some more fixes 2003-11-08 01:00:27 +00:00
Glenn Maynard fdae9e268b fixes 2003-11-08 00:56:39 +00:00
Glenn Maynard d5e98040b2 Improve ScreenEdit compile times in g++ 3.3. 2003-11-08 00:50:25 +00:00
Glenn Maynard 3b46aa8857 Cleanup, move commands into metrics. 2003-11-07 21:33:27 +00:00
Glenn Maynard 67f31cc3fa add MenuTimer metrics 2003-11-07 21:32:25 +00:00
Glenn Maynard 53368ac396 Remove extra m_sName. Add assert. 2003-11-07 20:57:22 +00:00
Glenn Maynard abed97565a Reduce dependencies. 2003-11-07 20:55:52 +00:00
Glenn Maynard c77ddb2107 Reduce dependencies, const fix. 2003-11-07 20:55:30 +00:00
Glenn Maynard 00490074af RageTextureID 2003-11-07 20:54:29 +00:00
Glenn Maynard 77cb44ab91 Const fixes. 2003-11-07 20:54:18 +00:00
Glenn Maynard 1601168c8d move RageTextureID into its own file 2003-11-07 20:53:42 +00:00
Glenn Maynard cbdf39644f missing headers 2003-11-07 20:46:04 +00:00
Glenn Maynard 354fbd9a87 Const, include fixes. 2003-11-07 20:43:03 +00:00
Glenn Maynard 879980e0c5 msising headers 2003-11-07 20:24:44 +00:00
Glenn Maynard 884488732d reduce MenuTimer dependencies 2003-11-07 20:10:38 +00:00
Glenn Maynard a5f53bcd44 ok 2003-11-07 18:23:33 +00:00
Glenn Maynard b178ca648d test 2003-11-07 18:22:08 +00:00
Glenn Maynard 0e05d91242 load fallback.ini 2003-11-06 22:00:23 +00:00
Glenn Maynard c1c3e59997 Add assert, const, comments. 2003-11-06 21:47:12 +00:00
Glenn Maynard 6c34a386cb Fix crash, fix "TOGETHER" options cursors not staying together 2003-11-06 21:45:44 +00:00
Glenn Maynard 1ed86b18fa Oops. 2003-11-06 07:19:46 +00:00
Glenn Maynard 3f3671c3e7 add SetHidden command 2003-11-06 07:18:11 +00:00
Glenn Maynard 5a30c390d6 Fix crashes due to rendering nonexistant NOTE_TYPE_48TH and
NOTE_TYPE_64TH.
2003-11-06 07:17:31 +00:00
Glenn Maynard 8382619231 OffFocused/OffUnfocused for sprPreview 2003-11-05 21:34:14 +00:00
Glenn Maynard 398d8c2bbe simplify 2003-11-05 19:56:21 +00:00
Glenn Maynard 3ae2c7dca0 Fix credits messages between screens 2003-11-05 19:55:28 +00:00
Glenn Maynard 5e8ebeda43 AutoActor m_sprExplanation 2003-11-05 19:35:57 +00:00
Glenn Maynard e3246d609c fix compile 2003-11-05 19:02:47 +00:00
Glenn Maynard 177acf795a Allow game selection screens before setting the style
Handle "screen" ModeChoice command.
Focus tweening cleanups.
2003-11-05 18:49:57 +00:00
Glenn Maynard 3f873300e2 UtilCommand BGA fix.
Its.
2003-11-05 06:43:26 +00:00
Glenn Maynard 3fa50f03e0 various overload fixes for using BGAnimation as a generic actor 2003-11-05 06:41:57 +00:00
Glenn Maynard 61bed4f9f4 add sanity check 2003-11-05 05:36:07 +00:00
Glenn Maynard a4dc0a96b5 Fix derived SetHorizAlign not being called. 2003-11-05 05:10:19 +00:00
Glenn Maynard 2c6df65bd0 Use autoActor.
Do GainFocus and LoseFocus for previews.
