remove "StaticBG"
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@@ -443,12 +443,6 @@ void ScreenGameplay::Init()
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this->AddChild( &m_BeginnerHelper );
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}
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m_sprStaticBackground.SetName( "StaticBG" );
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m_sprStaticBackground.Load( THEME->GetPathG(m_sName,"Static Background") );
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SET_XY( m_sprStaticBackground );
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m_sprStaticBackground.SetDrawOrder( DRAW_ORDER_BEFORE_EVERYTHING ); // behind everything else
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this->AddChild(&m_sprStaticBackground);
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if( !GAMESTATE->m_bDemonstrationOrJukebox ) // only load if we're going to use it
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{
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m_Toasty.Load( THEME->GetPathB(m_sName,"toasty") );
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@@ -175,7 +175,6 @@ protected:
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Transition m_NextSong; // shows between songs in a course
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Transition m_SongFinished; // shows after each song, course or not
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Sprite m_sprStaticBackground;
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AutoActor m_sprLifeFrame;
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CombinedLifeMeter* m_pCombinedLifeMeter;
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Sprite m_sprCourseSongNumber;
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