Reduce dependencies, const fix.

This commit is contained in:
Glenn Maynard
2003-11-07 20:55:30 +00:00
parent 00490074af
commit c77ddb2107
2 changed files with 12 additions and 2 deletions
+9
View File
@@ -20,6 +20,7 @@
#include "RageException.h"
#include "PrefsManager.h"
#include "RageDisplay.h"
#include "RageTexture.h"
#include "GameConstantsAndTypes.h"
#include "SDL_utils.h"
#include "ActorUtil.h"
@@ -412,6 +413,14 @@ void Sprite::SetState( int iNewState )
m_fSecsIntoState = 0.0;
}
CString Sprite::GetTexturePath() const
{
if( m_pTexture==NULL )
return "";
return m_pTexture->GetID().filename;
}
void Sprite::SetCustomTextureRect( const RectF &new_texcoord_frect )
{
m_bUsingCustomTexCoords = true;
+3 -2
View File
@@ -14,8 +14,9 @@
#include "Actor.h"
#include "RageUtil.h"
#include "RageTexture.h"
#include "RageTextureID.h"
class RageTexture;
class Sprite: public Actor
{
@@ -38,7 +39,7 @@ public:
virtual void SetState( int iNewState );
virtual int GetNumStates() { return m_States.size(); };
CString GetTexturePath() { return m_pTexture==NULL ? "" : m_pTexture->GetID().filename; };
CString GetTexturePath() const;
void SetCustomTextureRect( const RectF &new_texcoord_frect );
void SetCustomTextureCoords( float fTexCoords[8] );