Always run On and then either GainFocus or LoseFocus for all previews
and icons.
2003-11-05 04:09:10 +00:00
Glenn Maynard 0a8096b293 Give BGAnimations loaded from AutoActor Actor semantics, not
BGAnimation semantics.
2003-11-05 03:56:37 +00:00
Glenn Maynard 48ee51e268 support BGAnimation::FinishTweening 2003-11-05 02:23:21 +00:00
Glenn Maynard d5768fd18a handle :: in .actor "text" field 2003-11-05 02:22:13 +00:00
Glenn Maynard 73c07dcb58 Simplify. Use AutoActor. 2003-11-04 21:49:38 +00:00
Glenn Maynard 946f891ebf use m_sName 2003-11-04 21:07:36 +00:00
Glenn Maynard b25607c660 use m_sName 2003-11-04 20:57:19 +00:00
Glenn Maynard f9596e4d03 Fix hold notes in autogen 2003-11-04 20:22:49 +00:00
Glenn Maynard 9021632dae Don't pick up KSF "intro.wav" files as song music. 2003-11-04 20:07:25 +00:00
Glenn Maynard e4b1a2f6cc Add comment. Remove date. 2003-11-04 18:32:35 +00:00
Glenn Maynard c8351a4252 '/' -> SLASH[0] 2003-11-04 18:28:45 +00:00
Glenn Maynard 9c5b3a7da4 Move default back to the right place. 2003-11-04 18:28:06 +00:00
Glenn Maynard 02a6a82bd6 Fix CreateDirectories pulling wrong data from cache. (That should fix
the cache creation problems ...)
2003-11-04 06:52:39 +00:00
Glenn Maynard f875aba27e fix cache dir being wiped before we can write anything into it 2003-11-04 06:51:28 +00:00
Glenn Maynard fa0909782a remove NULL from the default sound driver list 2003-11-04 06:49:01 +00:00
Glenn Maynard 62e9a16bc6 fix crash on ALSA SW fallback 2003-11-04 06:40:17 +00:00
Glenn Maynard e14227c0d4 -> 3.9 alpha 8 2003-11-04 06:09:35 +00:00
Glenn Maynard 51637ca974 quiet annoying dialog 2003-11-04 04:57:05 +00:00
Glenn Maynard 2b18d105c6 pngcrushinplace.bat -> sh 2003-11-04 04:39:20 +00:00
Glenn Maynard 5d28964655 Don't warn about broken symlinks. 2003-11-04 04:32:11 +00:00
Glenn Maynard adc4af1a48 Never set StageStats::bFailed in FAIL_OFF. Fixes life bar not refilling
after bottoming out the lifebar in PassMark mode.
2003-11-04 04:22:17 +00:00
Glenn Maynard cdd1f885bf mvoe logic to StageStats::AllFailed 2003-11-03 23:55:58 +00:00
Glenn Maynard 93606c2990 Fix assertion for songs with RLE-compressed BMPs. 2003-11-03 23:29:37 +00:00
Glenn Maynard ed718863ee cleanup 2003-11-03 21:53:29 +00:00
Glenn Maynard 8ce68dcbd0 update 2003-11-03 21:52:51 +00:00
Glenn Maynard 928a8ce1af Dynamically bind ALSA, so binaries compiled with ALSA will work on systems
without ALSA installed.
2003-11-03 21:52:31 +00:00
Glenn Maynard 78908329f8 fix math checks 2003-11-03 21:40:07 +00:00
Glenn Maynard d9f4c8d2f0 add check for libavcodec >= 0.4.8 2003-11-03 21:17:45 +00:00
Glenn Maynard 7410110fa6 remove stray trace 2003-11-03 20:00:51 +00:00
Glenn Maynard 43ed677045 Fix PlayerOptions::GetString percentage rounding.
Merge ScreenGameplay::SM_NotesEnded code paths.

