Commit Graph

324 Commits

Author SHA1 Message Date
Glenn Maynard 1b5e2aafef Explicitly make sure FinishStage is called. We need to do this before
ResetGame, since it should be called before prompting to remove memory
cards.
2004-05-24 01:00:06 +00:00
Glenn Maynard af687ecb9d don't rescale RADAR_NUM_* down in GetFinalEvalStatsAndSongs 2004-05-24 00:43:39 +00:00
Chris Danford 4ff8b8ec2b clean up Course score saving (use Trail) 2004-05-23 09:17:10 +00:00
Glenn Maynard e2cf64fe55 cache GetCourseDifficultiesToShow results 2004-05-21 05:21:03 +00:00
Glenn Maynard bcf6792d47 handle CourseDifficultiesToShow, add IsCourseDifficultyShown 2004-05-20 22:23:44 +00:00
Chris Danford a20cc8b1f4 fix DefaultCpuModifiers not applied if you start in dance and switch to rave 2004-05-16 20:58:59 +00:00
Chris Danford ee4427a54b clean up CPU player naming
add default CPU player modifiers
2004-05-16 02:51:55 +00:00
Glenn Maynard 2619a24791 GameState::GetEasiestNotesDifficulty and lua binding 2004-05-11 06:11:08 +00:00
Glenn Maynard ee93622539 more generic fix for stage lengths extending past final stage 2004-05-11 02:16:23 +00:00
Chris Danford fec42c1a21 lock Difficulty/Steps for all players in Rave 2004-05-07 04:37:47 +00:00
Chris Danford d18dd8f200 allow switching difficulties while on roulette, random, leap
tween off DifficultyList and CourseContents when in the sort and mode menus
2004-05-07 02:53:07 +00:00
Chris Danford 19d4282705 add IsWinner command 2004-05-06 09:48:55 +00:00
Chris Danford 6efa5e317a add logging 2004-05-04 05:51:18 +00:00
Glenn Maynard d6d10331eb fix comment 2004-05-03 20:14:52 +00:00
Chris Danford bfd7b1930c simplify name update logic 2004-05-03 00:34:54 +00:00
Chris Danford 66e65849da move name refresh from BeginGame to EndGame 2004-05-01 21:34:16 +00:00
Glenn Maynard 07fa62c417 move "join player" logic into GameState
add --player, --mode
2004-04-30 07:48:02 +00:00
Chris Danford 6928e8e864 ugly hack to fix "mem card name not updated if card left in between games" 2004-04-23 06:35:24 +00:00
Chris Danford ab1d3bfd0e fix "PlayersFinalized executes twice" 2004-04-23 02:08:11 +00:00
Chris Danford 9fe68e1702 unload edits on Back 2004-04-23 01:40:06 +00:00
Chris Danford 3bc5943a9e don't throw away Song scores for Songs/Steps that aren't currently loaded on the machine 2004-04-18 18:42:42 +00:00
Chris Danford ec0258a73b simplify branching metrics for ScreenSelectMusic 2004-04-18 03:45:25 +00:00
Glenn Maynard 83e96f5187 comment 2004-04-11 01:44:37 +00:00
Glenn Maynard 8c24db7fab add lua CurStyleName 2004-04-07 23:26:26 +00:00
Steve Checkoway 20a8bab45c Clean up includes. 2004-04-05 05:22:32 +00:00
Chris Danford 493c6c8103 smarter menu button blinking 2004-03-30 08:03:00 +00:00
Glenn Maynard 962870f6e3 fix extra stage modifiers being saved to the profile 2004-03-30 03:55:54 +00:00
Chris Danford d6e52f6aac optimize profile loading 2004-03-29 06:47:10 +00:00
Glenn Maynard 74af6715dd allow disabling disqualification 2004-03-28 20:08:43 +00:00
Chris Danford 742daadcf5 save last played song to profile 2004-03-25 09:54:28 +00:00
Chris Danford cb91aa5f36 don't disqualify for mods that have no effect on the current song or course 2004-03-25 05:38:04 +00:00
Chris Danford d6bc74bc13 clean up AttackBeganThisUpdate flag
fix Player LaunchAttack sound
2004-03-24 07:37:35 +00:00
Chris Danford 0ca0f86d7e clean up lights 2004-03-23 06:11:10 +00:00
Chris Danford 0e75311fd0 fix "IsFinalStage" in doesn't return true in course modes 2004-03-21 18:59:55 +00:00
Chris Danford ee6e113d13 fix "course attacks that start at 0 never turn off" 2004-03-21 18:27:25 +00:00
Chris Danford acf1fad8f2 fix incorrect usage of Profile-stored sort 2004-03-21 17:25:26 +00:00
Chris Danford b9cb773195 clean up attract sound counting 2004-03-20 19:15:06 +00:00
Glenn Maynard a2a7b51d1b GameState::PlayerUsingBothSides 2004-03-20 17:53:04 +00:00
Glenn Maynard 78fea60b31 GameState::GetNumHumanPlayers 2004-03-20 17:45:34 +00:00
Chris Danford 7a32af8c5e clean up presisting of settings to Profile
persist PreferredCourseDifficulty
2004-03-13 22:18:09 +00:00
Chris Danford e4855e627f persist PreferredDifficulty in Profile 2004-03-13 19:20:24 +00:00
Chris Danford df63bf2642 fix Game default modifiers override Profile default modifiers depending on when the player joined 2004-03-13 12:27:24 +00:00
Chris Danford 05d3de33e9 play ending screen sounds even if attract sound is set to "never" 2004-03-13 10:12:59 +00:00
Chris Danford 28f4764ed2 SongSortOrder -> SortOrder
save/restore last sort with Profile
clean up GameConstants
2004-03-12 08:31:40 +00:00
Chris Danford 4fa5f867e1 add macros: FOREACH_HumanPlayer, FOREACH_EnabledPlayer 2004-03-11 06:46:52 +00:00
Chris Danford d0356d78fa if using a handicap option, don't add a high score and show "disqualify" on the eval screen 2004-03-09 08:19:55 +00:00
Chris Danford 0262ae76f3 show high score list on ScreenNameEntryTraditional 2004-03-08 02:21:22 +00:00
Chris Danford 7fe28a6dae add PerDifficulty and PeakCombo awards 2004-03-07 04:34:49 +00:00
Glenn Maynard 05d99b4129 lua: GetNumPlayersEnabled, PlayerUsingBothSides 2004-03-01 02:25:41 +00:00
Glenn Maynard 8c8a5f8460 split UpdateBestAndShuffled()
add SortSongs()
2004-02-27 21:28:15 +00:00