Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Glenn Maynard
48e9ff0f22
move "first update" stuff into ScreenGameplay::BeginScreen
2006-01-18 20:45:05 +00:00
Glenn Maynard
2b431688d7
const
2006-01-18 19:59:14 +00:00
Glenn Maynard
452644c17f
cleanup
2006-01-18 19:58:35 +00:00
Glenn Maynard
e60c194a69
use standard Out transition
2006-01-18 08:43:40 +00:00
Glenn Maynard
a1af44f47f
merge special transitions into one
2006-01-18 08:38:40 +00:00
Glenn Maynard
2b4c9e4516
Transition away from Screen(sName).
2006-01-15 19:49:02 +00:00
Chris Danford
5902eee342
hack to fix dummy player having invalid NoteSkin when switching between course songs
2006-01-10 21:40:29 +00:00
Chris Danford
44225ad379
XToThemedString -> XToLocalizedString
2006-01-07 04:11:29 +00:00
Chris Danford
1ad58b4631
experimental: save NoteData to XML for recording played games
2005-11-22 21:18:45 +00:00
Glenn Maynard
30f076e682
remove "StaticBG"
2005-10-27 22:11:06 +00:00
Glenn Maynard
2618647307
phase out TweenOursOnScreen
2005-10-14 03:11:50 +00:00
Glenn Maynard
3dc1e1b943
cleanup
2005-10-13 22:52:25 +00:00
Chris Danford
f98cae8ae1
lesson mode polish
2005-09-12 08:04:47 +00:00
Glenn Maynard
4ec619a7c2
ScreenGameplay::Cancel
2005-09-10 20:07:13 +00:00
Chris Danford
9580a5f8a4
add "success/try again" looping logic to lesson mode
2005-09-09 21:49:29 +00:00
Glenn Maynard
0dcd4fa7eb
remove stage frame, not used in any maintained themes; do this in underlay
2005-09-08 20:31:35 +00:00
Chris Danford
bb10c7c21f
pass around InputEventPlus in Screen::Input instead of multiple input structures
2005-09-05 02:26:50 +00:00
Glenn Maynard
94ea3cb9e0
cleanup
2005-09-03 00:30:46 +00:00
Chris Danford
9b307b198c
add list of scores and judgments to multiplayer gameplay
2005-08-26 17:39:53 +00:00
Glenn Maynard
42e27c06ab
cleanup
2005-08-24 20:45:57 +00:00
Chris Danford
dd907dd19c
VC7 compile fix
2005-08-23 23:48:23 +00:00
Chris Danford
f71cb1cdcf
merge Multiplayer into ScreenGameplay. This needs cleanup.
2005-08-23 21:38:51 +00:00
Glenn Maynard
50a31993a6
TweenOursOnScreen/TweenOursOffScreen
2005-07-14 22:26:09 +00:00
Glenn Maynard
61620bb6f5
fix course mode.
...
We've been using the environment and Lua globals as "parameters" to treat
broadcasts as "functions called on every object". That doesn't work with
queued message handling. It's also a bit confusing; it means there are
"parameters" available only for some messages. It's cleaner to just make the
information available as a function.
2005-07-12 21:12:12 +00:00
Chris Danford
d67d60e178
sync controls cleanup:
...
move sync display/saving out of complicated ScreenGameplay
show sync UI in editor playback as well as gameplay
revert sync from in-memory backup, not from disk
move more functions into debug overlay
2005-05-19 23:29:39 +00:00
Chris Danford
dd98a6bc7e
move more of autoplay into debugOverlay
2005-05-18 07:15:56 +00:00
Chris Danford
0b1031732e
give up if all human players have 30 misses so that battle will end early
2005-05-09 15:14:19 +00:00
Chris Danford
6ba78144ff
revert using AutoActors for CourseNumber. This was messing up the animations
2005-05-07 09:58:23 +00:00
Chris Danford
2870644190
move sprStage into ScreenWithMenu elemnts
2005-05-06 12:29:38 +00:00
Chris Danford
a122528974
Allow AutoActors for Stage and CouseNumber
2005-05-06 10:48:32 +00:00
Glenn Maynard
87af9cf1f1
split out ScreenGameplay::LoadLights
2005-05-04 06:48:34 +00:00
Chris Danford
6889c8be3f
Move "30misses" to a GiveUp metric. It's not very different from FailEndOfSong.
...
Only fail when giving up if died earlier.
2005-04-27 06:34:53 +00:00
Chris Danford
9187aa2399
broadcast note crossed messages in beginner mode for BGAs
...
add FORCE_MODIFIERS_IN_BEGINNER
2005-04-24 11:03:02 +00:00
Glenn Maynard
b602bb15c4
allow locking pause controller
2005-04-21 02:07:02 +00:00
Chris Danford
db7796392e
fix remaining songs stats get double-counted after fail in Versus course modes
2005-04-11 07:59:27 +00:00
Chris Danford
d9eb540d4c
Add GiveUpGoesToNextScreen. Used in workout so that giving up doesn't loose everything you've done in the stage so far.
2005-04-10 06:21:59 +00:00
Chris Danford
5f2f3ab9c8
fix duplicate ScreenGameplay overlays, broken DancingState transitions
2005-04-02 02:45:17 +00:00
Chris Danford
2480c02254
don't hard code a sleep - let a BGAnimation control the transition
2005-04-01 12:35:49 +00:00
Charles Lohr
8c5909ebe9
Modify AutoScreenMessage to keep map of all non-standard ScreenMessages.
...
This has a lot of advantages over the old ways. Some of the initial ones are that
you can log a list of all screenmessages and their respective number and another
is that it would be fairly easy to add a reverse lookup, so you could get the name
of a ScreenMessage for log use by getting the ScreenMessage number.
2005-03-28 08:01:36 +00:00
Chris Danford
880e42e1d3
fix conflicting ScreenMessage IDs by automatically generating unique values
2005-03-23 08:48:38 +00:00
Glenn Maynard
79659e6840
fade out music betwen course songs
2005-03-23 02:11:33 +00:00
Chris Danford
48e6cb1a69
rename back -> cancel because "back" conflicts with "background"
2005-03-20 06:14:41 +00:00
Glenn Maynard
564b187ffb
Combine "next song in" and "next song out" into "next course song".
...
This allows us to preload everything in the transition except for the song
banner (giving faster transitions), and is easier to control.
2005-03-19 00:03:53 +00:00
Glenn Maynard
f6a50ff651
fix give up timer triggering after STATE_OUTRO
2005-03-15 08:44:35 +00:00
Chris Danford
dbbdfc14ce
move SM_NotesEnded into ScreenGameplay.h so that it can be shared
2005-03-14 13:29:19 +00:00
Glenn Maynard
ad96700fcf
themable give up text
2005-03-12 00:04:27 +00:00
Glenn Maynard
751b4ca4bb
m_Foreground -> m_SongForeground, for consistency
...
work on pausing
OnCommand for m_SongBackground and m_SongForeground (eg. to
change draw order)
2005-03-11 02:52:40 +00:00
Glenn Maynard
b0b85a43c3
s/m_Background/m_SongBackground/, to avoid confusion between the
...
song background and the screen background (perhaps something like
m_SongVideo would be better; it's not necessarily all the way in the
background)
2005-03-11 02:12:21 +00:00
Glenn Maynard
2465eddf0f
simplify
2005-03-11 02:06:39 +00:00