Replace FAIL_PASSMARK with PlayerOptions FailMark:
It's simpler: only one test (in SM_NotesEnded).  It can be 1: changed easily:
say "80% FailMark" for BM; 2: set per-player, if some mode wants an easier
setting for easier difficulties; 3: changed during courses (if you really wanted to).

It coexists with fail types.  In some BeatMania games, you have to be over 80%
at the end to pass, but you also fail immediately if the bar empties.

One thing to be careful of: since it coexists with fail types, setting FailOff doesn't
disable FailMark failing.  If you want that, too, use "No FailMark".

The danger background works consistently.  (If FailOff is set, the behavior is what
it was--no danger at all.)
2003-11-03 19:42:06 +00:00
Glenn Maynard 243a5ae462 Coordinates should be floats. Fix warnings. 2003-11-03 18:29:46 +00:00
Glenn Maynard 8c08e5ad50 const fixes 2003-11-03 18:24:13 +00:00
Glenn Maynard e4e58d786e revert to f9a6e9e (see -devs) 2003-11-03 17:05:39 +00:00
Glenn Maynard 864f4713ef minor fix 2003-11-03 03:04:46 +00:00
Glenn Maynard 2fe66ca812 fix m_textDebug tweening 2003-11-03 02:10:03 +00:00
Glenn Maynard 54bfc22c7c cleanup 2003-11-03 00:34:18 +00:00
Glenn Maynard 9d3885abdb fix 2003-11-02 23:44:04 +00:00
Glenn Maynard ba954972e2 Add rudimentary animation control command to models. 2003-11-02 23:29:21 +00:00
Glenn Maynard 764b227a84 Cleanup. 2003-11-02 23:22:57 +00:00
Glenn Maynard 8addfa2079 Change DEFAULT_SOUND_VOLUME to 1. 2003-11-02 21:05:59 +00:00
Glenn Maynard 4554227ad5 move Sammi Cheng characters into a separate page 2003-11-02 18:24:53 +00:00
Glenn Maynard 7226086a17 whitespace 2003-11-02 17:07:09 +00:00
Glenn Maynard be658761c6 Cleanup. Fix GetActualVoltageRadarValue. 2003-11-02 17:06:25 +00:00
Glenn Maynard 54ab1e1382 Add GetMaxCombo.
Store combo rollover separately in the combo record.
2003-11-02 17:05:11 +00:00
Glenn Maynard d05f2ed147 fix ranking labels 2003-11-02 17:03:10 +00:00
Glenn Maynard a52ff72575 cleanup 2003-11-02 16:32:45 +00:00
Glenn Maynard a860b5ef8b Remove old comments. Bump cache for translit changes. 2003-11-02 04:47:47 +00:00
Glenn Maynard d928e88102 Remove old comments. Simplify. There's no such thing as "high ascii". 2003-11-02 04:43:36 +00:00
Glenn Maynard 8e351d6dc3 remove old comments 2003-11-02 04:17:28 +00:00
Glenn Maynard 20798c677c remove old comments 2003-11-02 04:05:38 +00:00
Glenn Maynard 914dc99ced fix mismatched cached fonts if we load the same font with two different sChars 2003-11-02 04:05:13 +00:00
Glenn Maynard ee7a8ea08e fix XXX 2003-11-02 03:52:13 +00:00
Glenn Maynard ca8b6e4fd0 Remove extra m_pDancingCharacters->LoadNextSong() call. 2003-11-02 03:51:45 +00:00
Glenn Maynard 5574fe505c Simplify. GAMESTATE->m_pCurCharacters[pl] is always set. 2003-11-02 03:46:23 +00:00
Glenn Maynard a81a1b4ed4 const fixes 2003-11-02 03:41:59 +00:00
Glenn Maynard b5d84dd75e cleanup/optimize 2003-11-02 02:15:54 +00:00
Glenn Maynard 6efbfcba8c simplify 2003-11-02 02:12:04 +00:00
Glenn Maynard 19cdfc9b18 fix input crash 2003-11-02 01:27:11 +00:00